Player Matchup

Yemoja
Yemoja
Janek_Igor
Yemoja
Level 28
God Stats
1W - 1L
1,363 SR
Queue Stats
92W - 102L
1,480 Elo+
Solo
Aphrodite
Aphrodite
K7B3
Aphrodite
Level 34
God Stats
10W - 3L
1,565 SR
Queue Stats
51W - 50L
1,468 Elo+
Party 3
Hades
Hades
LordTroubleYT
Hades
Level 24
God Stats
30W - 21L
1,589 SR
Queue Stats
143W - 153L
1,484 Elo+
Party 3
Loki
Loki
M0thManYT
Loki
Level 24
God Stats
33W - 47L
1,719 SR
Queue Stats
388W - 385L
1,484 Elo+
Party 3
Danzaburou
Danzaburou
TySeaPurple
Danzaburou
Level 15
God Stats
9W - 7L
1,513 SR
Queue Stats
33W - 23L
1,414 Elo+
Solo
Team Averages
Level 25
1,550 SR
1,466 Elo+

VS

Team Averages
Level 20
1,580 SR
1,420 Elo+
Morgan Le Fay
Morgan Le Fay
DateLessDark
Morgan Le Fay
Level 28
God Stats
1W - 1L
1,736 SR
Queue Stats
127W - 140L
1,482 Elo+
Party 1
Set
Set
KnockedSoup5
Set
Level 8
God Stats
4W - 3L
1,726 SR
Queue Stats
33W - 30L
1,390 Elo+
Party 2
Izanami
Izanami
bluedeath520
Izanami
Level 23
God Stats
6W - 8L
1,287 SR
Queue Stats
52W - 59L
1,440 Elo+
Party 1
Terra
Terra
daughbonkaroos
Terra
Level 25
God Stats
2W - 2L
1,649 SR
Queue Stats
73W - 91L
1,304 Elo+
Party 2
Hades
Hades
elithewhoman
Hades
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 31L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Janek_Igor
Yemoja
18
3 / 1 / 14
12,159
529
8,948
16,064
17,999
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
K7B3
Aphrodite
18
9 / 1 / 28
11,975
521
16,598
10,672
7,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
23 / 2 / 13
13,051
567
27,890
21,741
12,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Loki
15
2 / 6 / 15
10,480
456
9,130
14,917
4,502
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Danzaburou
TySeaPurple
Danzaburou
20
14 / 1 / 13
13,356
581
19,510
18,835
7,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DateLessDark
Morgan Le Fay
15
4 / 10 / 1
10,572
460
9,515
17,911
6,547
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 11 / 1
8,879
386
4,842
21,610
13,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
bluedeath520
Izanami
14
1 / 8 / 2
9,249
402
10,699
20,372
6,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 12 / 4
9,895
430
4,680
25,770
27,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
4 / 10 / 3
10,503
457
21,487
26,922
16,404
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
21
51
Kills
10
11
Deaths
51
83
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DateLessDark
Morgan Le Fay
4
10
1
0.45
W
Yemoja
Janek_Igor
Yemoja
3
1
14
10
W
Aphrodite
K7B3
Aphrodite
9
1
28
23
L
1
11
1
0.14
W
23
2
13
14.75
W
Loki
2
6
15
1.58
W
Danzaburou
TySeaPurple
Danzaburou
14
1
13
20.5
L
Izanami
bluedeath520
Izanami
1
8
2
0.25
L
0
12
4
0.17
L
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,076
Damage
51,223
82,229
Taken
112,585
49,932
Mitigated
70,515
44,431
Healing
24,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DateLessDark
Morgan Le Fay
9,515
456
0
1,583
17,911
6,547
435
7,323
10,588
48,322
0
W
Yemoja
Janek_Igor
Yemoja
8,948
2,447
2,609
6,538
16,064
17,999
678
8,753
7,265
63,534
0
W
Aphrodite
K7B3
Aphrodite
16,598
2,646
7,023
7,261
10,672
7,037
1,752
5,379
5,141
55,032
0
L
4,842
2,482
0
3,276
21,610
13,682
280
7,367
14,243
0
48,349
W
27,890
3,318
1,221
7,501
21,741
12,618
2,971
6,434
15,180
70,624
0
W
Loki
9,130
3,306
0
2,075
14,917
4,502
95
6,169
8,680
0
58,497
W
Danzaburou
TySeaPurple
Danzaburou
19,510
12,119
0
10,203
18,835
7,776
4,528
8,192
10,281
0
106,953
L
Izanami
bluedeath520
Izanami
10,699
6,414
0
6,049
20,372
6,459
137
11,468
8,904
0
68,098
L
4,680
676
2,076
3,108
25,770
27,423
364
15,925
9,845
24,729
0
L
21,487
2,535
262
7,874
26,922
16,404
332
11,353
15,569
68,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,021
Gold Earned
49,098
548
Minions Killed
395
0
Camps Cleared
0
2,044,721
Distance Traveled
1,836,353
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,572
460
69
3
0
373,353
7
W
Yemoja
12,159
529
129
6
0
362,953
2
W
Aphrodite
11,975
521
96
4
0
422,648
0
L
Set
8,879
386
92
4
0
401,438
0
W
Hades
13,051
567
76
3
0
401,283
1
W
Loki
10,480
456
79
3
0
425,688
4
W
Danzaburou
13,356
581
168
7
0
432,149
0
L
Izanami
9,249
402
97
4
0
383,325
4
L
Terra
9,895
430
34
1
0
339,105
1
L
Hades
10,503
457
103
4
0
339,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role