Player Matchup

Ymir
Ymir
Candykillss
Ymir
Level 13
God Stats
4W - 4L
1,412 SR
Queue Stats
49W - 55L
1,192 Elo+
Solo
Janus
Janus
CapvxD
Janus
Level 23
God Stats
14W - 12L
1,690 SR
Queue Stats
353W - 339L
1,454 Elo+
Solo
Guan Yu
Guan Yu
EDKING28
Guan Yu
Level 6
God Stats
1W - 0L
1,715 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Athena
Athena
Papa Mortah9609
Athena
Level 10
God Stats
6W - 8L
1,826 SR
Queue Stats
15W - 21L
1,915 Elo+
Solo
Artemis
Artemis
PleasePeeOnMe
Artemis
Level 1
God Stats
3W - 3L
1,500 SR
Queue Stats
97W - 48L
1,500 Elo+
Solo
Team Averages
Level 11
1,629 SR
1,512 Elo+

VS

Team Averages
Level 12
1,491 SR
1,277 Elo+
Ares
Ares
MrCarpCarp
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,112 Elo+
Party 1
Janus
Janus
MrMuffet
Janus
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 26L
1,221 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Pedestrian02
Morgan Le Fay
Level 7
God Stats
2W - 5L
1,267 SR
Queue Stats
11W - 21L
1,165 Elo+
Party 1
Artemis
Artemis
Zaneis16today
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 27L
1,267 Elo+
Party 1
Sylvanus
Sylvanus
hunt2cold
Sylvanus
Level 28
God Stats
11W - 10L
1,686 SR
Queue Stats
129W - 122L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 10
11,580
579
1,899
9,664
7,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
CapvxD
Janus
17
8 / 4 / 5
11,889
594
14,282
13,748
4,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
EDKING28
Guan Yu
15
5 / 5 / 11
10,143
507
6,245
15,273
11,782
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
8 / 0 / 8
11,942
597
6,555
14,351
6,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
20
14 / 4 / 3
12,893
645
21,160
11,253
4,046
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 2
6,586
329
894
6,608
2,581
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
MrMuffet
Janus
14
2 / 9 / 5
9,010
451
9,582
14,788
4,485
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
Pedestrian02
Morgan Le Fay
11
2 / 10 / 2
7,967
398
7,122
10,858
3,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
13
3 / 9 / 3
9,144
457
7,436
15,741
4,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
hunt2cold
Sylvanus
19
10 / 4 / 1
12,316
616
14,799
19,099
10,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
30
38
Kills
17
17
Deaths
39
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
4
10
2
W
Janus
CapvxD
Janus
8
4
5
2.63
W
Guan Yu
EDKING28
Guan Yu
5
5
11
2.1
L
0
7
2
0.14
L
Janus
MrMuffet
Janus
2
9
5
0.5
W
8
0
8
12
L
Morgan Le Fay
Pedestrian02
Morgan Le Fay
2
10
2
0.3
W
Artemis
14
4
3
3.88
L
Artemis
3
9
3
0.5
L
Sylvanus
hunt2cold
Sylvanus
10
4
1
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,141
Damage
39,833
64,289
Taken
67,094
34,529
Mitigated
25,803
13,628
Healing
16,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,899
514
0
54
9,664
7,220
64
5,713
3,901
15,046
0
W
Janus
CapvxD
Janus
14,282
1,461
0
1,825
13,748
4,553
2,871
9,016
4,732
63,768
0
W
Guan Yu
EDKING28
Guan Yu
6,245
667
110
638
15,273
11,782
1,119
9,081
5,950
0
32,365
L
894
135
0
50
6,608
2,581
0
2,222
4,290
5,942
0
L
Janus
MrMuffet
Janus
9,582
1,132
0
3,318
14,788
4,485
2,049
6,816
7,554
54,458
0
W
6,555
1,212
0
6,802
14,351
6,928
0
2,272
12,079
89,572
0
L
Morgan Le Fay
Pedestrian02
Morgan Le Fay
7,122
2,431
0
869
10,858
3,340
1,318
2,920
7,898
27,617
0
W
Artemis
21,160
11,725
0
4,199
11,253
4,046
2,052
4,646
6,607
0
127,770
L
Artemis
7,436
4,432
0
3,942
15,741
4,695
3,081
3,403
12,244
0
39,261
L
Sylvanus
hunt2cold
Sylvanus
14,799
5,641
108
7,959
19,099
10,702
815
6,624
12,303
74,678
18,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,447
Gold Earned
45,023
491
Minions Killed
350
0
Camps Cleared
0
1,831,366
Distance Traveled
1,429,990
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,580
579
28
1
0
399,336
1
W
Janus
11,889
594
121
6
0
331,959
0
W
Guan Yu
10,143
507
47
2
0
333,208
3
L
Ares
6,586
329
12
1
0
274,200
1
L
Janus
9,010
451
99
5
0
317,053
1
W
Athena
11,942
597
132
7
0
383,863
3
L
Morgan Le Fay
7,967
398
20
1
0
261,508
1
W
Artemis
12,893
645
163
8
0
383,000
3
L
Artemis
9,144
457
77
4
0
280,026
3
L
Sylvanus
12,316
616
142
7
0
297,203
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role