Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
JoeBrad1992
Scylla
Level 14
God Stats
10W - 10L
1,552 SR
Queue Stats
99W - 89L
1,585 Elo+
Solo
Horus
Horus
KingAegonSIXX
Horus
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 36L
1,549 Elo+
Party 2
Cernunnos
Cernunnos
ShiaLaDub
Cernunnos
Level 11
God Stats
9W - 13L
1,500 SR
Queue Stats
44W - 42L
1,504 Elo+
Party 2
Thanatos
Thanatos
The_Alldaddy
Thanatos
Level 51
God Stats
4W - 5L
1,784 SR
Queue Stats
65W - 63L
1,541 Elo+
Party 2
Team Averages
Level 25
1,567 SR
1,536 Elo+

VS

Team Averages
Level 11
1,530 SR
1,463 Elo+
Cthulhu
Cthulhu
AceASSASSINtoby
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
GOLDJAWS2020
Bakasura
Level 4
God Stats
2W - 3L
1,685 SR
Queue Stats
2W - 3L
1,654 Elo+
Solo
Nu Wa
Nu Wa
MeltedApollo313
Nu Wa
Level 15
God Stats
9W - 5L
1,695 SR
Queue Stats
28W - 31L
1,624 Elo+
Party 1
He Bo
He Bo
WackyIron8
He Bo
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 119L
1,405 Elo+
Party 1
Chronos
Chronos
survivorINK
Chronos
Level 6
God Stats
1W - 2L
1,269 SR
Queue Stats
12W - 13L
1,135 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
14 / 1 / 19
11,812
1,181
18,125
12,194
5,566
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
19
22 / 2 / 16
12,804
1,280
24,065
10,371
4,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 0 / 41
11,309
1,131
11,979
13,835
12,289
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
ShiaLaDub
Cernunnos
17
4 / 0 / 24
10,045
1,005
8,219
6,341
2,650
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
The_Alldaddy
Thanatos
18
11 / 1 / 22
11,088
1,109
19,261
13,315
5,634
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

316

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 1
8,701
870
7,371
17,596
9,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bakasura
GOLDJAWS2020
Bakasura
15
1 / 14 / 1
9,132
913
6,536
20,605
6,572
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
0 / 7 / 2
8,925
893
14,900
17,611
4,854
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
15
2 / 16 / 1
9,518
952
9,658
19,780
5,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
survivorINK
Chronos
15
0 / 9 / 3
8,667
867
10,060
15,797
4,462
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

176
Kill Participation
12
54
Kills
4
4
Deaths
54
122
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
14
1
19
23.5
L
1
8
1
0.19
L
Bakasura
GOLDJAWS2020
Bakasura
1
14
1
0.11
W
Scylla
22
2
16
15
W
3
0
41
23.5
L
0
7
2
0.14
W
Cernunnos
ShiaLaDub
Cernunnos
4
0
24
16
W
Thanatos
The_Alldaddy
Thanatos
11
1
22
22
L
He Bo
2
16
1
0.16
L
Chronos
survivorINK
Chronos
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,649
Damage
48,525
56,056
Taken
91,389
30,344
Mitigated
30,803
31,421
Healing
2,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
18,125
506
6,713
4,616
12,194
5,566
0
8,770
2,824
40,479
0
L
7,371
439
0
804
17,596
9,446
0
6,046
11,550
21,769
0
L
Bakasura
GOLDJAWS2020
Bakasura
6,536
3,801
0
460
20,605
6,572
0
10,759
9,846
0
14,540
W
Scylla
24,065
3,552
249
420
10,371
4,205
0
7,513
2,521
43,745
0
W
11,979
5,037
3,975
4,777
13,835
12,289
0
11,339
2,114
0
20,980
L
14,900
4,193
244
1,025
17,611
4,854
0
8,534
9,077
39,087
0
W
Cernunnos
ShiaLaDub
Cernunnos
8,219
4,744
0
1,977
6,341
2,650
0
4,942
1,254
0
20,212
W
Thanatos
The_Alldaddy
Thanatos
19,261
7,073
0
8,694
13,315
5,634
0
9,425
3,405
0
26,534
L
He Bo
9,658
1,732
0
0
19,780
5,469
0
8,889
10,891
22,129
0
L
Chronos
survivorINK
Chronos
10,060
2,544
0
267
15,797
4,462
0
7,962
7,835
19,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,058
Gold Earned
44,943
154
Minions Killed
123
1
Camps Cleared
0
948,980
Distance Traveled
861,205
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,812
1,181
51
5
0
199,372
0
L
Cthulhu
8,701
870
29
3
0
150,798
0
L
Bakasura
9,132
913
22
2
0
196,602
2
W
Scylla
12,804
1,280
46
5
1
168,039
0
W
Horus
11,309
1,131
12
1
0
217,457
0
L
Nu Wa
8,925
893
44
4
0
170,491
0
W
Cernunnos
10,045
1,005
28
3
0
158,690
0
W
Thanatos
11,088
1,109
17
2
0
205,422
0
L
He Bo
9,518
952
16
2
0
152,042
0
L
Chronos
8,667
867
12
1
0
191,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role