Player Matchup

Thanatos
Thanatos
Bounds87
Thanatos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,443 Elo+
Solo
Zhong Kui
Zhong Kui
FrankSea
Zhong Kui
Level 28
God Stats
17W - 19L
1,350 SR
Queue Stats
186W - 177L
1,545 Elo+
Solo
Guan Yu
Guan Yu
SealTeam1776
Guan Yu
Level 26
God Stats
1W - 2L
1,503 SR
Queue Stats
51W - 57L
1,469 Elo+
Solo
Artemis
Artemis
Uronim
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,000 Elo+
Solo
Ares
Ares
ténèbrеs
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,658 Elo+
Solo
Team Averages
Level 15
1,471 SR
1,423 Elo+

VS

Team Averages
Level 14
1,465 SR
1,345 Elo+
Bakasura
Bakasura
Batmanismyalias
Bakasura
Level 26
God Stats
4W - 1L
1,735 SR
Queue Stats
67W - 79L
1,343 Elo+
Solo
Izanami
Izanami
ClownXBlack
Izanami
Level 5
God Stats
3W - 4L
1,270 SR
Queue Stats
7W - 15L
1,219 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KEVIN3366
Morgan Le Fay
Level 6
God Stats
1W - 1L
1,262 SR
Queue Stats
3W - 5L
1,213 Elo+
Solo
Cerberus
Cerberus
SaltyyPeanuts
Cerberus
Level 8
God Stats
10W - 10L
1,556 SR
Queue Stats
34W - 34L
1,526 Elo+
Solo
Ymir
Ymir
rexjustine
Ymir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bounds87
Thanatos
20
9 / 3 / 3
14,164
567
11,393
16,795
9,504
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
FrankSea
Zhong Kui
19
9 / 5 / 3
12,434
497
19,840
16,340
9,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Guan Yu
SealTeam1776
Guan Yu
18
0 / 5 / 0
10,444
418
6,715
21,215
17,607
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
Uronim
Artemis
14
1 / 10 / 6
9,500
380
10,265
13,524
3,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 9 / 3
10,238
410
1,679
18,615
11,103
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
10 / 5 / 4
14,805
592
17,298
19,383
10,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
ClownXBlack
Izanami
20
11 / 3 / 5
15,608
624
14,199
15,374
6,279
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
KEVIN3366
Morgan Le Fay
15
0 / 9 / 5
10,770
431
5,751
12,390
3,421
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
SaltyyPeanuts
Cerberus
20
8 / 1 / 3
14,227
569
15,234
18,809
23,414
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 4 / 15
11,614
465
4,866
13,122
12,181
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
63
21
Kills
31
32
Deaths
22
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bakasura
10
5
4
2.4
L
Thanatos
Bounds87
Thanatos
9
3
3
3.5
W
Izanami
ClownXBlack
Izanami
11
3
5
4.5
L
Zhong Kui
FrankSea
Zhong Kui
9
5
3
2.1
W
Morgan Le Fay
KEVIN3366
Morgan Le Fay
0
9
5
0.28
W
Cerberus
SaltyyPeanuts
Cerberus
8
1
3
9.5
L
Guan Yu
SealTeam1776
Guan Yu
0
5
0
0
L
Artemis
Uronim
Artemis
1
10
6
0.4
W
2
4
15
2.38
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,892
Damage
57,348
86,489
Taken
79,078
51,516
Mitigated
56,057
29,612
Healing
19,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
17,298
10,808
0
7,777
19,383
10,762
65
5,382
13,752
0
99,161
L
Thanatos
Bounds87
Thanatos
11,393
4,133
0
19,541
16,795
9,504
0
2,062
14,033
0
129,263
W
Izanami
ClownXBlack
Izanami
14,199
12,525
0
2,382
15,374
6,279
11,267
2,902
12,357
0
136,229
L
Zhong Kui
FrankSea
Zhong Kui
19,840
1,639
96
4,314
16,340
9,899
1,458
4,576
10,876
81,802
0
W
Morgan Le Fay
KEVIN3366
Morgan Le Fay
5,751
756
0
880
12,390
3,421
1,463
4,451
7,613
34,325
0
W
Cerberus
SaltyyPeanuts
Cerberus
15,234
1,523
0
7,538
18,809
23,414
734
3,017
15,709
99,432
0
L
Guan Yu
SealTeam1776
Guan Yu
6,715
1,129
224
4,609
21,215
17,607
327
11,073
9,582
0
63,977
L
Artemis
Uronim
Artemis
10,265
6,462
0
638
13,524
3,403
1,254
5,415
8,032
0
42,760
W
4,866
1,193
0
1,264
13,122
12,181
304
4,837
7,978
27,506
0
L
1,679
552
0
190
18,615
11,103
0
2,725
15,478
17,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,780
Gold Earned
67,024
581
Minions Killed
659
0
Camps Cleared
0
2,014,671
Distance Traveled
2,214,139
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,805
592
157
6
0
505,371
3
L
Thanatos
14,164
567
210
8
0
507,599
0
W
Izanami
15,608
624
205
8
0
441,261
1
L
Zhong Kui
12,434
497
122
5
0
407,452
4
W
Morgan Le Fay
10,770
431
62
2
0
443,769
2
W
Cerberus
14,227
569
188
8
0
428,657
2
L
Guan Yu
10,444
418
126
5
0
452,973
3
L
Artemis
9,500
380
88
4
0
364,549
2
W
Ymir
11,614
465
47
2
0
395,081
1
L
Ares
10,238
410
35
1
0
282,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role