Player Matchup

Ymir
Ymir
JAXATTACX9188
Ymir
Level 23
God Stats
20W - 30L
1,131 SR
Queue Stats
30W - 45L
1,116 Elo+
Party 2
Set
Set
KenethParcell
Set
Level 68
God Stats
17W - 21L
1,486 SR
Queue Stats
444W - 522L
1,356 Elo+
Party 2
Danzaburou
Danzaburou
SIR GIRTH XI
Danzaburou
Level 76
God Stats
14W - 16L
1,685 SR
Queue Stats
266W - 320L
1,338 Elo+
Party 2
Nike
Nike
lui5_WHAT
Nike
Level 35
God Stats
13W - 13L
1,500 SR
Queue Stats
518W - 582L
1,381 Elo+
Solo
Janus
Janus
xCosmicBlur
Janus
Level 69
God Stats
8W - 8L
1,539 SR
Queue Stats
163W - 176L
1,412 Elo+
Party 2
Team Averages
Level 54
1,468 SR
1,321 Elo+

VS

Team Averages
Level 51
1,437 SR
1,355 Elo+
Mercury
Mercury
DARKfire9879916
Mercury
Level 18
God Stats
15W - 24L
1,384 SR
Queue Stats
643W - 653L
1,268 Elo+
Party 1
Tiamat
Tiamat
HandyDragoon797
Tiamat
Level 39
God Stats
7W - 16L
1,288 SR
Queue Stats
370W - 465L
1,387 Elo+
Party 1
Danzaburou
Danzaburou
RelativeTrain49
Danzaburou
Level 88
God Stats
20W - 13L
1,564 SR
Queue Stats
339W - 394L
1,394 Elo+
Party 1
Ymir
Ymir
Sofa_King_Girthy
Ymir
Level 42
God Stats
25W - 32L
1,449 SR
Queue Stats
45W - 71L
1,384 Elo+
Solo
Thanatos
Thanatos
xXchurrox24
Thanatos
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 28L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
5,406
541
1,937
7,384
3,542
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
6 / 1 / 1
6,404
640
4,056
6,308
1,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
SIR GIRTH XI
Danzaburou
9
2 / 2 / 2
5,625
563
4,191
6,594
1,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
11
0 / 2 / 1
6,264
626
2,298
6,298
2,445
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 0 / 2
6,897
690
3,486
3,252
990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,497
450
1,051
5,880
1,195
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 0
5,003
500
863
5,275
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
RelativeTrain49
Danzaburou
10
4 / 1 / 0
6,398
640
5,939
5,584
1,543
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 3 / 2
4,729
473
3,446
5,260
1,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
xXchurrox24
Thanatos
9
1 / 3 / 1
4,877
488
1,641
6,069
1,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
12
Kills
5
6
Deaths
13
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
2
0
0
W
1
1
1
1.5
W
6
1
1
6.5
L
Danzaburou
RelativeTrain49
Danzaburou
4
1
0
4
W
Danzaburou
SIR GIRTH XI
Danzaburou
2
2
2
1.5
L
0
3
2
0.33
W
Nike
0
2
1
0.25
W
3
0
2
4
L
Thanatos
xXchurrox24
Thanatos
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,968
Damage
12,940
29,836
Taken
28,068
10,556
Mitigated
8,023
9,624
Healing
9,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,051
570
0
0
5,880
1,195
0
193
5,687
0
19,285
L
863
0
0
1,888
5,275
1,865
0
2,966
1,982
20,434
0
W
1,937
558
396
2,168
7,384
3,542
0
1,622
5,516
14,870
0
W
4,056
2,461
0
743
6,308
1,959
0
0
6,308
0
36,478
L
Danzaburou
RelativeTrain49
Danzaburou
5,939
2,853
0
3,752
5,584
1,543
324
1,114
4,470
0
37,669
W
Danzaburou
SIR GIRTH XI
Danzaburou
4,191
2,046
18
3,231
6,594
1,620
240
1,332
5,016
0
25,916
L
3,446
548
0
156
5,260
1,901
62
823
4,437
14,086
0
W
Nike
2,298
168
0
1,490
6,298
2,445
222
0
6,298
0
35,878
W
3,486
278
0
1,578
3,252
990
1,544
711
2,389
36,554
0
L
Thanatos
xXchurrox24
Thanatos
1,641
511
0
3,240
6,069
1,519
0
0
6,069
0
12,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,596
Gold Earned
25,504
308
Minions Killed
216
0
Camps Cleared
0
961,649
Distance Traveled
932,930
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,497
450
40
4
0
189,638
0
L
Tiamat
5,003
500
47
5
0
178,034
4
W
Ymir
5,406
541
25
3
0
184,221
0
W
Set
6,404
640
67
7
0
231,150
1
L
Danzaburou
6,398
640
72
7
0
176,687
1
W
Danzaburou
5,625
563
53
5
0
156,349
0
L
Ymir
4,729
473
31
3
0
192,399
2
W
Nike
6,264
626
76
8
0
207,621
3
W
Janus
6,897
690
87
9
0
182,308
3
L
Thanatos
4,877
488
26
3
0
196,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role