Player Matchup

Aphrodite
Aphrodite
Krazystyle
Aphrodite
Level 36
God Stats
3W - 2L
1,559 SR
Queue Stats
13W - 19L
1,177 Elo+
Party 1
Anhur
Anhur
Romarac
Anhur
Level 18
God Stats
11W - 5L
1,629 SR
Queue Stats
82W - 44L
1,708 Elo+
Solo
Yemoja
Yemoja
doogie4545
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,252 Elo+
Party 1
Hachiman
Hachiman
silver434
Hachiman
Level 7
God Stats
3W - 3L
1,528 SR
Queue Stats
4W - 16L
1,143 Elo+
Solo
Amaterasu
Amaterasu
skitterati
Amaterasu
Level 13
God Stats
0W - 2L
1,236 SR
Queue Stats
12W - 22L
1,177 Elo+
Party 1
Team Averages
Level 16
1,490 SR
1,291 Elo+

VS

Team Averages
Level 64
1,633 SR
1,653 Elo+
Gilgamesh
Gilgamesh
Ech0e
Gilgamesh
Level 14
God Stats
16W - 7L
1,628 SR
Queue Stats
28W - 15L
1,617 Elo+
Party 2
Fafnir
Fafnir
EricWuzTaken
Fafnir
Level 153
God Stats
5W - 4L
1,617 SR
Queue Stats
565W - 332L
1,680 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Jalters Thighs
Morgan Le Fay
Level 28
God Stats
42W - 28L
1,645 SR
Queue Stats
439W - 245L
1,631 Elo+
Party 2
Merlin
Merlin
Kingchopper147
Merlin
Level 113
God Stats
16W - 16L
1,512 SR
Queue Stats
434W - 298L
1,632 Elo+
Party 2
Mercury
Mercury
Scorcei
Mercury
Level 10
God Stats
4W - 1L
1,760 SR
Queue Stats
82W - 46L
1,704 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Krazystyle
Aphrodite
18
1 / 10 / 6
11,013
918
12,459
20,957
19,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Romarac
Anhur
20
11 / 5 / 4
15,407
1,284
31,428
17,664
8,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
doogie4545
Yemoja
18
1 / 15 / 8
11,288
941
3,922
33,034
37,344
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hachiman
silver434
Hachiman
18
2 / 11 / 5
11,521
960
9,356
21,788
18,406
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
skitterati
Amaterasu
18
0 / 9 / 9
11,074
923
5,059
31,281
20,927
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ech0e
Gilgamesh
20
15 / 2 / 15
13,070
1,089
26,397
18,769
7,943
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
20
6 / 2 / 34
14,672
1,223
12,383
14,524
16,468
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
Jalters Thighs
Morgan Le Fay
20
7 / 0 / 29
13,366
1,114
25,065
7,207
2,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
17 / 6 / 19
14,502
1,209
32,129
16,107
4,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Scorcei
Mercury
20
5 / 5 / 26
12,597
1,050
18,287
11,126
4,528
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
173
15
Kills
50
50
Deaths
15
32
Assists
123
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Ech0e
Gilgamesh
15
2
15
11.25
W
Fafnir
6
2
34
11.5
W
Morgan Le Fay
Jalters Thighs
Morgan Le Fay
7
0
29
21.5
W
17
6
19
4.42
L
Aphrodite
Krazystyle
Aphrodite
1
10
6
0.4
L
Anhur
Romarac
Anhur
11
5
4
2.6
W
Mercury
Scorcei
Mercury
5
5
26
3.6
L
Yemoja
doogie4545
Yemoja
1
15
8
0.33
L
Hachiman
silver434
Hachiman
2
11
5
0.41
L
Amaterasu
skitterati
Amaterasu
0
9
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,224
Damage
114,261
124,724
Taken
67,733
104,641
Mitigated
36,213
18,084
Healing
11,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Ech0e
Gilgamesh
26,397
9,038
0
3,283
18,769
7,943
0
4,166
14,603
1,761
36,058
W
Fafnir
12,383
5,183
0
2,959
14,524
16,468
0
4,361
10,163
27,549
0
W
Morgan Le Fay
Jalters Thighs
Morgan Le Fay
25,065
2,180
0
2,583
7,207
2,858
0
2,592
4,615
43,585
0
W
32,129
3,203
0
2,891
16,107
4,416
0
2,282
13,825
54,772
0
L
Aphrodite
Krazystyle
Aphrodite
12,459
2,357
3,408
6,857
20,957
19,584
0
12,098
8,859
38,768
0
L
Anhur
Romarac
Anhur
31,428
19,961
0
4,012
17,664
8,380
0
12,507
5,157
0
72,590
W
Mercury
Scorcei
Mercury
18,287
11,184
0
109
11,126
4,528
0
2,980
8,146
0
34,351
L
Yemoja
doogie4545
Yemoja
3,922
1,201
790
288
33,034
37,344
0
16,839
16,195
17,841
0
L
Hachiman
silver434
Hachiman
9,356
5,511
0
0
21,788
18,406
0
12,851
8,937
0
27,618
L
Amaterasu
skitterati
Amaterasu
5,059
2,482
0
2,729
31,281
20,927
0
17,043
14,238
0
14,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,303
Gold Earned
68,207
217
Minions Killed
202
7
Camps Cleared
6
1,025,484
Distance Traveled
1,061,891
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,070
1,089
23
2
0
167,946
0
W
Fafnir
14,672
1,223
44
4
1
216,825
0
W
Morgan Le Fay
13,366
1,114
43
4
1
249,124
0
W
Merlin
14,502
1,209
52
4
2
188,180
0
L
Aphrodite
11,013
918
70
6
1
205,662
0
L
Anhur
15,407
1,284
71
6
6
208,121
1
W
Mercury
12,597
1,050
40
3
2
239,816
1
L
Yemoja
11,288
941
34
3
0
195,932
0
L
Hachiman
11,521
960
33
3
0
181,528
0
L
Amaterasu
11,074
923
9
1
0
234,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role