Player Matchup

Chaac
Chaac
Aproz
Chaac
Level 148
God Stats
4W - 2L
1,693 SR
Queue Stats
154W - 120L
1,617 Elo+
Solo
Discordia
Discordia
fackofff11
Discordia
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 102L
1,406 Elo+
Solo
Apollo
Apollo
jordyBU
Apollo
Level 83
God Stats
16W - 12L
1,549 SR
Queue Stats
313W - 413L
1,436 Elo+
Solo
Team Averages
Level 101
1,581 SR
1,486 Elo+

VS

Team Averages
Level 63
1,394 SR
1,409 Elo+
Morgan Le Fay
Morgan Le Fay
Franek12
Morgan Le Fay
Level 147
God Stats
21W - 25L
1,477 SR
Queue Stats
154W - 177L
1,494 Elo+
Solo
Kukulkan
Kukulkan
sashablack1979
Kukulkan
Level 25
God Stats
2W - 2L
1,481 SR
Queue Stats
3W - 9L
1,233 Elo+
Solo
Tiamat
Tiamat
tigr1211
Tiamat
Level 16
God Stats
0W - 1L
1,225 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aproz
Chaac
19
12 / 0 / 15
14,321
796
19,123
24,474
28,546
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
fackofff11
Discordia
16
9 / 4 / 12
12,934
719
15,085
12,902
4,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
jordyBU
Apollo
17
10 / 8 / 11
13,290
738
22,148
16,982
6,048
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Franek12
Morgan Le Fay
17
10 / 8 / 2
13,724
762
18,976
28,709
26,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
13
0 / 13 / 3
9,480
527
5,792
14,789
8,522
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tiamat
tigr1211
Tiamat
14
2 / 10 / 3
11,037
613
10,868
17,975
16,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
20
31
Kills
12
12
Deaths
31
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
Aproz
Chaac
12
0
15
19.5
L
Morgan Le Fay
Franek12
Morgan Le Fay
10
8
2
1.38
W
Discordia
fackofff11
Discordia
9
4
12
3.75
W
Apollo
jordyBU
Apollo
10
8
11
1.94
L
Kukulkan
0
13
3
0.12
L
Tiamat
tigr1211
Tiamat
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,356
Damage
35,636
54,358
Taken
61,473
39,138
Mitigated
52,030
12,553
Healing
4,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Aproz
Chaac
19,123
3,129
0
10,721
24,474
28,546
336
11,726
12,212
247
67,774
L
Morgan Le Fay
Franek12
Morgan Le Fay
18,976
1,784
0
2,945
28,709
26,594
0
7,114
21,458
48,963
0
W
Discordia
fackofff11
Discordia
15,085
1,444
0
288
12,902
4,544
435
8,768
3,785
40,677
0
W
Apollo
jordyBU
Apollo
22,148
11,782
0
1,544
16,982
6,048
1,189
13,575
2,725
0
59,087
L
Kukulkan
5,792
1,185
0
0
14,789
8,522
0
4,197
10,528
27,148
0
L
Tiamat
tigr1211
Tiamat
10,868
1,652
0
1,560
17,975
16,914
0
3,993
13,802
24,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,545
Gold Earned
34,241
217
Minions Killed
131
0
Camps Cleared
0
1,006,907
Distance Traveled
801,598
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,321
796
104
6
0
418,476
0
L
Morgan Le Fay
13,724
762
62
3
0
287,072
1
W
Discordia
12,934
719
58
3
0
303,587
0
W
Apollo
13,290
738
55
3
0
284,844
1
L
Kukulkan
9,480
527
44
2
0
202,540
0
L
Tiamat
11,037
613
25
1
0
311,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role