Player Matchup

Morgan Le Fay
Morgan Le Fay
VII 74
Morgan Le Fay
Level 68
God Stats
5W - 5L
1,481 SR
Queue Stats
40W - 49L
1,446 Elo+
Solo
Cerberus
Cerberus
jbdongo
Cerberus
Level 63
God Stats
6W - 6L
1,455 SR
Queue Stats
264W - 289L
1,419 Elo+
Party 2
Guan Yu
Guan Yu
keyboardxmosh
Guan Yu
Level 69
God Stats
37W - 46L
1,465 SR
Queue Stats
268W - 363L
1,359 Elo+
Party 2
Team Averages
Level 67
1,467 SR
1,408 Elo+

VS

Team Averages
Level 74
1,569 SR
1,345 Elo+
Hades
Hades
Dead Redhood54
Hades
Level 66
God Stats
38W - 22L
1,634 SR
Queue Stats
512W - 584L
1,400 Elo+
Party 1
Nox
Nox
OutBReak 65
Nox
Level 28
God Stats
0W - 2L
1,502 SR
Queue Stats
0W - 3L
1,198 Elo+
Solo
Poseidon
Poseidon
f130619
Poseidon
Level 127
God Stats
32W - 38L
1,571 SR
Queue Stats
691W - 770L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
VII 74
Morgan Le Fay
14
6 / 5 / 5
10,088
721
14,467
12,784
5,363
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
jbdongo
Cerberus
14
4 / 1 / 7
10,394
742
6,477
14,993
14,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
12
1 / 2 / 10
8,981
642
2,332
11,757
11,843
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 4
9,623
687
10,287
13,881
5,723
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 5 / 5
8,766
626
3,467
8,757
4,111
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Poseidon
f130619
Poseidon
11
3 / 4 / 4
9,114
651
10,277
5,605
1,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
11
Kills
8
8
Deaths
12
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
3
4
2
L
1
5
5
0.7
W
Morgan Le Fay
VII 74
Morgan Le Fay
6
5
5
1.7
L
Poseidon
f130619
Poseidon
3
4
4
1.25
W
Cerberus
jbdongo
Cerberus
4
1
7
7.5
W
Guan Yu
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,276
Damage
24,031
39,534
Taken
28,243
31,890
Mitigated
11,775
10,626
Healing
9,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,287
731
46
7,642
13,881
5,723
684
10,037
3,581
30,280
0
L
3,467
1,087
0
863
8,757
4,111
784
6,864
1,621
15,580
0
W
Morgan Le Fay
VII 74
Morgan Le Fay
14,467
2,184
0
3,027
12,784
5,363
1,478
9,388
2,962
43,996
0
L
Poseidon
f130619
Poseidon
10,277
1,225
241
576
5,605
1,941
743
3,422
2,097
35,278
0
W
Cerberus
jbdongo
Cerberus
6,477
229
0
3,698
14,993
14,684
903
7,536
6,905
28,128
0
W
Guan Yu
2,332
157
1,709
2,192
11,757
11,843
420
5,747
5,636
0
16,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,463
Gold Earned
27,503
145
Minions Killed
142
0
Camps Cleared
0
797,291
Distance Traveled
636,250
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,623
687
53
4
0
235,837
0
L
Nox
8,766
626
24
2
0
207,237
0
W
Morgan Le Fay
10,088
721
68
5
0
230,506
1
L
Poseidon
9,114
651
65
5
0
193,176
0
W
Cerberus
10,394
742
56
4
0
286,142
0
W
Guan Yu
8,981
642
21
2
0
280,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role