Player Matchup

Artemis
Artemis
Pedrozz350
Artemis
Level 14
God Stats
3W - 2L
1,684 SR
Queue Stats
36W - 44L
1,460 Elo+
Party 2
Bakasura
Bakasura
Rhuan0707
Bakasura
Level 29
God Stats
50W - 50L
1,512 SR
Queue Stats
199W - 230L
1,410 Elo+
Solo
Artio
Artio
SharonEllanween
Artio
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 24L
1,564 Elo+
Solo
Zeus
Zeus
ZikkaChu
Zeus
Level 14
God Stats
2W - 2L
1,618 SR
Queue Stats
6W - 7L
1,443 Elo+
Party 2
Tsukuyomi
Tsukuyomi
pechecomch
Tsukuyomi
Level 7
God Stats
6W - 4L
1,503 SR
Queue Stats
10W - 10L
1,354 Elo+
Party 2
Team Averages
Level 16
1,563 SR
1,446 Elo+

VS

Team Averages
Level 21
1,471 SR
1,472 Elo+
Sol
Sol
Djalejo
Sol
Level 18
God Stats
3W - 1L
1,348 SR
Queue Stats
39W - 36L
1,433 Elo+
Party 1
Jing Wei
Jing Wei
GonzalOff23
Jing Wei
Level 29
God Stats
2W - 2L
1,504 SR
Queue Stats
73W - 70L
1,447 Elo+
Party 1
Ymir
Ymir
Lukitaaabb
Ymir
Level 29
God Stats
6W - 8L
1,441 SR
Queue Stats
80W - 81L
1,456 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PatitoConVIH
Cu Chulainn
Level 7
God Stats
4W - 5L
1,500 SR
Queue Stats
148W - 133L
1,385 Elo+
Solo
Susano
Susano
WellSquid416773
Susano
Level 23
God Stats
7W - 5L
1,563 SR
Queue Stats
250W - 248L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Pedrozz350
Artemis
10
1 / 5 / 1
5,875
420
6,064
8,144
2,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Rhuan0707
Bakasura
11
1 / 3 / 2
6,292
449
4,377
9,191
4,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 3
5,978
427
3,605
13,584
8,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zeus
11
0 / 4 / 0
6,484
463
1,871
5,682
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
pechecomch
Tsukuyomi
10
1 / 7 / 0
6,326
452
2,400
8,997
2,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
0 / 0 / 5
7,068
505
1,689
3,389
858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
GonzalOff23
Jing Wei
11
1 / 2 / 6
6,679
477
8,114
6,074
1,690
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
5 / 0 / 4
7,673
548
3,693
8,766
4,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
PatitoConVIH
Cu Chulainn
14
6 / 0 / 4
8,350
596
7,311
8,228
7,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
9 / 1 / 5
8,203
586
9,876
8,471
2,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
3
Kills
21
21
Deaths
3
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sol
0
0
5
2.5
W
Jing Wei
GonzalOff23
Jing Wei
1
2
6
2
W
5
0
4
7
W
Cu Chulainn
PatitoConVIH
Cu Chulainn
6
0
4
8
L
Artemis
Pedrozz350
Artemis
1
5
1
0.3
L
Bakasura
Rhuan0707
Bakasura
1
3
2
0.67
L
0
2
3
0.75
W
9
1
5
11.5
L
Zeus
0
4
0
0
L
Tsukuyomi
pechecomch
Tsukuyomi
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,317
Damage
30,683
45,598
Taken
34,928
19,779
Mitigated
17,178
9,723
Healing
12,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
1,689
363
0
1,041
3,389
858
1,074
1,081
1,899
32,440
0
W
Jing Wei
GonzalOff23
Jing Wei
8,114
5,737
0
2,866
6,074
1,690
1,211
1,971
3,993
0
38,978
W
3,693
1,285
0
1,000
8,766
4,267
98
1,559
7,207
23,286
0
W
Cu Chulainn
PatitoConVIH
Cu Chulainn
7,311
996
0
3,419
8,228
7,392
156
225
7,512
9,702
39,492
L
Artemis
Pedrozz350
Artemis
6,064
4,003
0
838
8,144
2,210
537
2,502
5,604
0
27,049
L
Bakasura
Rhuan0707
Bakasura
4,377
2,820
0
3,285
9,191
4,213
184
1,258
7,763
0
25,359
L
3,605
565
222
4,467
13,584
8,625
12
1,336
12,152
21,841
0
W
9,876
3,008
0
4,664
8,471
2,971
0
498
7,873
0
48,847
L
Zeus
1,871
312
0
168
5,682
1,790
126
589
4,964
35,137
0
L
Tsukuyomi
pechecomch
Tsukuyomi
2,400
450
0
743
8,997
2,941
76
651
7,945
0
17,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,955
Gold Earned
37,973
278
Minions Killed
369
0
Camps Cleared
0
1,225,795
Distance Traveled
1,292,525
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,068
505
78
6
0
235,396
0
W
Jing Wei
6,679
477
76
5
0
250,336
0
W
Ymir
7,673
548
28
2
0
232,641
3
W
Cu Chulainn
8,350
596
105
8
0
266,449
1
L
Artemis
5,875
420
47
3
0
226,984
0
L
Bakasura
6,292
449
74
5
0
277,780
5
L
Artio
5,978
427
35
3
0
256,895
0
W
Susano
8,203
586
82
6
0
307,703
0
L
Zeus
6,484
463
85
6
0
214,676
3
L
Tsukuyomi
6,326
452
37
3
0
249,460
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role