Player Matchup

Scylla
Scylla
Ardencent
Scylla
Level 33
God Stats
2W - 4L
1,218 SR
Queue Stats
152W - 168L
1,525 Elo+
Party 1
Medusa
Medusa
Edddboi
Medusa
Level 89
God Stats
38W - 29L
1,537 SR
Queue Stats
877W - 699L
1,712 Elo+
Solo
Chaac
Chaac
MajicarpClone
Chaac
Level 68
God Stats
13W - 13L
1,639 SR
Queue Stats
244W - 165L
1,722 Elo+
Party 1
Team Averages
Level 63
1,465 SR
1,653 Elo+

VS

Team Averages
Level 112
1,642 SR
1,598 Elo+
Apollo
Apollo
bonydiamond
Apollo
Level 131
God Stats
2W - 3L
1,736 SR
Queue Stats
28W - 45L
1,407 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
damsnake
Morgan Le Fay
Level 122
God Stats
6W - 4L
1,635 SR
Queue Stats
18W - 14L
1,694 Elo+
Party 2
Achilles
Achilles
mateodark
Achilles
Level 84
God Stats
0W - 2L
1,554 SR
Queue Stats
21W - 10L
1,694 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ardencent
Scylla
20
6 / 3 / 3
16,128
645
15,129
11,017
3,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Edddboi
Medusa
8
1 / 5 / 1
12,022
481
4,248
6,449
1,778
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 5 / 7
15,645
626
11,081
23,519
26,838
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
2 / 5 / 9
14,571
583
12,878
20,654
7,298
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
damsnake
Morgan Le Fay
20
4 / 3 / 7
14,941
598
7,141
11,026
5,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
mateodark
Achilles
20
6 / 3 / 5
15,237
609
8,883
16,913
20,794
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
10
Kills
12
13
Deaths
11
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Scylla
Ardencent
Scylla
6
3
3
2.5
W
Medusa
Edddboi
Medusa
1
5
1
0.3
W
3
5
7
1.3
L
Apollo
2
5
9
1.3
L
Morgan Le Fay
damsnake
Morgan Le Fay
4
3
7
2.5
L
Achilles
mateodark
Achilles
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,458
Damage
28,902
40,985
Taken
48,593
32,437
Mitigated
33,143
7,966
Healing
10,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Ardencent
Scylla
15,129
817
0
250
11,017
3,821
867
2,238
8,779
101,272
0
W
Medusa
Edddboi
Medusa
4,248
1,977
0
942
6,449
1,778
0
2,129
4,320
0
12,295
W
11,081
1,294
0
6,774
23,519
26,838
874
2,774
18,372
318
58,191
L
Apollo
12,878
6,438
0
3,800
20,654
7,298
752
8,943
11,194
0
51,261
L
Morgan Le Fay
damsnake
Morgan Le Fay
7,141
892
0
2,599
11,026
5,051
918
1,561
9,251
60,895
0
L
Achilles
mateodark
Achilles
8,883
1,826
559
3,590
16,913
20,794
123
4,625
11,983
0
53,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,795
Gold Earned
44,749
252
Minions Killed
253
0
Camps Cleared
0
945,703
Distance Traveled
1,066,150
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
16,128
645
159
6
0
431,726
0
W
Medusa
12,022
481
22
1
0
140,350
1
W
Chaac
15,645
626
71
3
0
373,627
3
L
Apollo
14,571
583
78
3
0
407,719
1
L
Morgan Le Fay
14,941
598
77
3
0
304,970
7
L
Achilles
15,237
609
98
4
0
353,461
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role