Player Matchup

Ra
Ra
Gotty131198
Ra
Level 87
God Stats
4W - 4L
1,392 SR
Queue Stats
164W - 224L
1,411 Elo+
Party 2
Neith
Neith
Peloño13
Neith
Level 23
God Stats
4W - 6L
1,238 SR
Queue Stats
103W - 160L
1,368 Elo+
Party 2
Kali
Kali
x forge 31
Kali
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 142L
1,388 Elo+
Party 2
Team Averages
Level 62
1,377 SR
1,389 Elo+

VS

Team Averages
Level 24
1,167 SR
1,051 Elo+
Hel
Hel
IBloodBeastI
Hel
Level 37
God Stats
0W - 2L
1,385 SR
Queue Stats
1W - 10L
1,077 Elo+
Party 1
Bellona
Bellona
TheApexGOAT87
Bellona
Level 7
God Stats
0W - 4L
1,065 SR
Queue Stats
0W - 4L
935 Elo+
Party 1
Skadi
Skadi
Three6_bandz
Skadi
Level 27
God Stats
0W - 3L
1,052 SR
Queue Stats
1W - 8L
1,140 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 16
8,318
924
7,881
5,925
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Peloño13
Neith
13
12 / 1 / 5
9,156
1,017
7,525
6,286
2,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
6 / 2 / 8
8,942
994
7,355
7,388
3,270
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 7 / 1
7,616
846
4,847
9,284
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
9
0 / 6 / 5
6,561
729
2,431
9,433
7,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
2 / 8 / 1
6,599
733
4,062
9,417
3,029
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
21
Kills
5
5
Deaths
21
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
2
16
5.5
L
3
7
1
0.5
W
Neith
Peloño13
Neith
12
1
5
14.5
L
Bellona
0
6
5
0.42
L
2
8
1
0.31
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,761
Damage
11,340
19,599
Taken
28,134
7,439
Mitigated
12,939
6,931
Healing
3,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,881
676
846
1,838
5,925
2,153
557
1,777
4,066
27,518
0
L
4,847
376
977
2,156
9,284
2,434
0
2,167
7,117
16,397
0
W
Neith
Peloño13
Neith
7,525
3,056
0
2,209
6,286
2,016
1,206
1,698
4,426
0
27,985
L
Bellona
2,431
311
0
437
9,433
7,476
0
2,321
7,112
922
6,694
L
4,062
1,768
0
0
9,417
3,029
0
3,393
6,024
0
14,929
W
7,355
4,519
0
2,038
7,388
3,270
587
1,685
5,493
0
24,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,416
Gold Earned
20,776
129
Minions Killed
47
0
Camps Cleared
0
532,406
Distance Traveled
312,305
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,318
924
52
6
0
166,742
0
L
Hel
7,616
846
20
2
0
93,795
0
W
Neith
9,156
1,017
48
5
0
161,470
0
L
Bellona
6,561
729
9
1
0
96,846
1
L
Skadi
6,599
733
18
2
0
121,664
0
W
Kali
8,942
994
29
3
0
204,194
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role