Player Matchup

Yemoja
Yemoja
BloodTWH
Yemoja
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,297 Elo+
Party 3
Nike
Nike
OOTLIrelia
Nike
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,730 Elo+
Party 2
Anhur
Anhur
SunBouzu
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,297 Elo+
Party 3
Nu Wa
Nu Wa
idjisjd
Nu Wa
Level 16
God Stats
3W - 3L
1,539 SR
Queue Stats
45W - 47L
1,509 Elo+
Party 2
Thor
Thor
Śliwimir
Thor
Level 19
God Stats
0W - 1L
1,538 SR
Queue Stats
16W - 25L
1,362 Elo+
Party 2
Team Averages
Level 16
1,515 SR
1,439 Elo+

VS

Team Averages
Level 19
1,531 SR
1,447 Elo+
Agni
Agni
AGGR3SSION
Agni
Level 19
God Stats
28W - 24L
1,587 SR
Queue Stats
78W - 59L
1,487 Elo+
Party 1
Tiamat
Tiamat
AGGRESS10N
Tiamat
Level 19
God Stats
20W - 7L
1,521 SR
Queue Stats
74W - 57L
1,487 Elo+
Party 1
Chronos
Chronos
Firemages96
Chronos
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
125W - 107L
1,500 Elo+
Solo
Cerberus
Cerberus
a2mz
Cerberus
Level 17
God Stats
7W - 8L
1,500 SR
Queue Stats
28W - 36L
1,349 Elo+
Solo
Nemesis
Nemesis
willoh5
Nemesis
Level 25
God Stats
41W - 29L
1,547 SR
Queue Stats
266W - 245L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BloodTWH
Yemoja
14
0 / 7 / 4
10,103
439
5,716
15,257
6,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
8 / 11 / 8
11,177
486
13,588
21,692
13,696
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
SunBouzu
Anhur
14
1 / 9 / 6
9,127
397
9,897
15,375
4,783
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
idjisjd
Nu Wa
19
7 / 3 / 9
12,096
526
19,230
12,306
3,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
15
4 / 9 / 4
10,197
443
9,226
16,526
4,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 8 / 7
11,655
507
19,917
13,692
3,423
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
AGGRESS10N
Tiamat
19
10 / 2 / 8
12,890
560
12,199
11,249
8,061
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
Firemages96
Chronos
17
9 / 5 / 7
11,266
490
15,016
18,696
5,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
a2mz
Cerberus
16
4 / 2 / 14
10,355
450
8,192
16,601
16,071
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Nemesis
willoh5
Nemesis
17
7 / 4 / 11
10,847
472
9,766
15,736
7,350
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
86
20
Kills
39
39
Deaths
21
31
Assists
47
Player
Kills
Deaths
Assists
KDA
W
9
8
7
1.56
W
Tiamat
AGGRESS10N
Tiamat
10
2
8
7
L
Yemoja
BloodTWH
Yemoja
0
7
4
0.29
W
Chronos
Firemages96
Chronos
9
5
7
2.5
L
8
11
8
1.09
L
Anhur
SunBouzu
Anhur
1
9
6
0.44
W
Cerberus
a2mz
Cerberus
4
2
14
5.5
L
Nu Wa
idjisjd
Nu Wa
7
3
9
3.83
W
Nemesis
willoh5
Nemesis
7
4
11
3.13
L
Thor
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,657
Damage
65,090
81,156
Taken
75,974
33,598
Mitigated
40,422
7,527
Healing
17,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,917
1,446
282
1,843
13,692
3,423
2,551
4,356
9,122
68,997
0
W
Tiamat
AGGRESS10N
Tiamat
12,199
825
0
4,006
11,249
8,061
2,438
2,352
8,743
70,706
0
L
Yemoja
BloodTWH
Yemoja
5,716
1,147
2,051
391
15,257
6,870
303
10,430
4,827
29,313
0
W
Chronos
Firemages96
Chronos
15,016
5,078
0
5,555
18,696
5,517
5,158
7,828
10,526
55,949
0
L
13,588
1,424
0
2,002
21,692
13,696
29
15,444
6,248
9,442
42,137
L
Anhur
SunBouzu
Anhur
9,897
5,721
0
0
15,375
4,783
303
8,390
6,985
0
33,307
W
Cerberus
a2mz
Cerberus
8,192
649
0
1,524
16,601
16,071
271
5,468
10,953
30,965
0
L
Nu Wa
idjisjd
Nu Wa
19,230
4,371
0
1,069
12,306
3,419
1,467
9,429
2,877
60,329
0
W
Nemesis
willoh5
Nemesis
9,766
4,513
0
3,980
15,736
7,350
1,020
6,404
9,033
0
52,722
L
Thor
9,226
1,586
0
2,014
16,526
4,830
0
11,631
4,895
0
36,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,700
Gold Earned
57,013
328
Minions Killed
458
0
Camps Cleared
0
1,804,035
Distance Traveled
1,977,532
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,655
507
111
5
0
332,967
1
W
Tiamat
12,890
560
152
7
0
430,678
5
L
Yemoja
10,103
439
41
2
0
304,780
10
W
Chronos
11,266
490
86
4
0
353,460
0
L
Nike
11,177
486
81
4
0
408,111
0
L
Anhur
9,127
397
47
2
0
332,545
4
W
Cerberus
10,355
450
38
2
0
406,924
1
L
Nu Wa
12,096
526
97
4
0
412,451
4
W
Nemesis
10,847
472
71
3
0
453,503
6
L
Thor
10,197
443
62
3
0
346,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role