Player Matchup

Chaac
Chaac
Cokezoo8bg9775
Chaac
Level 17
God Stats
2W - 3L
1,585 SR
Queue Stats
8W - 6L
1,717 Elo+
Party 2
Neith
Neith
THE_fReAk_too
Neith
Level 105
God Stats
1W - 2L
1,687 SR
Queue Stats
18W - 23L
1,535 Elo+
Party 2
Hera
Hera
dru280
Hera
Level 28
God Stats
0W - 2L
1,313 SR
Queue Stats
3W - 11L
1,129 Elo+
Party 2
Janus
Janus
whisperless
Janus
Level 67
God Stats
3W - 5L
1,548 SR
Queue Stats
30W - 24L
1,607 Elo+
Party 2
Team Averages
Level 54
1,533 SR
1,497 Elo+

VS

Team Averages
Level 34
1,621 SR
1,660 Elo+
Thanatos
Thanatos
CapmKnuckles
Thanatos
Level 29
God Stats
2W - 1L
1,568 SR
Queue Stats
17W - 8L
1,653 Elo+
Party 1
Neith
Neith
DeadistToastiest
Neith
Level 25
God Stats
11W - 4L
1,915 SR
Queue Stats
42W - 31L
1,653 Elo+
Party 1
Gilgamesh
Gilgamesh
MGAM
Gilgamesh
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,653 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
hellbanana
Morgan Le Fay
Level 56
God Stats
4W - 0L
1,500 SR
Queue Stats
31W - 25L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 1
9,605
739
11,328
18,637
20,831
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 8 / 4
9,912
762
9,792
14,004
4,133
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Hera
dru280
Hera
14
0 / 6 / 2
8,747
673
3,973
8,180
2,186
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 6 / 3
11,142
857
14,166
12,466
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CapmKnuckles
Thanatos
20
17 / 2 / 6
13,480
1,037
20,098
13,894
7,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 4 / 5
9,726
748
5,159
6,181
1,974
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
MGAM
Gilgamesh
18
7 / 3 / 17
12,992
999
16,059
22,134
15,173
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
hellbanana
Morgan Le Fay
14
0 / 5 / 5
9,548
734
4,681
7,863
3,671
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
14
Kills
25
25
Deaths
14
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Thanatos
CapmKnuckles
Thanatos
17
2
6
10
L
3
5
1
0.7
W
1
4
5
0.88
W
Gilgamesh
MGAM
Gilgamesh
7
3
17
5.17
L
5
8
4
0.88
L
Hera
dru280
Hera
0
6
2
0.17
W
Morgan Le Fay
hellbanana
Morgan Le Fay
0
5
5
0.5
L
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,259
Damage
45,997
53,287
Taken
50,072
30,553
Mitigated
28,609
11,030
Healing
21,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
CapmKnuckles
Thanatos
20,098
4,162
0
13,203
13,894
7,791
1,833
6,275
7,619
0
51,878
L
11,328
1,350
104
6,824
18,637
20,831
621
3,401
14,862
0
35,861
W
5,159
2,333
0
1,717
6,181
1,974
2,476
1,744
4,437
0
25,988
W
Gilgamesh
MGAM
Gilgamesh
16,059
4,822
0
6,058
22,134
15,173
763
7,346
14,788
1,560
39,761
L
9,792
5,307
0
2,285
14,004
4,133
1,210
1,312
12,055
0
22,551
L
Hera
dru280
Hera
3,973
1,778
0
0
8,180
2,186
0
557
7,448
19,538
0
W
Morgan Le Fay
hellbanana
Morgan Le Fay
4,681
882
0
1,011
7,863
3,671
1,073
3,296
4,567
23,948
0
L
14,166
632
351
1,466
12,466
3,403
1,176
583
11,458
47,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,406
Gold Earned
45,746
170
Minions Killed
197
10
Camps Cleared
12
818,255
Distance Traveled
946,112
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,480
1,037
59
5
6
261,019
1
L
Chaac
9,605
739
44
3
2
248,849
0
W
Neith
9,726
748
58
4
3
213,963
0
W
Gilgamesh
12,992
999
40
3
2
273,574
1
L
Neith
9,912
762
23
2
2
210,832
3
L
Hera
8,747
673
32
2
1
121,717
0
W
Morgan Le Fay
9,548
734
40
3
1
197,556
1
L
Janus
11,142
857
71
5
5
236,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role