Player Matchup

Sylvanus
Sylvanus
CH1KKA
Sylvanus
Level 155
God Stats
2W - 1L
1,555 SR
Queue Stats
69W - 61L
1,495 Elo+
Party 2
Tiamat
Tiamat
Idontcare31835
Tiamat
Level 5
God Stats
1W - 1L
1,155 SR
Queue Stats
7W - 25L
1,253 Elo+
Solo
Izanami
Izanami
SummoCS
Izanami
Level 8
God Stats
2W - 0L
1,877 SR
Queue Stats
5W - 4L
1,394 Elo+
Party 2
Team Averages
Level 56
1,529 SR
1,381 Elo+

VS

Team Averages
Level 9
1,342 SR
1,550 Elo+
Kukulkan
Kukulkan
DARIAN REYES
Kukulkan
Level 7
God Stats
3W - 9L
1,270 SR
Queue Stats
7W - 18L
1,422 Elo+
Party 1
Artemis
Artemis
LawzenHimiko
Artemis
Level 3
God Stats
2W - 3L
1,256 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
oO5 THEz FLASH
Cthulhu
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 7L
1,727 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CH1KKA
Sylvanus
14
8 / 0 / 5
10,856
775
12,419
16,176
16,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
1 / 4 / 6
8,800
629
3,452
12,594
10,565
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
SummoCS
Izanami
14
5 / 1 / 8
10,234
731
12,019
11,485
4,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DARIAN REYES
Kukulkan
11
1 / 6 / 3
8,144
582
7,937
9,392
3,594
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Artemis
LawzenHimiko
Artemis
10
0 / 9 / 2
7,567
541
4,175
10,550
6,322
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 0 / 2
8,811
629
14,928
14,494
16,792
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
14
Kills
4
5
Deaths
15
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CH1KKA
Sylvanus
8
0
5
10.5
L
Kukulkan
DARIAN REYES
Kukulkan
1
6
3
0.42
W
1
4
6
1
L
Artemis
LawzenHimiko
Artemis
0
9
2
0.11
W
Izanami
SummoCS
Izanami
5
1
8
9
L
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,890
Damage
27,040
40,255
Taken
34,436
31,453
Mitigated
26,708
20,761
Healing
3,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CH1KKA
Sylvanus
12,419
4,260
6,960
9,467
16,176
16,030
1,063
9,861
6,315
22,368
0
L
Kukulkan
DARIAN REYES
Kukulkan
7,937
1,823
0
993
9,392
3,594
0
5,205
4,187
27,901
0
W
3,452
275
174
1,577
12,594
10,565
69
5,004
7,510
19,596
0
L
Artemis
LawzenHimiko
Artemis
4,175
1,779
0
16
10,550
6,322
14
5,175
5,375
0
11,352
W
Izanami
SummoCS
Izanami
12,019
7,683
0
2,583
11,485
4,858
1,671
8,000
3,485
0
53,730
L
14,928
369
1,135
1,854
14,494
16,792
0
5,491
9,003
42,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,890
Gold Earned
24,522
142
Minions Killed
128
0
Camps Cleared
0
625,229
Distance Traveled
679,587
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,856
775
16
1
0
182,018
1
L
Kukulkan
8,144
582
53
4
0
215,352
0
W
Tiamat
8,800
629
25
2
0
215,596
2
L
Artemis
7,567
541
10
1
0
180,047
3
W
Izanami
10,234
731
101
7
0
227,615
0
L
Cthulhu
8,811
629
65
5
0
284,188
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role