Player Matchup

Serqet
Serqet
 
Serqet
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Argges
Thoth
Level 104
God Stats
14W - 20L
1,436 SR
Queue Stats
415W - 456L
1,396 Elo+
Solo
Danzaburou
Danzaburou
MeAgainstThePro
Danzaburou
Level 159
God Stats
20W - 15L
1,644 SR
Queue Stats
155W - 158L
1,624 Elo+
Solo
Team Averages
Level 135
1,527 SR
1,507 Elo+

VS

Team Averages
Level 106
1,605 SR
1,572 Elo+
Kukulkan
Kukulkan
RazeVayne
Kukulkan
Level 42
God Stats
3W - 1L
1,453 SR
Queue Stats
3W - 3L
1,134 Elo+
Solo
Osiris
Osiris
cheesecake38
Osiris
Level 129
God Stats
19W - 8L
1,548 SR
Queue Stats
53W - 31L
1,840 Elo+
Party 1
Medusa
Medusa
itaan
Medusa
Level 148
God Stats
3W - 0L
1,814 SR
Queue Stats
73W - 46L
1,742 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
4 / 3 / 2
8,693
724
6,118
8,803
3,295
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thoth
Argges
Thoth
11
1 / 5 / 4
8,002
667
9,966
7,809
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
MeAgainstThePro
Danzaburou
12
2 / 3 / 3
8,280
690
6,093
8,545
3,252
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
RazeVayne
Kukulkan
12
2 / 2 / 6
8,522
710
2,837
6,836
2,013
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
13
6 / 2 / 4
9,615
801
7,836
9,124
10,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
itaan
Medusa
13
3 / 3 / 8
8,985
749
10,452
11,685
3,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
7
Kills
11
11
Deaths
7
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
4
3
2
1.67
L
Thoth
Argges
Thoth
1
5
4
0.6
L
Danzaburou
MeAgainstThePro
Danzaburou
2
3
3
1.17
W
Kukulkan
RazeVayne
Kukulkan
2
2
6
2.5
W
Osiris
6
2
4
4
W
Medusa
itaan
Medusa
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,177
Damage
21,125
25,157
Taken
27,645
8,993
Mitigated
16,445
2,834
Healing
2,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
6,118
885
0
731
8,803
3,295
0
1,682
7,121
0
19,033
L
Thoth
Argges
Thoth
9,966
70
0
772
7,809
2,446
0
792
7,017
37,219
0
L
Danzaburou
MeAgainstThePro
Danzaburou
6,093
2,416
0
1,331
8,545
3,252
234
363
8,182
0
29,103
W
Kukulkan
RazeVayne
Kukulkan
2,837
260
0
162
6,836
2,013
207
2,224
3,893
28,161
0
W
Osiris
7,836
1,895
0
323
9,124
10,991
426
2,075
6,771
0
20,585
W
Medusa
itaan
Medusa
10,452
4,750
0
2,244
11,685
3,441
1,972
4,814
6,258
0
39,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,975
Gold Earned
27,122
141
Minions Killed
152
0
Camps Cleared
0
665,190
Distance Traveled
679,644
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,693
724
19
2
0
234,876
5
L
Thoth
8,002
667
66
6
0
208,180
4
L
Danzaburou
8,280
690
56
5
0
222,134
2
W
Kukulkan
8,522
710
59
5
0
203,960
0
W
Osiris
9,615
801
28
2
0
244,964
2
W
Medusa
8,985
749
65
5
0
230,720
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role