Player Matchup

Cthulhu
Cthulhu
A Greater Anger
Cthulhu
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,659 Elo+
Solo
Mercury
Mercury
ChooChoo__9
Mercury
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 101L
1,649 Elo+
Party 1
Danzaburou
Danzaburou
JRiig
Danzaburou
Level 17
God Stats
2W - 0L
1,863 SR
Queue Stats
35W - 11L
1,795 Elo+
Party 1
Poseidon
Poseidon
Johnny_2kk
Poseidon
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 34L
1,650 Elo+
Party 1
Gilgamesh
Gilgamesh
lavish_squatter7
Gilgamesh
Level 17
God Stats
9W - 4L
1,409 SR
Queue Stats
36W - 26L
1,630 Elo+
Party 1
Team Averages
Level 20
1,554 SR
1,677 Elo+

VS

Team Averages
Level 18
1,481 SR
1,566 Elo+
Fenrir
Fenrir
Feline_Fanatic08
Fenrir
Level 29
God Stats
3W - 5L
1,372 SR
Queue Stats
57W - 62L
1,457 Elo+
Party 2
Neith
Neith
GilbertoCG4218
Neith
Level 28
God Stats
9W - 17L
1,449 SR
Queue Stats
121W - 155L
1,597 Elo+
Solo
King Arthur
King Arthur
JokerSenpai3273
King Arthur
Level 29
God Stats
1W - 2L
1,371 SR
Queue Stats
28W - 39L
1,345 Elo+
Party 2
Thanatos
Thanatos
Moist-Santana
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 3
Kukulkan
Kukulkan
Mortario1
Kukulkan
Level 3
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
6,404
534
4,650
5,206
2,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
ChooChoo__9
Mercury
10
3 / 4 / 5
6,361
530
4,679
8,152
2,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
JRiig
Danzaburou
11
5 / 2 / 5
7,463
622
5,657
7,428
2,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Poseidon
Johnny_2kk
Poseidon
13
12 / 1 / 3
8,337
695
10,213
8,163
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
13
3 / 0 / 0
7,501
625
1,850
4,951
3,797
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 2
7,130
594
4,649
5,694
2,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
0 / 2 / 5
6,393
533
5,189
9,453
2,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
JokerSenpai3273
King Arthur
8
0 / 4 / 2
5,074
423
2,458
7,601
2,493
Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Moist-Santana
Thanatos
7
1 / 10 / 1
5,189
432
1,468
7,735
2,253
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Mortario1
Kukulkan
10
1 / 9 / 1
5,976
498
4,182
7,476
2,452
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
26
Kills
8
8
Deaths
26
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
W
Mercury
ChooChoo__9
Mercury
3
4
5
1.38
L
6
1
2
7
L
0
2
5
1.25
W
Danzaburou
JRiig
Danzaburou
5
2
5
3.75
W
Poseidon
Johnny_2kk
Poseidon
12
1
3
13.5
L
King Arthur
JokerSenpai3273
King Arthur
0
4
2
0.25
L
Thanatos
Moist-Santana
Thanatos
1
10
1
0.15
L
Kukulkan
Mortario1
Kukulkan
1
9
1
0.17
W
Gilgamesh
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,049
Damage
17,946
33,900
Taken
37,959
14,064
Mitigated
12,450
10,214
Healing
6,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,650
449
0
649
5,206
2,767
58
66
5,140
19,656
0
W
Mercury
ChooChoo__9
Mercury
4,679
2,848
0
316
8,152
2,774
112
869
7,283
0
28,270
L
4,649
1,048
0
445
5,694
2,278
480
2,046
3,524
0
22,091
L
5,189
1,581
0
4,031
9,453
2,974
330
3,616
5,743
0
39,506
W
Danzaburou
JRiig
Danzaburou
5,657
2,432
0
3,012
7,428
2,263
581
927
6,501
0
36,458
W
Poseidon
Johnny_2kk
Poseidon
10,213
1,600
0
5,260
8,163
2,463
727
1,665
6,498
47,756
0
L
King Arthur
JokerSenpai3273
King Arthur
2,458
365
0
0
7,601
2,493
325
2,918
4,650
223
13,174
L
Thanatos
Moist-Santana
Thanatos
1,468
678
0
1,297
7,735
2,253
370
2,739
4,830
0
9,162
L
Kukulkan
Mortario1
Kukulkan
4,182
1,458
0
320
7,476
2,452
108
2,826
4,349
24,301
0
W
Gilgamesh
1,850
300
0
977
4,951
3,797
759
839
4,112
0
45,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,066
Gold Earned
29,762
366
Minions Killed
202
0
Camps Cleared
0
1,159,351
Distance Traveled
1,087,512
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,404
534
43
4
0
228,636
0
W
Mercury
6,361
530
47
4
0
228,219
1
L
Fenrir
7,130
594
41
3
0
233,546
3
L
Neith
6,393
533
84
7
0
216,748
2
W
Danzaburou
7,463
622
65
5
0
202,251
3
W
Poseidon
8,337
695
90
8
0
235,658
0
L
King Arthur
5,074
423
19
2
0
240,308
2
L
Thanatos
5,189
432
19
2
0
190,640
0
L
Kukulkan
5,976
498
39
3
0
206,270
1
W
Gilgamesh
7,501
625
121
10
0
264,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role