Player Matchup

Nemesis
Nemesis
DubGamesIII
Nemesis
Level 107
God Stats
11W - 5L
1,642 SR
Queue Stats
89W - 48L
1,688 Elo+
Party 1
Sun Wukong
Sun Wukong
GodChurro
Sun Wukong
Level 129
God Stats
3W - 0L
1,721 SR
Queue Stats
97W - 60L
1,535 Elo+
Party 1
Discordia
Discordia
SawGamer
Discordia
Level 151
God Stats
3W - 0L
1,332 SR
Queue Stats
133W - 71L
1,674 Elo+
Party 1
Ymir
Ymir
gonzo222
Ymir
Level 27
God Stats
6W - 1L
1,627 SR
Queue Stats
29W - 5L
1,874 Elo+
Party 1
Heimdallr
Heimdallr
mimmartin
Heimdallr
Level 149
God Stats
15W - 8L
1,680 SR
Queue Stats
131W - 61L
1,679 Elo+
Party 1
Team Averages
Level 113
1,600 SR
1,690 Elo+

VS

Team Averages
Level 58
1,531 SR
1,450 Elo+
Cerberus
Cerberus
 
Cerberus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Br_Paulin
Zhong Kui
Level 103
God Stats
43W - 52L
1,498 SR
Queue Stats
330W - 394L
1,467 Elo+
Solo
Medusa
Medusa
Dulhann
Medusa
Level 48
God Stats
3W - 3L
1,809 SR
Queue Stats
23W - 20L
1,598 Elo+
Solo
Amaterasu
Amaterasu
Foxy215788
Amaterasu
Level 42
God Stats
0W - 2L
1,345 SR
Queue Stats
3W - 10L
1,186 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DubGamesIII
Nemesis
8
1 / 0 / 3
5,284
528
1,548
4,485
1,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
GodChurro
Sun Wukong
11
4 / 0 / 1
6,896
690
4,742
4,862
2,463
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
SawGamer
Discordia
11
0 / 0 / 2
6,209
621
3,663
3,241
798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
9
3 / 0 / 3
5,934
593
2,203
5,011
2,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
mimmartin
Heimdallr
10
3 / 0 / 2
5,873
587
6,618
3,631
1,098
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
6
0 / 1 / 0
4,492
449
1,715
6,129
2,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
 
Nemesis
5
0 / 4 / 0
4,235
424
1,564
6,264
1,599
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Zhong Kui
Br_Paulin
Zhong Kui
10
0 / 2 / 0
5,521
552
2,937
7,288
4,988
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Dulhann
Medusa
8
0 / 3 / 0
4,618
462
2,322
5,204
1,075
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Foxy215788
Amaterasu
9
0 / 1 / 0
4,576
458
766
4,126
1,746
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
11
Kills
0
0
Deaths
11
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
1
0
0
L
Nemesis
 
Nemesis
0
4
0
0
L
Zhong Kui
Br_Paulin
Zhong Kui
0
2
0
0
W
Nemesis
DubGamesIII
Nemesis
1
0
3
2.5
L
Medusa
Dulhann
Medusa
0
3
0
0
L
Amaterasu
Foxy215788
Amaterasu
0
1
0
0
W
Sun Wukong
GodChurro
Sun Wukong
4
0
1
4.5
W
Discordia
SawGamer
Discordia
0
0
2
1
W
Ymir
3
0
3
4.5
W
Heimdallr
mimmartin
Heimdallr
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,774
Damage
9,304
21,230
Taken
29,011
8,295
Mitigated
11,817
8,555
Healing
9,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,715
17
0
1,687
6,129
2,409
0
1,177
4,952
12,055
0
L
Nemesis
 
Nemesis
1,564
574
0
1,577
6,264
1,599
0
706
5,520
0
14,731
L
Zhong Kui
Br_Paulin
Zhong Kui
2,937
78
0
3,394
7,288
4,988
0
2,781
4,059
33,078
0
W
Nemesis
DubGamesIII
Nemesis
1,548
859
0
1,998
4,485
1,347
0
400
4,085
0
21,975
L
Medusa
Dulhann
Medusa
2,322
1,171
0
1,293
5,204
1,075
0
630
4,574
0
27,755
L
Amaterasu
Foxy215788
Amaterasu
766
92
0
1,191
4,126
1,746
0
577
3,501
0
14,253
W
Sun Wukong
GodChurro
Sun Wukong
4,742
791
0
1,645
4,862
2,463
392
714
4,148
1,117
37,506
W
Discordia
SawGamer
Discordia
3,663
232
0
807
3,241
798
158
1,951
1,290
32,889
0
W
Ymir
2,203
402
0
1,427
5,011
2,589
341
850
4,161
9,930
0
W
Heimdallr
mimmartin
Heimdallr
6,618
4,631
0
2,678
3,631
1,098
706
737
2,894
0
42,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,196
Gold Earned
23,442
320
Minions Killed
233
0
Camps Cleared
0
953,342
Distance Traveled
967,205
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,492
449
36
4
0
193,029
3
L
Nemesis
4,235
424
36
4
0
176,922
2
L
Zhong Kui
5,521
552
75
8
0
175,631
4
W
Nemesis
5,284
528
48
5
0
231,506
1
L
Medusa
4,618
462
47
5
0
212,762
1
L
Amaterasu
4,576
458
39
4
0
208,861
3
W
Sun Wukong
6,896
690
89
9
0
190,049
0
W
Discordia
6,209
621
81
8
0
182,560
1
W
Ymir
5,934
593
11
1
0
177,948
1
W
Heimdallr
5,873
587
91
9
0
171,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role