Player Matchup

Ra
Ra
GiirthQuakee
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,219 Elo+
Party 3
Achilles
Achilles
InverseNebula
Achilles
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,318 Elo+
Party 2
Heimdallr
Heimdallr
NERFSUNDER
Heimdallr
Level 13
God Stats
1W - 1L
1,864 SR
Queue Stats
13W - 6L
1,611 Elo+
Party 3
Cupid
Cupid
rag15
Cupid
Level 18
God Stats
21W - 25L
1,465 SR
Queue Stats
53W - 67L
1,381 Elo+
Party 2
Tyr
Tyr
xXvDizzzyXx
Tyr
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 150L
1,429 Elo+
Party 2
Team Averages
Level 29
1,566 SR
1,392 Elo+

VS

Team Averages
Level 28
1,469 SR
1,461 Elo+
Neith
Neith
MZeroni1900
Neith
Level 29
God Stats
6W - 3L
1,464 SR
Queue Stats
101W - 89L
1,523 Elo+
Solo
Scylla
Scylla
Melubb
Scylla
Level 26
God Stats
1W - 1L
1,226 SR
Queue Stats
32W - 21L
1,524 Elo+
Solo
Jormungandr
Jormungandr
RockSmasher330
Jormungandr
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,203 Elo+
Party 1
Sun Wukong
Sun Wukong
hctibbackwards
Sun Wukong
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 59L
1,504 Elo+
Party 1
Nemesis
Nemesis
ratlash
Nemesis
Level 23
God Stats
19W - 12L
1,655 SR
Queue Stats
188W - 147L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 21
15,385
1,026
34,916
20,257
7,311
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
InverseNebula
Achilles
20
0 / 10 / 20
13,499
900
12,111
29,260
40,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
NERFSUNDER
Heimdallr
20
20 / 10 / 8
17,981
1,199
79,244
33,067
12,720
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
rag15
Cupid
20
6 / 10 / 12
13,931
929
21,503
19,189
5,986
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
0 / 18 / 13
12,516
834
1,100
33,409
13,036
Team 1 Tickets

0

VS

Team 2 Tickets

30

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 9 / 19
17,079
1,139
44,183
24,585
11,937
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Melubb
Scylla
20
11 / 8 / 30
16,101
1,073
24,195
23,961
14,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
RockSmasher330
Jormungandr
20
1 / 12 / 31
13,700
913
8,781
34,911
35,286
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
hctibbackwards
Sun Wukong
20
8 / 1 / 35
15,072
1,005
20,329
41,116
55,627
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
ratlash
Nemesis
20
12 / 0 / 25
15,845
1,056
25,742
32,989
24,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
193
30
Kills
53
53
Deaths
30
74
Assists
140
Player
Kills
Deaths
Assists
KDA
L
4
5
21
2.9
L
Achilles
InverseNebula
Achilles
0
10
20
1
W
21
9
19
3.39
W
Scylla
Melubb
Scylla
11
8
30
3.25
L
Heimdallr
NERFSUNDER
Heimdallr
20
10
8
2.4
W
Jormungandr
RockSmasher330
Jormungandr
1
12
31
1.38
W
Sun Wukong
hctibbackwards
Sun Wukong
8
1
35
25.5
L
Cupid
rag15
Cupid
6
10
12
1.2
W
Nemesis
ratlash
Nemesis
12
0
25
24.5
L
0
18
13
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

148,874
Damage
123,230
135,182
Taken
157,562
79,116
Mitigated
141,827
29,527
Healing
18,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
34,916
2,211
5,707
6,455
20,257
7,311
0
5,422
14,835
90,964
0
L
Achilles
InverseNebula
Achilles
12,111
5,192
534
2,815
29,260
40,063
0
6,742
22,518
0
22,897
W
44,183
23,169
0
3,604
24,585
11,937
0
5,644
18,712
0
80,749
W
Scylla
Melubb
Scylla
24,195
2,739
0
1,093
23,961
14,692
0
3,561
20,266
42,660
0
L
Heimdallr
NERFSUNDER
Heimdallr
79,244
48,828
0
11,774
33,067
12,720
0
6,265
26,802
0
108,648
W
Jormungandr
RockSmasher330
Jormungandr
8,781
713
0
0
34,911
35,286
0
6,482
27,865
25,836
0
W
Sun Wukong
hctibbackwards
Sun Wukong
20,329
4,643
0
11,705
41,116
55,627
0
8,271
32,304
0
31,219
L
Cupid
rag15
Cupid
21,503
16,409
185
1,956
19,189
5,986
0
4,350
14,839
0
42,672
W
Nemesis
ratlash
Nemesis
25,742
14,470
0
2,265
32,989
24,285
0
10,902
21,581
0
45,847
L
1,100
120
0
101
33,409
13,036
0
10,197
21,797
0
6,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,312
Gold Earned
77,797
252
Minions Killed
219
3
Camps Cleared
9
1,339,254
Distance Traveled
1,569,234
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
15,385
1,026
147
10
0
307,344
0
L
Achilles
13,499
900
24
2
2
253,514
0
W
Neith
17,079
1,139
90
6
0
263,260
0
W
Scylla
16,101
1,073
43
3
0
299,974
0
L
Heimdallr
17,981
1,199
33
2
0
257,066
0
W
Jormungandr
13,700
913
24
2
1
207,839
0
W
Sun Wukong
15,072
1,005
20
1
2
352,036
0
L
Cupid
13,931
929
41
3
1
268,152
1
W
Nemesis
15,845
1,056
42
3
6
446,125
1
L
Tyr
12,516
834
7
0
0
253,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role