Player Matchup

Mercury
Mercury
HugerysTargaryen
Mercury
Level 85
God Stats
16W - 10L
1,641 SR
Queue Stats
36W - 33L
1,490 Elo+
Party 2
Ares
Ares
ImWatchingU51
Ares
Level 22
God Stats
12W - 7L
1,735 SR
Queue Stats
25W - 25L
1,492 Elo+
Party 2
Hun Batz
Hun Batz
Shad0w_ReNder09
Hun Batz
Level 117
God Stats
11W - 5L
1,798 SR
Queue Stats
109W - 112L
1,568 Elo+
Party 2
Cerberus
Cerberus
Shadowguy542
Cerberus
Level 156
God Stats
18W - 15L
1,606 SR
Queue Stats
110W - 110L
1,604 Elo+
Party 2
Hades
Hades
onnadeadhomies
Hades
Level 63
God Stats
6W - 8L
1,583 SR
Queue Stats
22W - 23L
1,486 Elo+
Party 2
Team Averages
Level 89
1,673 SR
1,528 Elo+

VS

Team Averages
Level 86
1,540 SR
1,567 Elo+
Morgan Le Fay
Morgan Le Fay
BOYD4RK
Morgan Le Fay
Level 89
God Stats
6W - 3L
1,651 SR
Queue Stats
83W - 101L
1,467 Elo+
Solo
Bacchus
Bacchus
Kinxe
Bacchus
Level 155
God Stats
6W - 2L
1,500 SR
Queue Stats
71W - 34L
1,671 Elo+
Party 1
Heimdallr
Heimdallr
NariUhciha
Heimdallr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 37L
1,517 Elo+
Party 1
Anhur
Anhur
StateXxDragonX
Anhur
Level 154
God Stats
1W - 0L
1,550 SR
Queue Stats
60W - 23L
1,678 Elo+
Party 1
Gilgamesh
Gilgamesh
godlikealex21
Gilgamesh
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 40L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
6,668
1,111
2,913
8,802
2,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 3 / 3
6,585
1,098
2,883
5,364
4,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
12
1 / 2 / 2
6,658
1,110
3,893
5,356
2,075
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
Shadowguy542
Cerberus
11
0 / 3 / 3
5,972
995
2,011
5,231
3,081
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 0 / 0
5,180
863
0
0
0
Team 1 Tickets

310

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BOYD4RK
Morgan Le Fay
12
0 / 0 / 4
6,350
1,058
2,057
887
312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Kinxe
Bacchus
12
2 / 0 / 10
6,701
1,117
5,803
3,374
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
NariUhciha
Heimdallr
12
1 / 3 / 8
6,497
1,083
1,620
3,723
1,429
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
5 / 0 / 7
7,326
1,221
9,209
2,413
863
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
godlikealex21
Gilgamesh
12
4 / 1 / 8
7,078
1,180
2,747
2,409
1,086
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
4
Kills
12
12
Deaths
4
8
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BOYD4RK
Morgan Le Fay
0
0
4
2
L
2
4
0
0.5
L
1
3
3
0.83
W
Bacchus
Kinxe
Bacchus
2
0
10
7
W
Heimdallr
NariUhciha
Heimdallr
1
3
8
1.67
L
Hun Batz
1
2
2
1
L
Cerberus
Shadowguy542
Cerberus
0
3
3
0.5
W
5
0
7
8.5
W
Gilgamesh
godlikealex21
Gilgamesh
4
1
8
8
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,700
Damage
21,436
24,753
Taken
12,806
11,497
Mitigated
5,499
1,777
Healing
1,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BOYD4RK
Morgan Le Fay
2,057
212
0
64
887
312
0
321
566
20,061
0
L
2,913
926
0
1,130
8,802
2,088
0
1,839
6,779
0
11,681
L
2,883
0
0
287
5,364
4,253
0
2,211
3,029
7,339
0
W
Bacchus
Kinxe
Bacchus
5,803
219
0
19
3,374
1,809
0
1,185
2,189
10,845
0
W
Heimdallr
NariUhciha
Heimdallr
1,620
455
0
66
3,723
1,429
0
2,248
1,475
0
10,569
L
Hun Batz
3,893
167
0
250
5,356
2,075
0
1,870
3,398
0
25,596
L
Cerberus
Shadowguy542
Cerberus
2,011
46
0
110
5,231
3,081
0
1,424
3,687
11,039
0
W
9,209
4,316
0
982
2,413
863
0
510
1,903
0
19,859
W
Gilgamesh
godlikealex21
Gilgamesh
2,747
491
0
59
2,409
1,086
0
630
1,779
0
4,214
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,063
Gold Earned
33,952
95
Minions Killed
112
6
Camps Cleared
5
470,150
Distance Traveled
583,526
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,350
1,058
51
9
2
119,907
0
L
Mercury
6,668
1,111
9
2
2
126,374
3
L
Ares
6,585
1,098
14
2
1
98,324
0
W
Bacchus
6,701
1,117
14
2
0
124,781
0
W
Heimdallr
6,497
1,083
17
3
1
107,102
0
L
Hun Batz
6,658
1,110
53
9
3
131,335
2
L
Cerberus
5,972
995
19
3
0
114,117
1
W
Anhur
7,326
1,221
22
4
0
101,475
0
W
Gilgamesh
7,078
1,180
8
1
2
130,261
0
L
Hades
5,180
863
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role