Player Matchup

Cerberus
Cerberus
BlaccRage
Cerberus
Level 159
God Stats
4W - 4L
1,435 SR
Queue Stats
277W - 243L
1,570 Elo+
Solo
Kumbhakarna
Kumbhakarna
Glok-213
Kumbhakarna
Level 145
God Stats
2W - 1L
1,390 SR
Queue Stats
114W - 114L
1,529 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Hail Insomniac
Tsukuyomi
Level 110
God Stats
12W - 8L
1,712 SR
Queue Stats
173W - 176L
1,460 Elo+
Party 2
Hera
Hera
se-bass69
Hera
Level 152
God Stats
6W - 0L
1,661 SR
Queue Stats
161W - 153L
1,564 Elo+
Party 3
Hachiman
Hachiman
snaxgz
Hachiman
Level 74
God Stats
2W - 1L
1,500 SR
Queue Stats
139W - 134L
1,366 Elo+
Party 2
Team Averages
Level 128
1,540 SR
1,498 Elo+

VS

Team Averages
Level 109
1,427 SR
1,495 Elo+
Rama
Rama
 
Rama
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Blasher1
Baba Yaga
Level 69
God Stats
4W - 7L
1,317 SR
Queue Stats
324W - 290L
1,557 Elo+
Party 1
Jing Wei
Jing Wei
Eseqx
Jing Wei
Level 160
God Stats
0W - 4L
1,316 SR
Queue Stats
272W - 228L
1,585 Elo+
Party 1
Fafnir
Fafnir
fire n my belly
Fafnir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BlaccRage
Cerberus
20
8 / 3 / 25
15,155
891
18,765
25,272
35,706
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kumbhakarna
Glok-213
Kumbhakarna
19
4 / 5 / 22
11,811
695
10,558
26,525
39,740
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Hail Insomniac
Tsukuyomi
20
14 / 8 / 12
13,228
778
25,933
23,367
14,743
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
20
8 / 7 / 14
13,781
811
23,244
18,104
9,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
snaxgz
Hachiman
19
5 / 5 / 19
12,214
718
16,702
17,684
9,725
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
8 / 9 / 11
13,278
781
19,335
19,980
7,263
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
 
Bastet
18
4 / 9 / 9
11,633
684
14,590
17,700
6,730
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
Blasher1
Baba Yaga
20
9 / 5 / 15
14,104
830
28,018
19,908
9,293
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Eseqx
Jing Wei
18
2 / 10 / 13
11,661
686
13,988
20,525
7,231
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

18
5 / 6 / 6
11,486
676
8,094
25,982
36,623
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
82
39
Kills
28
28
Deaths
39
92
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
8
9
11
1.5
L
Bastet
 
Bastet
4
9
9
0.94
W
Cerberus
BlaccRage
Cerberus
8
3
25
6.83
L
Baba Yaga
Blasher1
Baba Yaga
9
5
15
3.3
L
Jing Wei
Eseqx
Jing Wei
2
10
13
0.85
W
Kumbhakarna
Glok-213
Kumbhakarna
4
5
22
3
W
Tsukuyomi
Hail Insomniac
Tsukuyomi
14
8
12
2.5
L
5
6
6
1.33
W
Hera
8
7
14
2.14
W
Hachiman
snaxgz
Hachiman
5
5
19
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,202
Damage
84,025
110,952
Taken
104,095
109,482
Mitigated
67,140
29,886
Healing
22,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
19,335
9,391
1,768
2,812
19,980
7,263
1,425
12,167
7,813
0
40,434
L
Bastet
 
Bastet
14,590
2,498
1,216
1,630
17,700
6,730
420
7,071
10,629
0
27,630
W
Cerberus
BlaccRage
Cerberus
18,765
1,683
419
4,727
25,272
35,706
531
8,014
17,048
41,882
0
L
Baba Yaga
Blasher1
Baba Yaga
28,018
1,126
618
6,967
19,908
9,293
627
11,504
8,404
58,389
0
L
Jing Wei
Eseqx
Jing Wei
13,988
8,044
1,132
2,233
20,525
7,231
1,075
9,110
11,415
0
28,331
W
Kumbhakarna
Glok-213
Kumbhakarna
10,558
575
2,624
2,891
26,525
39,740
530
4,647
21,720
18,175
0
W
Tsukuyomi
Hail Insomniac
Tsukuyomi
25,933
8,324
1,044
6,515
23,367
14,743
2,120
6,568
16,652
0
46,186
L
8,094
3,068
185
3,894
25,982
36,623
110
12,715
12,241
16,075
0
W
Hera
23,244
6,413
3,853
3,289
18,104
9,568
509
8,730
9,274
44,808
0
W
Hachiman
snaxgz
Hachiman
16,702
9,559
468
4,056
17,684
9,725
2,297
7,448
10,146
0
28,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,189
Gold Earned
62,162
187
Minions Killed
160
0
Camps Cleared
0
1,479,321
Distance Traveled
1,197,651
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
13,278
781
39
2
0
211,732
0
L
Bastet
11,633
684
24
1
0
221,142
1
W
Cerberus
15,155
891
56
3
0
318,206
1
L
Baba Yaga
14,104
830
66
4
0
302,292
0
L
Jing Wei
11,661
686
21
1
0
219,214
0
W
Kumbhakarna
11,811
695
20
1
0
307,012
0
W
Tsukuyomi
13,228
778
27
2
0
287,594
0
L
Fafnir
11,486
676
10
1
0
243,271
1
W
Hera
13,781
811
60
4
0
279,293
0
W
Hachiman
12,214
718
24
1
0
287,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role