Player Matchup

Ra
Ra
AnimalRF
Ra
Level 89
God Stats
7W - 6L
1,583 SR
Queue Stats
234W - 236L
1,593 Elo+
Party 1
Xbalanque
Xbalanque
Guatermelon
Xbalanque
Level 121
God Stats
6W - 5L
1,760 SR
Queue Stats
197W - 169L
1,638 Elo+
Party 1
Geb
Geb
Pbandgay
Geb
Level 77
God Stats
11W - 4L
1,657 SR
Queue Stats
276W - 249L
1,605 Elo+
Party 1
Team Averages
Level 96
1,667 SR
1,612 Elo+

VS

Team Averages
Level 96
1,748 SR
1,701 Elo+
Osiris
Osiris
Emonkey
Osiris
Level 148
God Stats
3W - 0L
1,764 SR
Queue Stats
21W - 7L
1,822 Elo+
Solo
Hou Yi
Hou Yi
RetroWarhead
Hou Yi
Level 67
God Stats
5W - 5L
1,656 SR
Queue Stats
38W - 24L
1,657 Elo+
Party 2
Cthulhu
Cthulhu
WhiteCharizma
Cthulhu
Level 74
God Stats
11W - 4L
1,822 SR
Queue Stats
64W - 33L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 7
10,270
685
7,489
12,574
4,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Guatermelon
Xbalanque
15
9 / 6 / 2
11,513
768
14,002
16,587
7,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 4 / 7
10,792
719
7,507
19,572
24,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Emonkey
Osiris
15
8 / 6 / 10
11,637
776
12,557
15,019
12,093
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
15
8 / 3 / 6
11,002
733
13,717
11,833
4,512
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
15
2 / 4 / 12
10,059
671
12,406
12,187
8,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
13
Kills
18
19
Deaths
13
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
9
7
0.61
W
Osiris
Emonkey
Osiris
8
6
10
2.17
L
Xbalanque
Guatermelon
Xbalanque
9
6
2
1.67
L
2
4
7
1.38
W
Hou Yi
8
3
6
3.67
W
Cthulhu
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,998
Damage
38,680
48,733
Taken
39,039
36,483
Mitigated
25,330
6,961
Healing
7,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,489
770
949
759
12,574
4,236
176
2,474
10,100
34,032
0
W
Osiris
Emonkey
Osiris
12,557
5,155
0
405
15,019
12,093
875
6,434
8,585
0
30,783
L
Xbalanque
Guatermelon
Xbalanque
14,002
8,557
0
3,358
16,587
7,553
1,598
3,971
12,616
0
40,975
L
7,507
474
0
1,895
19,572
24,694
353
5,961
13,611
21,822
0
W
Hou Yi
13,717
6,875
0
3,993
11,833
4,512
1,469
3,862
7,971
0
38,946
W
Cthulhu
12,406
682
1,896
1,050
12,187
8,725
40
4,700
7,487
46,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,575
Gold Earned
32,698
141
Minions Killed
153
0
Camps Cleared
0
725,779
Distance Traveled
798,672
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,270
685
65
4
0
231,684
2
W
Osiris
11,637
776
54
4
0
280,682
1
L
Xbalanque
11,513
768
53
4
0
239,336
1
L
Geb
10,792
719
23
2
0
254,759
0
W
Hou Yi
11,002
733
42
3
0
249,633
2
W
Cthulhu
10,059
671
57
4
0
268,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role