Player Matchup

Awilix
Awilix
 
Awilix
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Avaratiaa
Danzaburou
Level 88
God Stats
15W - 12L
1,659 SR
Queue Stats
180W - 178L
1,515 Elo+
Solo
Agni
Agni
Knomz
Agni
Level 151
God Stats
0W - 1L
1,501 SR
Queue Stats
3W - 3L
1,744 Elo+
Solo
Ymir
Ymir
NUTTCASE5150
Ymir
Level 25
God Stats
0W - 2L
1,454 SR
Queue Stats
8W - 12L
1,461 Elo+
Solo
Chronos
Chronos
TheoneAboveall
Chronos
Level 109
God Stats
31W - 28L
1,634 SR
Queue Stats
65W - 59L
1,547 Elo+
Party 2
Team Averages
Level 101
1,549 SR
1,553 Elo+

VS

Team Averages
Level 117
1,675 SR
1,658 Elo+
Hun Batz
Hun Batz
CJharo
Hun Batz
Level 159
God Stats
1W - 0L
1,294 SR
Queue Stats
225W - 103L
1,708 Elo+
Party 1
Olorun
Olorun
Kalsur
Olorun
Level 159
God Stats
2W - 1L
1,696 SR
Queue Stats
228W - 136L
1,691 Elo+
Party 1
Loki
Loki
Kobss
Loki
Level 154
God Stats
3W - 1L
1,933 SR
Queue Stats
80W - 36L
1,769 Elo+
Party 1
Cernunnos
Cernunnos
SirClutch
Cernunnos
Level 89
God Stats
3W - 1L
1,613 SR
Queue Stats
51W - 43L
1,252 Elo+
Solo
Nu Wa
Nu Wa
SpilledRainbow
Nu Wa
Level 24
God Stats
16W - 4L
1,841 SR
Queue Stats
72W - 18L
1,872 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
5 / 5 / 7
9,954
766
8,805
14,684
9,798
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Avaratiaa
Danzaburou
16
4 / 4 / 8
10,431
802
8,896
12,041
4,770
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
Knomz
Agni
14
3 / 7 / 7
8,939
688
8,237
9,615
6,629
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
3 / 8 / 6
9,768
751
4,080
17,625
10,344
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
0 / 5 / 8
8,928
687
7,203
13,585
4,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CJharo
Hun Batz
20
12 / 2 / 12
13,951
1,073
18,654
12,817
6,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
Kalsur
Olorun
18
4 / 2 / 21
12,714
978
15,203
11,798
5,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
Kobss
Loki
18
9 / 4 / 17
12,447
957
13,250
9,366
4,203
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
SirClutch
Cernunnos
16
2 / 4 / 11
9,957
766
5,429
10,782
4,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 3 / 12
9,782
752
7,982
4,975
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
102
15
Kills
29
29
Deaths
15
36
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
5
5
7
1.7
L
Danzaburou
Avaratiaa
Danzaburou
4
4
8
2
W
Hun Batz
CJharo
Hun Batz
12
2
12
9
W
Olorun
Kalsur
Olorun
4
2
21
7.25
L
Agni
Knomz
Agni
3
7
7
0.93
W
Loki
Kobss
Loki
9
4
17
4.38
L
3
8
6
0.75
W
Cernunnos
SirClutch
Cernunnos
2
4
11
1.88
W
2
3
12
2.67
L
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,221
Damage
60,518
67,550
Taken
49,738
36,251
Mitigated
21,755
6,336
Healing
7,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
8,805
2,699
0
0
14,684
9,798
0
4,791
9,775
0
25,551
L
Danzaburou
Avaratiaa
Danzaburou
8,896
2,618
0
3,114
12,041
4,770
1
3,281
8,674
0
35,119
W
Hun Batz
CJharo
Hun Batz
18,654
4,022
0
854
12,817
6,439
0
4,706
8,111
0
65,291
W
Olorun
Kalsur
Olorun
15,203
7,227
1,525
4,177
11,798
5,379
4,720
4,949
6,849
46,934
0
L
Agni
Knomz
Agni
8,237
502
0
668
9,615
6,629
0
3,588
5,759
23,988
0
W
Loki
Kobss
Loki
13,250
2,882
0
100
9,366
4,203
611
2,709
6,657
0
29,385
L
4,080
643
60
262
17,625
10,344
0
5,788
11,619
17,761
0
W
Cernunnos
SirClutch
Cernunnos
5,429
1,893
0
720
10,782
4,085
1,109
4,549
6,233
0
24,275
W
7,982
1,788
0
93
4,975
1,649
558
2,976
1,999
19,317
0
L
7,203
3,199
0
2,232
13,585
4,710
0
5,129
8,274
36,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,020
Gold Earned
58,851
286
Minions Killed
310
7
Camps Cleared
13
1,213,826
Distance Traveled
1,251,848
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,954
766
54
4
3
262,217
3
L
Danzaburou
10,431
802
77
6
1
258,213
2
W
Hun Batz
13,951
1,073
129
10
7
288,764
4
W
Olorun
12,714
978
86
7
1
255,475
2
L
Agni
8,939
688
40
3
3
240,878
6
W
Loki
12,447
957
34
3
2
256,722
1
L
Ymir
9,768
751
35
3
0
213,688
3
W
Cernunnos
9,957
766
37
3
3
236,273
2
W
Nu Wa
9,782
752
24
2
0
214,614
3
L
Chronos
8,928
687
80
6
0
238,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role