Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Beehulk
Odin
Level 29
God Stats
59W - 18L
1,810 SR
Queue Stats
143W - 65L
1,683 Elo+
Party 1
Tiamat
Tiamat
MelonBoxDori
Tiamat
Level 17
God Stats
10W - 1L
1,926 SR
Queue Stats
42W - 18L
1,723 Elo+
Party 1
Sobek
Sobek
ThatWand
Sobek
Level 26
God Stats
4W - 2L
1,888 SR
Queue Stats
82W - 31L
1,735 Elo+
Party 1
Vulcan
Vulcan
seikotuner
Vulcan
Level 29
God Stats
11W - 5L
1,518 SR
Queue Stats
134W - 45L
1,713 Elo+
Party 1
Team Averages
Level 25
1,728 SR
1,671 Elo+

VS

Team Averages
Level 18
1,607 SR
1,545 Elo+
Anhur
Anhur
HANGRYB00TSY
Anhur
Level 12
God Stats
0W - 4L
1,500 SR
Queue Stats
217W - 248L
1,519 Elo+
Solo
Nu Wa
Nu Wa
LadyLaven
Nu Wa
Level 24
God Stats
17W - 9L
1,617 SR
Queue Stats
30W - 18L
1,589 Elo+
Solo
Loki
Loki
Teco Games12
Loki
Level 5
God Stats
3W - 4L
1,560 SR
Queue Stats
3W - 5L
1,424 Elo+
Solo
Nike
Nike
lieutenant_Wavy
Nike
Level 18
God Stats
1W - 1L
1,713 SR
Queue Stats
7W - 5L
1,686 Elo+
Solo
Kali
Kali
terrryy
Kali
Level 30
God Stats
5W - 4L
1,648 SR
Queue Stats
394W - 398L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
5 / 0 / 8
9,780
978
6,474
4,493
2,981
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Odin
Beehulk
Odin
16
4 / 1 / 13
10,022
1,002
9,591
7,938
2,992
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tiamat
16
3 / 2 / 12
9,762
976
10,975
8,561
5,792
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
ThatWand
Sobek
16
5 / 0 / 9
9,998
1,000
3,554
5,884
7,146
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vulcan
seikotuner
Vulcan
16
2 / 0 / 14
10,083
1,008
10,391
5,380
2,117
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

310

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 3
8,690
869
5,312
13,480
4,359
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
LadyLaven
Nu Wa
15
2 / 3 / 0
9,340
934
8,805
6,865
2,089
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 1 / 0
8,237
824
3,671
5,994
2,036
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 5 / 1
8,917
892
4,980
10,360
5,112
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kali
terrryy
Kali
15
0 / 4 / 3
8,616
862
5,393
7,726
2,931
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
10
19
Kills
3
3
Deaths
19
56
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
0
8
9
W
Odin
Beehulk
Odin
4
1
13
10.5
L
0
6
3
0.25
L
Nu Wa
LadyLaven
Nu Wa
2
3
0
0.67
W
Tiamat
3
2
12
4.5
L
0
1
0
0
W
Sobek
ThatWand
Sobek
5
0
9
9.5
L
1
5
1
0.3
W
Vulcan
seikotuner
Vulcan
2
0
14
9
L
Kali
terrryy
Kali
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,985
Damage
28,161
32,256
Taken
44,425
21,028
Mitigated
16,527
6,522
Healing
1,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,474
1,637
0
258
4,493
2,981
0
1,228
3,265
0
16,469
W
Odin
Beehulk
Odin
9,591
3,030
822
1,177
7,938
2,992
0
2,271
5,667
0
25,219
L
5,312
1,232
0
340
13,480
4,359
0
7,529
5,951
0
15,606
L
Nu Wa
LadyLaven
Nu Wa
8,805
1,936
0
237
6,865
2,089
0
4,080
2,785
38,627
0
W
Tiamat
10,975
676
0
1,175
8,561
5,792
0
1,350
7,211
20,964
0
L
3,671
439
0
0
5,994
2,036
0
3,370
2,624
0
14,152
W
Sobek
ThatWand
Sobek
3,554
539
267
1,513
5,884
7,146
0
1,595
4,289
13,245
0
L
4,980
399
15
99
10,360
5,112
0
5,593
4,767
0
20,732
W
Vulcan
seikotuner
Vulcan
10,391
4,470
793
517
5,380
2,117
0
2,361
3,019
46,088
0
L
Kali
terrryy
Kali
5,393
1,983
0
379
7,726
2,931
0
4,348
3,378
0
10,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,645
Gold Earned
43,800
186
Minions Killed
170
8
Camps Cleared
6
984,972
Distance Traveled
937,386
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,780
978
17
2
0
178,641
0
W
Odin
10,022
1,002
26
3
4
201,308
0
L
Anhur
8,690
869
22
2
0
167,524
0
L
Nu Wa
9,340
934
79
8
1
170,394
0
W
Tiamat
9,762
976
30
3
1
188,997
0
L
Loki
8,237
824
16
2
3
227,001
0
W
Sobek
9,998
1,000
15
2
2
213,618
0
L
Nike
8,917
892
43
4
1
160,874
0
W
Vulcan
10,083
1,008
98
10
1
202,408
4
L
Kali
8,616
862
10
1
1
211,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role