Player Matchup

Chaac
Chaac
 
Chaac
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
AstralDominator
Apollo
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 176L
1,505 Elo+
Party 3
Hel
Hel
PokingSmot69
Hel
Level 125
God Stats
6W - 6L
1,352 SR
Queue Stats
882W - 983L
1,394 Elo+
Solo
Ganesha
Ganesha
TaKe0vErll
Ganesha
Level 114
God Stats
3W - 0L
1,532 SR
Queue Stats
76W - 82L
1,465 Elo+
Party 2
Rama
Rama
coRRupT bLaCK
Rama
Level 139
God Stats
4W - 5L
1,529 SR
Queue Stats
287W - 288L
1,553 Elo+
Party 3
Team Averages
Level 130
1,483 SR
1,483 Elo+

VS

Team Averages
Level 108
1,705 SR
1,515 Elo+
Tyr
Tyr
AzraelAbbaddon
Tyr
Level 108
God Stats
0W - 1L
1,765 SR
Queue Stats
77W - 69L
1,712 Elo+
Party 1
Nox
Nox
BROGUY1093
Nox
Level 148
God Stats
12W - 10L
1,798 SR
Queue Stats
640W - 690L
1,439 Elo+
Solo
Sylvanus
Sylvanus
DankTate
Sylvanus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Fenrir
Fenrir
LilCrusade
Fenrir
Level 154
God Stats
1W - 1L
1,693 SR
Queue Stats
84W - 88L
1,424 Elo+
Solo
Ullr
Ullr
aepiccurlyfry
Ullr
Level 47
God Stats
1W - 1L
1,766 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
15 / 4 / 11
11,952
919
24,196
20,329
33,366
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
5 / 6 / 12
10,833
833
16,363
11,602
5,683
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 3 / 10
11,628
894
7,649
14,346
10,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
TaKe0vErll
Ganesha
16
0 / 0 / 20
10,402
800
8,258
12,462
14,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

18
5 / 1 / 18
10,907
839
18,181
9,036
4,906
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 5
9,372
721
11,187
22,751
24,573
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 6 / 3
8,750
673
6,730
11,537
5,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
DankTate
Sylvanus
15
0 / 5 / 9
8,059
620
6,445
16,848
18,631
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
LilCrusade
Fenrir
16
4 / 6 / 8
10,355
797
10,772
17,073
19,785
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 7 / 6
8,718
671
13,823
14,613
7,444
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
45
30
Kills
14
14
Deaths
30
71
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
15
4
11
5.13
W
5
6
12
1.83
L
5
6
5
1.25
L
3
6
3
0.75
L
Sylvanus
DankTate
Sylvanus
0
5
9
0.9
L
Fenrir
LilCrusade
Fenrir
4
6
8
1.33
W
5
3
10
3.33
W
Ganesha
TaKe0vErll
Ganesha
0
0
20
10
L
2
7
6
0.71
W
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,647
Damage
48,957
67,775
Taken
82,822
69,195
Mitigated
76,063
36,554
Healing
27,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
24,196
2,977
0
5,607
20,329
33,366
356
3,592
16,737
3,788
35,235
W
16,363
7,674
436
1,455
11,602
5,683
2,116
3,911
7,691
0
36,880
L
11,187
756
1,227
6,568
22,751
24,573
0
4,477
18,274
0
14,224
L
6,730
381
125
1,321
11,537
5,630
0
1,899
9,638
19,466
0
L
Sylvanus
DankTate
Sylvanus
6,445
488
6,225
6,124
16,848
18,631
0
5,037
11,811
9,457
0
L
Fenrir
LilCrusade
Fenrir
10,772
1,995
849
4,085
17,073
19,785
0
3,447
13,626
0
21,652
W
7,649
719
13,977
7,998
14,346
10,956
300
2,838
11,508
15,900
0
W
Ganesha
TaKe0vErll
Ganesha
8,258
1,156
1,717
3,231
12,462
14,284
266
1,991
10,471
12,976
0
L
13,823
7,047
0
810
14,613
7,444
0
3,392
11,221
0
35,480
W
18,181
14,032
1,130
1,003
9,036
4,906
1,950
843
8,193
0
33,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,722
Gold Earned
45,254
138
Minions Killed
84
0
Camps Cleared
0
1,204,906
Distance Traveled
1,068,033
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,952
919
26
2
0
236,636
0
W
Apollo
10,833
833
43
3
0
225,512
1
L
Tyr
9,372
721
6
0
0
232,873
0
L
Nox
8,750
673
23
2
0
188,439
0
L
Sylvanus
8,059
620
9
1
0
212,514
0
L
Fenrir
10,355
797
11
1
0
233,161
0
W
Hel
11,628
894
22
2
0
247,636
0
W
Ganesha
10,402
800
3
0
0
263,508
0
L
Ullr
8,718
671
35
3
0
201,046
0
W
Rama
10,907
839
44
3
0
231,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role