Player Matchup

Kumbhakarna
Kumbhakarna
DeanPro
Kumbhakarna
Level 127
God Stats
2W - 2L
1,234 SR
Queue Stats
40W - 40L
1,512 Elo+
Party 2
Xbalanque
Xbalanque
Goldenoodle
Xbalanque
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,417 Elo+
Party 2
Janus
Janus
Kenn_Morrison
Janus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,698 Elo+
Party 2
Merlin
Merlin
jdillam
Merlin
Level 142
God Stats
4W - 4L
1,516 SR
Queue Stats
85W - 72L
1,567 Elo+
Party 2
Jing Wei
Jing Wei
yikesgirl
Jing Wei
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,363 Elo+
Party 2
Team Averages
Level 86
1,450 SR
1,511 Elo+

VS

Team Averages
Level 61
1,489 SR
1,361 Elo+
Mercury
Mercury
BadJgNoGanks
Mercury
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,259 Elo+
Solo
Bacchus
Bacchus
DAN13LTJ
Bacchus
Level 138
God Stats
20W - 11L
1,699 SR
Queue Stats
477W - 510L
1,411 Elo+
Party 1
Tiamat
Tiamat
MAO DRAGO
Tiamat
Level 93
God Stats
3W - 6L
1,503 SR
Queue Stats
355W - 363L
1,429 Elo+
Party 1
Merlin
Merlin
SonOfSkoden
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 80L
1,364 Elo+
Party 3
Cu Chulainn
Cu Chulainn
milkybong000
Cu Chulainn
Level 23
God Stats
0W - 1L
1,246 SR
Queue Stats
13W - 23L
1,340 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DeanPro
Kumbhakarna
20
3 / 7 / 38
13,629
757
14,450
28,938
43,017
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Goldenoodle
Xbalanque
20
7 / 9 / 24
14,063
781
19,571
20,400
9,903
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
15 / 3 / 27
14,993
833
21,677
13,681
6,095
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
jdillam
Merlin
20
21 / 6 / 27
16,448
914
42,670
16,410
8,041
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
yikesgirl
Jing Wei
20
12 / 6 / 26
14,382
799
23,360
21,564
9,105
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BadJgNoGanks
Mercury
19
5 / 15 / 12
13,006
723
11,667
23,332
8,958
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bacchus
DAN13LTJ
Bacchus
20
9 / 6 / 13
14,296
794
15,321
35,505
46,851
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
MAO DRAGO
Tiamat
20
8 / 11 / 11
13,937
774
22,439
23,458
17,415
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
18
4 / 13 / 10
12,266
681
15,318
22,968
12,544
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
milkybong000
Cu Chulainn
20
4 / 13 / 12
12,448
692
14,637
36,026
24,199
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

200
Kill Participation
88
58
Kills
30
31
Deaths
58
142
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Mercury
BadJgNoGanks
Mercury
5
15
12
0.73
L
Bacchus
DAN13LTJ
Bacchus
9
6
13
2.58
W
Kumbhakarna
DeanPro
Kumbhakarna
3
7
38
3.14
W
Xbalanque
Goldenoodle
Xbalanque
7
9
24
2.11
W
15
3
27
9.5
L
Tiamat
MAO DRAGO
Tiamat
8
11
11
1.23
L
Merlin
4
13
10
0.69
W
Merlin
jdillam
Merlin
21
6
27
5.75
L
Cu Chulainn
milkybong000
Cu Chulainn
4
13
12
0.77
W
Jing Wei
yikesgirl
Jing Wei
12
6
26
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,728
Damage
79,382
100,993
Taken
141,289
76,161
Mitigated
109,967
35,574
Healing
33,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BadJgNoGanks
Mercury
11,667
3,546
41
0
23,332
8,958
662
14,989
8,343
0
19,597
L
Bacchus
DAN13LTJ
Bacchus
15,321
1,111
2,431
11,948
35,505
46,851
313
16,770
18,735
29,436
0
W
Kumbhakarna
DeanPro
Kumbhakarna
14,450
960
2,925
3,286
28,938
43,017
79
13,597
15,341
23,343
0
W
Xbalanque
Goldenoodle
Xbalanque
19,571
12,218
1,876
3,352
20,400
9,903
1,944
9,794
10,606
0
45,415
W
21,677
1,468
3,565
3,343
13,681
6,095
1,664
6,579
7,102
42,199
0
L
Tiamat
MAO DRAGO
Tiamat
22,439
1,499
737
4,792
23,458
17,415
499
11,676
11,782
43,266
0
L
Merlin
15,318
1,108
951
2,668
22,968
12,544
618
14,618
8,350
40,758
0
W
Merlin
jdillam
Merlin
42,670
3,003
4,406
2,897
16,410
8,041
240
8,308
8,102
68,561
0
L
Cu Chulainn
milkybong000
Cu Chulainn
14,637
3,221
1,463
7,981
36,026
24,199
1,156
20,744
15,282
3,093
24,203
W
Jing Wei
yikesgirl
Jing Wei
23,360
20,518
2,559
7,365
21,564
9,105
3,357
15,781
5,783
0
37,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,515
Gold Earned
65,953
187
Minions Killed
137
0
Camps Cleared
0
1,661,871
Distance Traveled
1,384,166
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
13,006
723
13
1
0
280,906
0
L
Bacchus
14,296
794
18
1
0
295,169
0
W
Kumbhakarna
13,629
757
8
0
0
337,502
2
W
Xbalanque
14,063
781
44
2
0
286,772
0
W
Janus
14,993
833
55
3
0
367,291
0
L
Tiamat
13,937
774
37
2
0
268,918
0
L
Merlin
12,266
681
54
3
0
240,191
0
W
Merlin
16,448
914
55
3
0
305,658
0
L
Cu Chulainn
12,448
692
15
1
0
298,982
0
W
Jing Wei
14,382
799
25
1
0
364,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role