Player Matchup

Jormungandr
Jormungandr
MR SPANKY99
Jormungandr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 97L
1,124 Elo+
Solo
Kukulkan
Kukulkan
Southside037
Kukulkan
Level 67
God Stats
23W - 36L
1,363 SR
Queue Stats
340W - 558L
1,293 Elo+
Solo
Skadi
Skadi
Technicolour76
Skadi
Level 94
God Stats
14W - 18L
1,389 SR
Queue Stats
185W - 256L
1,342 Elo+
Solo
Team Averages
Level 62
1,417 SR
1,253 Elo+

VS

Team Averages
Level 40
1,332 SR
1,251 Elo+
Neith
Neith
CHEVY_53517
Neith
Level 39
God Stats
26W - 63L
1,311 SR
Queue Stats
26W - 66L
1,137 Elo+
Party 1
Izanami
Izanami
SicarioAz928
Izanami
Level 17
God Stats
4W - 23L
1,214 SR
Queue Stats
20W - 67L
1,107 Elo+
Party 1
Baron Samedi
Baron Samedi
wuebbs11
Baron Samedi
Level 65
God Stats
17W - 13L
1,472 SR
Queue Stats
53W - 59L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MR SPANKY99
Jormungandr
13
0 / 9 / 10
10,975
610
7,827
18,761
14,785
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Southside037
Kukulkan
18
10 / 7 / 3
13,759
764
16,738
11,395
4,489
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 5 / 7
14,284
794
14,799
16,549
5,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 9 / 7
13,523
751
14,281
18,177
7,625
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
SicarioAz928
Izanami
11
2 / 6 / 5
10,481
582
5,134
11,910
4,171
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
wuebbs11
Baron Samedi
17
8 / 4 / 10
13,348
742
19,047
17,923
8,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
43
18
Kills
21
21
Deaths
19
20
Assists
22
Player
Kills
Deaths
Assists
KDA
L
11
9
7
1.61
W
Jormungandr
MR SPANKY99
Jormungandr
0
9
10
0.56
L
Izanami
SicarioAz928
Izanami
2
6
5
0.75
W
Kukulkan
Southside037
Kukulkan
10
7
3
1.64
W
8
5
7
2.3
L
Baron Samedi
wuebbs11
Baron Samedi
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,364
Damage
38,462
46,705
Taken
48,010
25,211
Mitigated
19,807
5,569
Healing
8,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,281
6,346
0
1,241
18,177
7,625
643
9,091
9,086
0
50,364
W
Jormungandr
MR SPANKY99
Jormungandr
7,827
2,637
0
581
18,761
14,785
0
8,051
10,139
24,969
0
L
Izanami
SicarioAz928
Izanami
5,134
3,764
0
702
11,910
4,171
0
7,135
4,775
0
17,472
W
Kukulkan
Southside037
Kukulkan
16,738
463
0
395
11,395
4,489
1,024
3,620
7,535
51,653
0
W
14,799
9,000
84
4,509
16,549
5,937
1,677
6,306
9,984
0
57,424
L
Baron Samedi
wuebbs11
Baron Samedi
19,047
1,897
505
5,766
17,923
8,011
622
8,339
9,584
58,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,018
Gold Earned
37,352
168
Minions Killed
183
0
Camps Cleared
0
777,395
Distance Traveled
793,589
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,523
751
80
4
0
263,759
0
W
Jormungandr
10,975
610
18
1
0
237,026
4
L
Izanami
10,481
582
21
1
0
213,454
0
W
Kukulkan
13,759
764
80
4
0
259,346
0
W
Skadi
14,284
794
70
4
0
281,023
0
L
Baron Samedi
13,348
742
82
5
0
316,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role