Player Matchup

Anhur
Anhur
WinByDefault23
Anhur
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,246 Elo+
Party 2
Agni
Agni
biggtastyyy
Agni
Level 87
God Stats
2W - 1L
1,883 SR
Queue Stats
49W - 59L
1,468 Elo+
Party 2
Cthulhu
Cthulhu
derpycowfeet
Cthulhu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,246 Elo+
Party 2
Team Averages
Level 62
1,628 SR
1,320 Elo+

VS

Team Averages
Level 97
1,446 SR
1,397 Elo+
Nox
Nox
Hauzers
Nox
Level 104
God Stats
123W - 184L
1,391 SR
Queue Stats
332W - 553L
1,432 Elo+
Solo
Artio
Artio
Hentailord1738
Artio
Level 122
God Stats
10W - 11L
1,516 SR
Queue Stats
453W - 486L
1,431 Elo+
Party 1
Jing Wei
Jing Wei
soulbust
Jing Wei
Level 64
God Stats
22W - 38L
1,432 SR
Queue Stats
96W - 135L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
7,633
545
5,979
8,334
3,242
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 8 / 1
7,501
536
7,171
10,155
3,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
derpycowfeet
Cthulhu
11
1 / 5 / 0
7,743
553
6,576
16,659
12,030
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
13
4 / 0 / 10
9,468
676
11,079
6,817
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
4 / 1 / 9
10,127
723
8,353
16,794
17,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
soulbust
Jing Wei
14
7 / 0 / 7
10,081
720
9,727
8,241
3,378
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
1
Kills
15
15
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nox
4
0
10
9
W
4
1
9
8.5
L
0
2
1
0.25
L
0
8
1
0.06
L
Cthulhu
derpycowfeet
Cthulhu
1
5
0
0.2
W
Jing Wei
soulbust
Jing Wei
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,726
Damage
29,159
35,148
Taken
31,852
18,876
Mitigated
23,896
1,473
Healing
10,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
11,079
1,013
578
655
6,817
2,809
879
3,869
2,948
39,759
0
W
8,353
782
1,438
5,989
16,794
17,709
164
5,954
10,840
16,686
0
L
5,979
2,822
0
0
8,334
3,242
0
5,051
3,283
0
22,748
L
7,171
612
220
320
10,155
3,604
210
4,414
5,741
25,720
0
L
Cthulhu
derpycowfeet
Cthulhu
6,576
167
93
840
16,659
12,030
110
9,967
6,692
17,917
0
W
Jing Wei
soulbust
Jing Wei
9,727
6,940
0
1,660
8,241
3,378
1,923
3,924
4,317
0
41,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,877
Gold Earned
29,676
101
Minions Killed
128
0
Camps Cleared
0
619,844
Distance Traveled
747,119
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,468
676
59
4
0
248,903
6
W
Artio
10,127
723
13
1
0
253,906
1
L
Anhur
7,633
545
43
3
0
208,941
0
L
Agni
7,501
536
41
3
0
191,933
0
L
Cthulhu
7,743
553
17
1
0
218,970
0
W
Jing Wei
10,081
720
56
4
0
244,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role