Player Matchup

Guan Yu
Guan Yu
HectorDorian
Guan Yu
Level 15
God Stats
3W - 3L
1,759 SR
Queue Stats
29W - 39L
1,583 Elo+
Solo
Hachiman
Hachiman
ImakeppSandvich
Hachiman
Level 29
God Stats
7W - 11L
1,567 SR
Queue Stats
92W - 83L
1,549 Elo+
Solo
Jormungandr
Jormungandr
Professah
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,567 Elo+
Party 2
Da Ji
Da Ji
VengefulFlyer01
Da Ji
Level 29
God Stats
3W - 2L
1,851 SR
Queue Stats
221W - 184L
1,605 Elo+
Solo
Hel
Hel
jaacekrat
Hel
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,472 Elo+
Party 2
Team Averages
Level 22
1,635 SR
1,555 Elo+

VS

Team Averages
Level 22
1,457 SR
1,566 Elo+
King Arthur
King Arthur
ElBoii
King Arthur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,671 Elo+
Solo
Olorun
Olorun
JuanCena1451
Olorun
Level 32
God Stats
7W - 8L
1,503 SR
Queue Stats
82W - 92L
1,434 Elo+
Party 1
Khepri
Khepri
OpenOmnivore184
Khepri
Level 24
God Stats
1W - 1L
1,263 SR
Queue Stats
6W - 2L
1,681 Elo+
Solo
Loki
Loki
S6th SENS3
Loki
Level 23
God Stats
1W - 1L
1,242 SR
Queue Stats
13W - 10L
1,413 Elo+
Party 1
Heimdallr
Heimdallr
Sachumun
Heimdallr
Level 24
God Stats
5W - 3L
1,775 SR
Queue Stats
42W - 40L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
HectorDorian
Guan Yu
9
3 / 4 / 5
7,839
373
4,133
9,903
8,024
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
17
5 / 4 / 1
10,197
486
8,931
14,469
5,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
Professah
Jormungandr
16
6 / 2 / 3
10,189
485
14,201
18,627
27,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
9 / 5 / 6
11,159
531
19,061
19,084
10,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 7 / 7
8,872
422
4,278
9,931
4,103
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ElBoii
King Arthur
14
0 / 9 / 0
8,956
426
3,293
13,679
5,216
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
18
9 / 6 / 5
11,723
558
17,610
22,615
12,459
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
0 / 2 / 8
8,571
408
6,551
11,490
11,207
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 6 / 8
9,978
475
6,594
13,169
4,351
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heimdallr
Sachumun
Heimdallr
20
10 / 1 / 3
13,229
630
16,888
12,238
5,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
46
24
Kills
22
22
Deaths
24
22
Assists
24
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ElBoii
King Arthur
0
9
0
0
L
Guan Yu
HectorDorian
Guan Yu
3
4
5
1.38
L
Hachiman
5
4
1
1.38
W
Olorun
9
6
5
1.92
W
0
2
8
2
L
Jormungandr
Professah
Jormungandr
6
2
3
3.75
W
3
6
8
1.17
W
Heimdallr
Sachumun
Heimdallr
10
1
3
11.5
L
9
5
6
2.4
L
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,604
Damage
50,936
72,014
Taken
73,191
55,586
Mitigated
38,698
19,190
Healing
17,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ElBoii
King Arthur
3,293
1,610
0
1,001
13,679
5,216
834
3,500
9,672
0
38,538
L
Guan Yu
HectorDorian
Guan Yu
4,133
900
821
3,032
9,903
8,024
0
1,258
8,437
0
26,522
L
Hachiman
8,931
4,726
0
3,030
14,469
5,105
712
5,172
9,297
0
58,321
W
Olorun
17,610
10,379
1,768
10,534
22,615
12,459
823
5,506
16,835
72,328
0
W
6,551
639
0
0
11,490
11,207
711
2,420
8,850
20,502
0
L
Jormungandr
Professah
Jormungandr
14,201
3,309
0
5,112
18,627
27,524
370
7,142
11,065
54,002
0
W
6,594
1,350
0
476
13,169
4,351
640
3,827
8,933
0
39,273
W
Heimdallr
Sachumun
Heimdallr
16,888
8,437
0
3,763
12,238
5,465
5,290
1,882
10,159
0
104,905
L
19,061
3,854
0
4,953
19,084
10,830
0
6,345
12,739
0
71,831
L
4,278
923
915
1,327
9,931
4,103
1,492
4,444
5,487
37,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,256
Gold Earned
52,457
418
Minions Killed
444
0
Camps Cleared
0
1,708,646
Distance Traveled
1,802,943
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,956
426
93
4
0
328,370
4
L
Guan Yu
7,839
373
55
3
0
207,192
4
L
Hachiman
10,197
486
111
5
0
392,480
1
W
Olorun
11,723
558
106
5
0
338,185
8
W
Khepri
8,571
408
25
1
0
385,851
0
L
Jormungandr
10,189
485
70
3
0
340,443
0
W
Loki
9,978
475
61
3
0
360,965
5
W
Heimdallr
13,229
630
159
8
0
389,572
3
L
Da Ji
11,159
531
108
5
0
422,134
9
L
Hel
8,872
422
74
4
0
346,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role