Player Matchup

Anubis
Anubis
DeanPro
Anubis
Level 127
God Stats
11W - 2L
1,799 SR
Queue Stats
34W - 32L
1,576 Elo+
Party 1
Bacchus
Bacchus
Goldenoodle
Bacchus
Level 41
God Stats
9W - 10L
1,579 SR
Queue Stats
28W - 25L
1,572 Elo+
Party 1
Mulan
Mulan
Kenn_Morrison
Mulan
Level 17
God Stats
1W - 0L
1,269 SR
Queue Stats
13W - 10L
1,573 Elo+
Party 1
Arachne
Arachne
jdillam
Arachne
Level 142
God Stats
4W - 2L
1,802 SR
Queue Stats
63W - 61L
1,594 Elo+
Party 1
Sol
Sol
yikesgirl
Sol
Level 105
God Stats
2W - 1L
1,894 SR
Queue Stats
39W - 45L
1,577 Elo+
Party 1
Team Averages
Level 86
1,668 SR
1,578 Elo+

VS

Team Averages
Level 48
1,519 SR
1,470 Elo+
Ra
Ra
Anon3639
Ra
Level 16
God Stats
10W - 18L
1,551 SR
Queue Stats
106W - 89L
1,502 Elo+
Party 2
Osiris
Osiris
CanadianN
Osiris
Level 62
God Stats
20W - 15L
1,594 SR
Queue Stats
234W - 242L
1,496 Elo+
Party 2
Khepri
Khepri
ElephantJesus
Khepri
Level 14
God Stats
25W - 12L
1,769 SR
Queue Stats
51W - 42L
1,508 Elo+
Party 2
Ratatoskr
Ratatoskr
HamInAWoodChiper
Ratatoskr
Level 80
God Stats
0W - 4L
1,180 SR
Queue Stats
282W - 279L
1,500 Elo+
Party 2
Apollo
Apollo
xXchurrox24
Apollo
Level 67
God Stats
3W - 5L
1,502 SR
Queue Stats
18W - 28L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DeanPro
Anubis
17
6 / 1 / 7
10,380
649
12,405
10,887
5,804
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Goldenoodle
Bacchus
12
1 / 2 / 4
7,266
454
2,056
10,238
8,278
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 2 / 6
9,616
601
9,865
18,071
19,845
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
jdillam
Arachne
17
13 / 1 / 7
10,718
670
14,874
15,489
6,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 1 / 2
8,796
550
6,175
8,428
3,250
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 3
8,284
518
8,417
9,834
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
CanadianN
Osiris
14
2 / 6 / 0
8,336
521
10,605
15,673
12,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
2 / 4 / 3
7,137
446
6,716
16,160
15,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
13
1 / 6 / 1
7,777
486
5,107
12,687
4,438
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
12
1 / 3 / 1
7,370
461
5,068
8,691
3,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
25
Kills
7
7
Deaths
25
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
Osiris
CanadianN
Osiris
2
6
0
0.33
W
Anubis
DeanPro
Anubis
6
1
7
9.5
L
2
4
3
0.88
W
Bacchus
Goldenoodle
Bacchus
1
2
4
1.5
L
Ratatoskr
1
6
1
0.25
W
4
2
6
3.5
W
Arachne
jdillam
Arachne
13
1
7
16.5
L
Apollo
1
3
1
0.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,375
Damage
35,913
63,113
Taken
63,045
44,077
Mitigated
38,485
28,119
Healing
15,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,417
913
675
2,124
9,834
3,640
402
4,785
5,049
68,853
0
L
Osiris
CanadianN
Osiris
10,605
5,810
0
4,867
15,673
12,085
0
2,255
13,418
0
54,634
W
Anubis
DeanPro
Anubis
12,405
845
215
6,312
10,887
5,804
397
3,878
7,009
80,160
0
L
6,716
1,651
0
3,767
16,160
15,193
0
7,229
8,931
16,790
0
W
Bacchus
Goldenoodle
Bacchus
2,056
361
0
30
10,238
8,278
385
3,305
6,933
26,240
0
L
Ratatoskr
5,107
1,179
0
1,237
12,687
4,438
0
3,252
9,435
0
54,580
W
9,865
894
0
7,635
18,071
19,845
0
1,811
16,260
5,231
49,041
W
Arachne
jdillam
Arachne
14,874
9,409
0
9,689
15,489
6,900
2,589
4,141
11,348
0
69,521
L
Apollo
5,068
2,903
0
2,400
8,691
3,129
0
4,769
3,922
0
49,540
W
6,175
3,096
0
4,238
8,428
3,250
569
2,175
6,253
67,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,776
Gold Earned
38,904
514
Minions Killed
479
0
Camps Cleared
0
1,605,171
Distance Traveled
1,432,717
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,284
518
136
9
0
287,810
5
L
Osiris
8,336
521
115
7
0
264,394
2
W
Anubis
10,380
649
147
9
0
297,291
3
L
Khepri
7,137
446
22
1
0
288,226
3
W
Bacchus
7,266
454
34
2
0
315,325
2
L
Ratatoskr
7,777
486
103
6
0
325,610
2
W
Mulan
9,616
601
109
7
0
321,086
5
W
Arachne
10,718
670
101
6
0
376,663
0
L
Apollo
7,370
461
103
6
0
266,677
6
W
Sol
8,796
550
123
8
0
294,806
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role