Player Matchup

Susano
Susano
Bondless_tim0
Susano
Level 22
God Stats
0W - 1L
1,434 SR
Queue Stats
8W - 21L
1,318 Elo+
Solo
Apollo
Apollo
ItsMarcos11-
Apollo
Level 15
God Stats
1W - 11L
1,134 SR
Queue Stats
10W - 23L
1,301 Elo+
Party 2
Guan Yu
Guan Yu
Raulll_09_
Guan Yu
Level 17
God Stats
0W - 2L
1,324 SR
Queue Stats
17W - 23L
1,341 Elo+
Party 2
Janus
Janus
SANKUKAIPRIME
Janus
Level 78
God Stats
3W - 5L
1,533 SR
Queue Stats
215W - 245L
1,382 Elo+
Party 2
Ymir
Ymir
alange_09
Ymir
Level 35
God Stats
6W - 5L
1,700 SR
Queue Stats
35W - 34L
1,408 Elo+
Party 2
Team Averages
Level 33
1,425 SR
1,350 Elo+

VS

Team Averages
Level 32
1,404 SR
1,335 Elo+
Kuzenbo
Kuzenbo
BlackDeathXXVI
Kuzenbo
Level 29
God Stats
4W - 3L
1,653 SR
Queue Stats
74W - 89L
1,438 Elo+
Party 1
Artio
Artio
Corrupted_File57
Artio
Level 67
God Stats
1W - 1L
1,237 SR
Queue Stats
57W - 72L
1,378 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kuete 2077
Morgan Le Fay
Level 13
God Stats
2W - 6L
1,378 SR
Queue Stats
7W - 10L
1,338 Elo+
Party 1
Loki
Loki
SPRChrom
Loki
Level 28
God Stats
2W - 1L
1,390 SR
Queue Stats
16W - 19L
1,306 Elo+
Solo
Ra
Ra
Scaree_Crow
Ra
Level 22
God Stats
9W - 16L
1,364 SR
Queue Stats
61W - 78L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 1
10,025
456
3,625
13,842
4,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
15
3 / 1 / 4
9,189
418
10,880
11,955
4,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Raulll_09_
Guan Yu
1
0 / 0 / 0
4,191
191
0
0
0
19
9 / 2 / 3
12,222
556
17,284
12,828
5,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
15
2 / 1 / 7
9,905
450
7,614
14,201
13,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
9,207
419
5,160
12,216
17,614
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 5 / 4
8,116
369
4,459
14,443
6,315
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
Kuete 2077
Morgan Le Fay
19
6 / 3 / 3
12,173
553
15,546
13,543
6,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
18
1 / 2 / 3
10,695
486
4,235
14,019
6,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
3 / 4 / 2
11,584
527
7,524
10,646
4,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
15
Kills
11
11
Deaths
15
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
1
7
1
0.21
W
0
5
4
0.4
L
Apollo
3
1
4
5
W
Morgan Le Fay
Kuete 2077
Morgan Le Fay
6
3
3
2.5
L
Guan Yu
Raulll_09_
Guan Yu
0
0
0
0
L
9
2
3
5.25
W
Loki
1
2
3
1.25
W
3
4
2
1
L
Ymir
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,403
Damage
36,924
52,826
Taken
64,867
28,523
Mitigated
42,147
10,222
Healing
23,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,160
1,712
576
744
12,216
17,614
108
5,026
7,190
32,575
0
L
3,625
1,617
0
1,136
13,842
4,673
1,148
6,978
6,806
0
53,063
W
4,459
316
1,314
3,168
14,443
6,315
138
4,562
9,881
30,037
0
L
Apollo
10,880
6,198
0
3,468
11,955
4,788
833
7,336
4,554
0
66,708
W
Morgan Le Fay
Kuete 2077
Morgan Le Fay
15,546
1,672
399
3,880
13,543
6,485
2,161
6,854
6,689
76,034
0
L
Guan Yu
Raulll_09_
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
17,284
1,341
268
3,796
12,828
5,129
349
7,247
5,507
97,883
0
W
Loki
4,235
1,318
0
5,180
14,019
6,928
393
3,596
10,423
0
96,083
W
7,524
480
2,996
5,044
10,646
4,805
0
5,480
5,166
97,437
0
L
Ymir
7,614
1,321
0
1,554
14,201
13,933
104
10,802
3,270
33,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,532
Gold Earned
51,775
445
Minions Killed
547
0
Camps Cleared
0
1,582,184
Distance Traveled
2,001,438
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,207
419
49
2
0
377,783
0
L
Susano
10,025
456
114
5
0
348,149
0
W
Artio
8,116
369
40
2
0
394,022
0
L
Apollo
9,189
418
118
5
0
406,755
2
W
Morgan Le Fay
12,173
553
139
6
0
380,157
1
L
Guan Yu
4,191
191
0
0
0
0
0
L
Janus
12,222
556
162
7
0
434,169
4
W
Loki
10,695
486
144
7
0
411,033
0
W
Ra
11,584
527
175
8
0
438,443
0
L
Ymir
9,905
450
51
2
0
393,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role