Player Matchup

Fenrir
Fenrir
BigJohnHanglo
Fenrir
Level 102
God Stats
7W - 4L
1,766 SR
Queue Stats
267W - 286L
1,371 Elo+
Party 2
Nu Wa
Nu Wa
Pisknocker
Nu Wa
Level 8
God Stats
9W - 10L
1,647 SR
Queue Stats
53W - 64L
1,453 Elo+
Party 2
Sobek
Sobek
achilles676
Sobek
Level 28
God Stats
30W - 31L
1,463 SR
Queue Stats
215W - 257L
1,240 Elo+
Solo
Team Averages
Level 46
1,625 SR
1,355 Elo+

VS

Team Averages
Level 19
1,172 SR
895 Elo+
Anubis
Anubis
BR Smurf xXx
Anubis
Level 34
God Stats
0W - 2L
1,219 SR
Queue Stats
17W - 44L
868 Elo+
Party 1
Jormungandr
Jormungandr
Magnum1438
Jormungandr
Level 9
God Stats
0W - 3L
1,165 SR
Queue Stats
1W - 15L
918 Elo+
Party 1
Chiron
Chiron
unlucky_chuckie
Chiron
Level 15
God Stats
2W - 8L
1,132 SR
Queue Stats
2W - 18L
898 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 5 / 18
12,665
792
13,037
14,179
6,760
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
19
21 / 1 / 13
14,142
884
22,445
11,810
4,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 3 / 19
11,802
738
6,546
25,079
12,522
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
4 / 14 / 1
10,339
646
11,206
15,435
5,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Magnum1438
Jormungandr
14
2 / 8 / 5
10,295
643
7,574
15,110
6,554
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
3 / 14 / 4
10,914
682
10,042
16,045
8,511
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
19
36
Kills
9
9
Deaths
36
50
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
4
14
1
0.32
W
9
5
18
3.6
L
Jormungandr
Magnum1438
Jormungandr
2
8
5
0.56
W
Nu Wa
21
1
13
27.5
W
6
3
19
5.17
L
3
14
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,028
Damage
28,822
51,068
Taken
46,590
23,908
Mitigated
20,362
15,584
Healing
2,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
11,206
452
0
592
15,435
5,297
0
8,655
6,780
33,800
0
W
13,037
4,295
0
3,287
14,179
6,760
101
3,945
10,234
0
37,715
L
Jormungandr
Magnum1438
Jormungandr
7,574
1,138
65
145
15,110
6,554
0
12,111
2,999
31,111
0
W
Nu Wa
22,445
6,022
0
3,936
11,810
4,626
1,929
5,337
6,473
86,169
0
W
6,546
266
0
8,361
25,079
12,522
305
9,498
15,581
25,845
0
L
10,042
2,336
254
957
16,045
8,511
0
8,193
7,820
0
26,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,609
Gold Earned
31,548
179
Minions Killed
113
0
Camps Cleared
0
821,345
Distance Traveled
564,748
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,339
646
42
3
0
182,453
3
W
Fenrir
12,665
792
37
2
0
272,463
1
L
Jormungandr
10,295
643
39
2
0
210,796
0
W
Nu Wa
14,142
884
114
7
0
272,264
2
W
Sobek
11,802
738
28
2
0
276,618
1
L
Chiron
10,914
682
32
2
0
171,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role