Player Matchup

Hercules
Hercules
BUZZBOY1
Hercules
Level 53
God Stats
30W - 17L
1,661 SR
Queue Stats
310W - 145L
1,673 Elo+
Party 2
Ra
Ra
rSXGJ
Ra
Level 14
God Stats
4W - 4L
1,151 SR
Queue Stats
45W - 31L
1,600 Elo+
Party 2
Izanami
Izanami
xposee
Izanami
Level 48
God Stats
34W - 3L
1,949 SR
Queue Stats
412W - 235L
1,686 Elo+
Party 2
Team Averages
Level 38
1,587 SR
1,653 Elo+

VS

Team Averages
Level 43
1,492 SR
1,481 Elo+
Ares
Ares
Baka_Adrien
Ares
Level 11
God Stats
5W - 5L
1,416 SR
Queue Stats
7W - 7L
1,408 Elo+
Party 1
Baron Samedi
Baron Samedi
JuanCatJuulio
Baron Samedi
Level 18
God Stats
20W - 14L
1,574 SR
Queue Stats
25W - 19L
1,568 Elo+
Solo
Rama
Rama
TinyA3
Rama
Level 100
God Stats
32W - 37L
1,485 SR
Queue Stats
241W - 253L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BUZZBOY1
Hercules
13
5 / 2 / 11
9,937
828
7,038
13,603
13,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ra
12
3 / 0 / 10
8,360
697
4,950
2,332
834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
xposee
Izanami
14
8 / 3 / 8
9,656
805
15,095
9,779
3,413
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 4
7,681
640
2,846
10,910
8,229
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
JuanCatJuulio
Baron Samedi
10
1 / 7 / 3
7,365
614
5,309
10,227
4,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Rama
TinyA3
Rama
12
3 / 3 / 2
8,268
689
7,064
12,524
4,245
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
16
Kills
5
5
Deaths
16
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
BUZZBOY1
Hercules
5
2
11
5.25
L
1
6
4
0.5
L
Baron Samedi
JuanCatJuulio
Baron Samedi
1
7
3
0.36
L
Rama
TinyA3
Rama
3
3
2
1.33
W
Ra
3
0
10
8
W
Izanami
xposee
Izanami
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,083
Damage
15,219
25,714
Taken
33,661
17,615
Mitigated
16,754
13,179
Healing
8,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BUZZBOY1
Hercules
7,038
1,802
524
6,333
13,603
13,368
291
5,218
8,385
3,845
13,614
L
2,846
184
171
1,322
10,910
8,229
0
1,613
9,119
6,112
0
L
Baron Samedi
JuanCatJuulio
Baron Samedi
5,309
703
660
1,606
10,227
4,280
0
2,155
7,922
20,847
0
L
Rama
TinyA3
Rama
7,064
5,946
0
4,990
12,524
4,245
0
2,071
10,327
0
37,962
W
Ra
4,950
646
1,562
1,102
2,332
834
680
999
1,333
23,274
0
W
Izanami
xposee
Izanami
15,095
10,550
0
3,658
9,779
3,413
1,421
1,938
7,841
0
55,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,953
Gold Earned
23,314
145
Minions Killed
102
0
Camps Cleared
0
657,684
Distance Traveled
584,223
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,937
828
18
2
0
220,615
1
L
Ares
7,681
640
10
1
0
206,058
4
L
Baron Samedi
7,365
614
38
3
0
148,574
0
L
Rama
8,268
689
54
5
0
229,591
4
W
Ra
8,360
697
47
4
0
240,931
0
W
Izanami
9,656
805
80
7
0
196,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role