Player Matchup

Raijin
Raijin
 
Raijin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Valentin12345261
Nike
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 168L
1,533 Elo+
Party 2
Cernunnos
Cernunnos
adrian286
Cernunnos
Level 86
God Stats
5W - 2L
1,461 SR
Queue Stats
62W - 57L
1,435 Elo+
Solo
Guan Yu
Guan Yu
kaljukitos
Guan Yu
Level 54
God Stats
5W - 7L
1,434 SR
Queue Stats
140W - 201L
1,450 Elo+
Party 2
Team Averages
Level 73
1,479 SR
1,484 Elo+

VS

Team Averages
Level 88
1,466 SR
1,394 Elo+
Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
DmCDantedog
Jormungandr
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 55L
1,386 Elo+
Solo
Fenrir
Fenrir
TTV_Ryot4h
Fenrir
Level 67
God Stats
2W - 4L
1,385 SR
Queue Stats
174W - 254L
1,383 Elo+
Party 1
Anubis
Anubis
major filipi
Anubis
Level 123
God Stats
117W - 104L
1,518 SR
Queue Stats
794W - 863L
1,389 Elo+
Solo
Xbalanque
Xbalanque
vtomas741
Xbalanque
Level 46
God Stats
6W - 3L
1,429 SR
Queue Stats
93W - 157L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
9
1 / 2 / 0
5,392
539
1,926
4,814
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
 
Mercury
8
0 / 3 / 1
4,993
499
2,739
7,355
2,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 2 / 2
5,703
570
2,181
8,585
2,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
adrian286
Cernunnos
10
2 / 2 / 0
5,771
577
2,869
5,630
2,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
kaljukitos
Guan Yu
9
0 / 3 / 0
4,954
495
2,114
9,045
8,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
6 / 0 / 2
7,289
729
10,332
7,652
6,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
DmCDantedog
Jormungandr
9
2 / 1 / 3
5,999
600
2,428
4,344
2,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
TTV_Ryot4h
Fenrir
8
1 / 2 / 1
5,318
532
2,751
7,074
2,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
11
2 / 0 / 3
6,408
641
2,503
2,317
1,001
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
vtomas741
Xbalanque
10
1 / 1 / 2
5,754
575
3,919
7,462
1,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
12
12
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
2
0
0.5
L
Mercury
 
Mercury
0
3
1
0.17
W
Bellona
 
Bellona
6
0
2
7
W
Jormungandr
DmCDantedog
Jormungandr
2
1
3
3.5
W
Fenrir
TTV_Ryot4h
Fenrir
1
2
1
0.75
L
1
2
2
1
L
Cernunnos
adrian286
Cernunnos
2
2
0
1
L
Guan Yu
kaljukitos
Guan Yu
0
3
0
0
W
Anubis
2
0
3
3.5
W
Xbalanque
vtomas741
Xbalanque
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,829
Damage
21,933
35,429
Taken
28,849
16,932
Mitigated
14,095
8,328
Healing
13,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
1,926
412
0
48
4,814
1,226
0
1,769
3,045
26,081
0
L
Mercury
 
Mercury
2,739
1,360
0
543
7,355
2,234
0
978
6,377
0
28,052
W
Bellona
 
Bellona
10,332
2,829
0
3,134
7,652
6,497
290
906
6,218
6,131
41,448
W
Jormungandr
DmCDantedog
Jormungandr
2,428
459
0
375
4,344
2,523
0
0
4,344
21,068
0
W
Fenrir
TTV_Ryot4h
Fenrir
2,751
628
0
3,576
7,074
2,108
532
28
7,046
0
22,547
L
2,181
330
0
1,892
8,585
2,831
0
1,935
6,650
0
20,760
L
Cernunnos
adrian286
Cernunnos
2,869
963
130
2,417
5,630
2,044
0
1,275
4,355
0
25,538
L
Guan Yu
kaljukitos
Guan Yu
2,114
199
150
3,148
9,045
8,597
0
1,625
7,420
0
20,673
W
Anubis
2,503
156
0
1,599
2,317
1,001
0
816
1,361
35,688
0
W
Xbalanque
vtomas741
Xbalanque
3,919
1,473
0
4,472
7,462
1,966
828
0
7,462
0
32,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,813
Gold Earned
30,768
257
Minions Killed
326
0
Camps Cleared
0
980,470
Distance Traveled
941,279
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,392
539
62
6
0
156,742
1
L
Mercury
4,993
499
54
5
0
233,318
4
W
Bellona
7,289
729
107
11
0
212,028
1
W
Jormungandr
5,999
600
31
3
0
168,623
2
W
Fenrir
5,318
532
47
5
0
204,122
0
L
Nike
5,703
570
38
4
0
201,468
1
L
Cernunnos
5,771
577
53
5
0
183,275
2
L
Guan Yu
4,954
495
50
5
0
205,667
1
W
Anubis
6,408
641
80
8
0
176,031
3
W
Xbalanque
5,754
575
61
6
0
180,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role