Player Matchup

Vulcan
Vulcan
BlessMataRatas
Vulcan
Level 142
God Stats
3W - 2L
1,515 SR
Queue Stats
131W - 132L
1,499 Elo+
Solo
Neith
Neith
Golgot 03
Neith
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,498 Elo+
Solo
Arachne
Arachne
Proph3t_23
Arachne
Level 28
God Stats
2W - 7L
1,455 SR
Queue Stats
52W - 62L
1,511 Elo+
Party 2
Ymir
Ymir
Rhettschro
Ymir
Level 24
God Stats
0W - 4L
1,206 SR
Queue Stats
26W - 41L
1,419 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SkwekTheConq
Morgan Le Fay
Level 96
God Stats
11W - 6L
1,627 SR
Queue Stats
75W - 92L
1,486 Elo+
Party 2
Team Averages
Level 65
1,461 SR
1,483 Elo+

VS

Team Averages
Level 84
1,423 SR
1,368 Elo+
Nox
Nox
Crossraged
Nox
Level 128
God Stats
1W - 0L
1,318 SR
Queue Stats
16W - 17L
1,515 Elo+
Party 1
Guan Yu
Guan Yu
Miamii Dolphiin
Guan Yu
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,497 Elo+
Party 1
Ymir
Ymir
Skunkytone
Ymir
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,374 Elo+
Party 1
Skadi
Skadi
XKWFawkes
Skadi
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,057 Elo+
Party 1
Horus
Horus
dames2frozen
Horus
Level 101
God Stats
1W - 1L
1,295 SR
Queue Stats
17W - 18L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 11
13,267
1,106
27,459
12,375
5,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Golgot 03
Neith
18
3 / 6 / 10
11,550
963
14,000
15,162
4,791
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Proph3t_23
Arachne
19
8 / 16 / 9
13,290
1,108
14,364
28,278
7,489
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 1 / 11
11,132
928
5,771
9,903
9,557
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
SkwekTheConq
Morgan Le Fay
18
4 / 6 / 8
12,278
1,023
21,285
14,415
3,546
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

99

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 16
14,378
1,198
23,012
11,527
4,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
7 / 4 / 21
12,815
1,068
16,463
18,007
21,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 5 / 18
11,311
943
5,443
21,339
28,212
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
XKWFawkes
Skadi
19
10 / 5 / 14
13,916
1,160
15,878
15,782
5,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
4 / 5 / 24
12,571
1,048
15,680
23,046
23,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
126
20
Kills
33
33
Deaths
20
49
Assists
93
Player
Kills
Deaths
Assists
KDA
L
4
4
11
2.38
W
10
1
16
18
L
Neith
Golgot 03
Neith
3
6
10
1.33
W
7
4
21
4.38
L
Arachne
Proph3t_23
Arachne
8
16
9
0.78
L
1
1
11
6.5
W
2
5
18
2.2
L
Morgan Le Fay
SkwekTheConq
Morgan Le Fay
4
6
8
1.33
W
Skadi
XKWFawkes
Skadi
10
5
14
3.4
W
4
5
24
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,879
Damage
76,476
80,133
Taken
89,701
30,516
Mitigated
83,026
6,156
Healing
19,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,459
10,465
0
777
12,375
5,133
0
3,807
8,085
49,507
0
W
23,012
815
0
1,050
11,527
4,419
0
7,659
3,868
64,094
0
L
Neith
Golgot 03
Neith
14,000
10,526
0
638
15,162
4,791
0
6,420
8,190
0
36,473
W
16,463
2,197
3,645
4,971
18,007
21,181
0
10,802
7,205
0
23,857
L
Arachne
Proph3t_23
Arachne
14,364
10,509
0
2,775
28,278
7,489
0
10,559
16,359
0
25,660
L
5,771
254
0
0
9,903
9,557
0
3,113
6,399
14,681
0
W
5,443
371
0
0
21,339
28,212
0
10,223
11,116
14,980
0
L
Morgan Le Fay
SkwekTheConq
Morgan Le Fay
21,285
2,959
459
1,507
14,415
3,546
0
3,800
9,951
48,862
0
W
Skadi
XKWFawkes
Skadi
15,878
7,032
0
2,103
15,782
5,329
0
11,017
4,765
0
49,389
W
15,680
5,215
2,657
5,528
23,046
23,885
0
14,814
8,232
0
25,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,517
Gold Earned
64,991
197
Minions Killed
230
12
Camps Cleared
5
1,091,270
Distance Traveled
1,105,289
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
13,267
1,106
57
5
2
248,238
0
W
Nox
14,378
1,198
110
9
2
266,466
2
L
Neith
11,550
963
48
4
2
168,908
1
W
Guan Yu
12,815
1,068
18
2
0
236,531
0
L
Arachne
13,290
1,108
15
1
4
229,735
0
L
Ymir
11,132
928
29
2
2
229,986
0
W
Ymir
11,311
943
20
2
1
184,882
0
L
Morgan Le Fay
12,278
1,023
48
4
2
214,403
0
W
Skadi
13,916
1,160
63
5
2
191,240
1
W
Horus
12,571
1,048
19
2
0
226,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role