Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bisclavret10
Ah Muzen Cab
Level 29
God Stats
3W - 6L
1,621 SR
Queue Stats
92W - 103L
1,326 Elo+
Solo
Ao Kuang
Ao Kuang
Blood eagle1372
Ao Kuang
Level 19
God Stats
18W - 17L
1,487 SR
Queue Stats
40W - 39L
1,368 Elo+
Solo
Ymir
Ymir
OfficialHoss
Ymir
Level 11
God Stats
2W - 1L
1,702 SR
Queue Stats
14W - 8L
1,629 Elo+
Solo
Pele
Pele
Vicent617
Pele
Level 11
God Stats
4W - 6L
1,500 SR
Queue Stats
183W - 235L
1,366 Elo+
Solo
Baba Yaga
Baba Yaga
benat1314
Baba Yaga
Level 5
God Stats
2W - 5L
1,349 SR
Queue Stats
10W - 11L
1,366 Elo+
Solo
Team Averages
Level 15
1,532 SR
1,411 Elo+

VS

Team Averages
Level 23
1,524 SR
1,526 Elo+
Zhong Kui
Zhong Kui
CurrentlyTurnt_
Zhong Kui
Level 65
God Stats
4W - 4L
1,400 SR
Queue Stats
959W - 868L
1,511 Elo+
Party 1
Ymir
Ymir
PossessedRosary
Ymir
Level 13
God Stats
33W - 19L
1,724 SR
Queue Stats
53W - 39L
1,699 Elo+
Party 1
Neith
Neith
TAZ5353
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ToBy-v22
Tsukuyomi
Level 8
God Stats
101W - 99L
1,508 SR
Queue Stats
246W - 296L
1,561 Elo+
Solo
Anubis
Anubis
serialassassin03
Anubis
Level 27
God Stats
17W - 20L
1,487 SR
Queue Stats
68W - 79L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bisclavret10
Ah Muzen Cab
17
6 / 6 / 4
10,557
503
9,391
14,783
4,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
17
8 / 5 / 6
11,259
536
15,857
21,991
7,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

4
0 / 0 / 0
6,752
322
30
1,228
339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
17
6 / 8 / 6
10,724
511
15,061
21,042
6,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baba Yaga
benat1314
Baba Yaga
12
1 / 8 / 2
7,907
377
5,927
10,320
2,513
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CurrentlyTurnt_
Zhong Kui
19
6 / 2 / 7
11,848
564
13,205
15,815
18,095
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
3 / 1 / 7
11,071
527
4,703
12,841
14,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
TAZ5353
Neith
15
3 / 9 / 6
10,634
506
6,813
12,881
4,195
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
ToBy-v22
Tsukuyomi
16
2 / 4 / 6
10,204
486
6,962
12,954
4,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
10 / 6 / 5
11,778
561
15,702
19,291
10,748
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
55
21
Kills
24
27
Deaths
22
18
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Bisclavret10
Ah Muzen Cab
6
6
4
1.33
L
Ao Kuang
8
5
6
2.2
W
Zhong Kui
CurrentlyTurnt_
Zhong Kui
6
2
7
4.75
L
0
0
0
0
W
3
1
7
6.5
W
Neith
TAZ5353
Neith
3
9
6
0.67
W
Tsukuyomi
ToBy-v22
Tsukuyomi
2
4
6
1.25
L
Pele
6
8
6
1.13
L
Baba Yaga
benat1314
Baba Yaga
1
8
2
0.25
W
10
6
5
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,266
Damage
47,385
69,364
Taken
73,782
21,065
Mitigated
52,618
15,010
Healing
22,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Bisclavret10
Ah Muzen Cab
9,391
3,198
0
3,900
14,783
4,203
0
6,679
8,104
0
56,926
L
Ao Kuang
15,857
4,071
0
4,706
21,991
7,017
0
11,075
10,916
73,241
0
W
Zhong Kui
CurrentlyTurnt_
Zhong Kui
13,205
1,087
0
7,058
15,815
18,095
214
4,490
11,325
71,602
0
L
30
30
0
500
1,228
339
0
74
1,154
632
0
W
4,703
661
0
0
12,841
14,587
472
3,257
9,584
30,766
0
W
Neith
TAZ5353
Neith
6,813
3,418
0
1,179
12,881
4,195
4,315
4,735
8,146
0
49,817
W
Tsukuyomi
ToBy-v22
Tsukuyomi
6,962
2,797
0
3,286
12,954
4,993
739
3,226
9,728
0
69,191
L
Pele
15,061
3,886
80
3,582
21,042
6,993
148
13,206
7,836
0
64,143
L
Baba Yaga
benat1314
Baba Yaga
5,927
784
0
2,242
10,320
2,513
290
5,399
4,921
32,453
0
W
15,702
487
551
10,093
19,291
10,748
2,871
6,106
13,185
71,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,199
Gold Earned
55,535
313
Minions Killed
501
0
Camps Cleared
0
1,250,479
Distance Traveled
1,756,513
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,557
503
98
5
0
301,932
3
L
Ao Kuang
11,259
536
90
4
0
359,672
2
W
Zhong Kui
11,848
564
142
7
0
358,858
4
L
Ymir
6,752
322
1
0
0
50,140
0
W
Ymir
11,071
527
49
2
0
376,605
1
W
Neith
10,634
506
91
4
0
343,639
0
W
Tsukuyomi
10,204
486
97
5
0
403,664
0
L
Pele
10,724
511
88
4
0
329,920
2
L
Baba Yaga
7,907
377
36
2
0
208,815
1
W
Anubis
11,778
561
122
6
0
273,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role