Player Matchup

Medusa
Medusa
SBK Ghandi
Medusa
Level 101
God Stats
1W - 1L
1,314 SR
Queue Stats
5W - 5L
1,535 Elo+
Party 1
Set
Set
bradenmund
Set
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,393 Elo+
Party 1
Poseidon
Poseidon
themexicanthunde
Poseidon
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,466 Elo+
Party 1
Team Averages
Level 121
1,438 SR
1,465 Elo+

VS

Team Averages
Level 134
1,639 SR
1,559 Elo+
Hera
Hera
Jonnyj38
Hera
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
424W - 313L
1,554 Elo+
Party 2
Bakasura
Bakasura
LeoShot
Bakasura
Level 125
God Stats
13W - 8L
1,775 SR
Queue Stats
518W - 557L
1,542 Elo+
Solo
Gilgamesh
Gilgamesh
ikikturtles
Gilgamesh
Level 128
God Stats
15W - 14L
1,641 SR
Queue Stats
282W - 170L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
SBK Ghandi
Medusa
14
2 / 4 / 6
10,314
688
10,081
10,067
3,684
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
6 / 6 / 4
11,339
756
11,435
13,704
6,186
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 5 / 7
11,322
755
9,864
9,894
2,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
5
0 / 0 / 0
7,125
475
0
0
0
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
LeoShot
Bakasura
17
7 / 7 / 5
11,694
780
11,768
21,923
8,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
ikikturtles
Gilgamesh
16
8 / 4 / 1
10,603
707
13,174
18,166
14,132
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
11
Kills
15
15
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hera
0
0
0
0
L
Bakasura
LeoShot
Bakasura
7
7
5
1.36
W
Medusa
SBK Ghandi
Medusa
2
4
6
1.25
W
6
6
4
1.33
L
Gilgamesh
ikikturtles
Gilgamesh
8
4
1
2.13
W
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,380
Damage
24,942
33,665
Taken
40,089
12,778
Mitigated
22,724
4,202
Healing
7,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
LeoShot
Bakasura
11,768
8,203
0
7,316
21,923
8,592
0
6,460
15,016
0
47,079
W
Medusa
SBK Ghandi
Medusa
10,081
4,830
0
1,745
10,067
3,684
1,763
0
9,835
0
40,179
W
11,435
5,356
0
1,411
13,704
6,186
0
0
13,234
0
35,632
L
Gilgamesh
ikikturtles
Gilgamesh
13,174
4,902
0
497
18,166
14,132
0
2,678
15,209
0
41,977
W
9,864
1,382
0
1,046
9,894
2,908
669
0
9,549
42,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,975
Gold Earned
29,422
180
Minions Killed
140
0
Camps Cleared
0
751,426
Distance Traveled
560,156
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,125
475
0
0
0
6,752
0
L
Bakasura
11,694
780
82
5
0
273,022
3
W
Medusa
10,314
688
50
3
0
257,095
3
W
Set
11,339
756
51
3
0
261,852
1
L
Gilgamesh
10,603
707
58
4
0
280,382
0
W
Poseidon
11,322
755
79
5
0
232,479
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role