Player Matchup

Poseidon
Poseidon
Acean1
Poseidon
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,221 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LordOfTheDeep44
Ah Muzen Cab
Level 94
God Stats
9W - 11L
1,719 SR
Queue Stats
269W - 327L
1,405 Elo+
Party 2
Fenrir
Fenrir
QuadThulhu
Fenrir
Level 119
God Stats
8W - 10L
1,539 SR
Queue Stats
126W - 162L
1,431 Elo+
Party 2
He Bo
He Bo
mynameismoist
He Bo
Level 43
God Stats
1W - 1L
2,008 SR
Queue Stats
87W - 66L
1,707 Elo+
Solo
Bacchus
Bacchus
Øverlorde
Bacchus
Level 121
God Stats
3W - 5L
1,543 SR
Queue Stats
26W - 30L
1,325 Elo+
Party 2
Team Averages
Level 76
1,662 SR
1,418 Elo+

VS

Team Averages
Level 126
1,542 SR
1,569 Elo+
Ymir
Ymir
AreYouAHeretic
Ymir
Level 159
God Stats
3W - 3L
1,505 SR
Queue Stats
63W - 64L
1,521 Elo+
Solo
Janus
Janus
HersheysBar
Janus
Level 148
God Stats
15W - 17L
1,528 SR
Queue Stats
297W - 297L
1,562 Elo+
Party 1
Mercury
Mercury
Higlesworth
Mercury
Level 143
God Stats
4W - 8L
1,573 SR
Queue Stats
184W - 169L
1,623 Elo+
Party 1
Hercules
Hercules
LORDTHICCSKRRT
Hercules
Level 139
God Stats
11W - 12L
1,605 SR
Queue Stats
365W - 327L
1,605 Elo+
Party 1
Medusa
Medusa
MythCasowary
Medusa
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Acean1
Poseidon
5
0 / 4 / 0
3,814
381
460
3,113
536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
LordOfTheDeep44
Ah Muzen Cab
6
0 / 4 / 0
3,986
399
3,631
4,212
885
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
QuadThulhu
Fenrir
7
2 / 4 / 0
4,879
488
2,926
7,832
2,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 2 / 1
5,157
516
3,267
6,167
2,171
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Øverlorde
Bacchus
7
0 / 3 / 0
4,843
484
1,080
7,394
3,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 8
6,423
642
3,159
6,019
3,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 0 / 1
6,542
654
1,823
4,506
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Higlesworth
Mercury
10
4 / 1 / 2
6,188
619
5,679
7,441
2,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
12
4 / 0 / 0
6,739
674
6,660
4,363
2,991
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Medusa
10
4 / 1 / 2
5,850
585
2,165
2,982
926
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
17
17
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Acean1
Poseidon
0
4
0
0
W
2
0
8
6
W
3
0
1
3.5
W
Mercury
Higlesworth
Mercury
4
1
2
5
W
Hercules
4
0
0
4
L
Ah Muzen Cab
LordOfTheDeep44
Ah Muzen Cab
0
4
0
0
W
Medusa
4
1
2
5
L
Fenrir
QuadThulhu
Fenrir
2
4
0
0.5
L
0
2
1
0.25
L
Bacchus
Øverlorde
Bacchus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,364
Damage
19,486
28,718
Taken
25,311
9,846
Mitigated
11,272
3,698
Healing
7,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Acean1
Poseidon
460
36
0
0
3,113
536
0
1,189
1,924
5,375
0
W
3,159
1,493
167
1,452
6,019
3,681
46
362
5,657
19,116
0
W
1,823
61
0
1,250
4,506
1,392
0
2,859
1,647
35,074
0
W
Mercury
Higlesworth
Mercury
5,679
3,701
0
2,171
7,441
2,282
508
408
7,033
0
39,797
W
Hercules
6,660
3,259
0
2,856
4,363
2,991
0
1,080
3,283
0
41,726
L
Ah Muzen Cab
LordOfTheDeep44
Ah Muzen Cab
3,631
1,941
0
508
4,212
885
0
1,387
2,825
0
15,894
W
Medusa
2,165
1,134
0
0
2,982
926
1,110
98
2,884
0
27,600
L
Fenrir
QuadThulhu
Fenrir
2,926
766
0
876
7,832
2,330
0
499
7,248
0
20,076
L
3,267
173
0
2,014
6,167
2,171
0
1,672
4,495
27,141
0
L
Bacchus
Øverlorde
Bacchus
1,080
121
0
300
7,394
3,924
0
235
6,922
13,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,679
Gold Earned
31,742
163
Minions Killed
359
0
Camps Cleared
0
854,436
Distance Traveled
1,017,908
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
3,814
381
13
1
0
152,646
0
W
Ymir
6,423
642
33
3
0
194,177
4
W
Janus
6,542
654
89
9
0
210,089
2
W
Mercury
6,188
619
76
8
0
225,065
1
W
Hercules
6,739
674
95
10
0
205,669
4
L
Ah Muzen Cab
3,986
399
30
3
0
129,207
0
W
Medusa
5,850
585
66
7
0
182,908
0
L
Fenrir
4,879
488
41
4
0
203,716
3
L
He Bo
5,157
516
60
6
0
187,772
0
L
Bacchus
4,843
484
19
2
0
181,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role