Player Matchup

He Bo
He Bo
SlyMojo
He Bo
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 40L
1,709 Elo+
Party 1
Hercules
Hercules
Zyrdax
Hercules
Level 142
God Stats
2W - 1L
1,626 SR
Queue Stats
46W - 28L
1,618 Elo+
Party 1
Anhur
Anhur
death of lolz
Anhur
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,223 Elo+
Party 1
Team Averages
Level 128
1,542 SR
1,517 Elo+

VS

Team Averages
Level 136
1,691 SR
1,602 Elo+
Chaac
Chaac
BROSKEETSKEET
Chaac
Level 146
God Stats
23W - 19L
1,645 SR
Queue Stats
682W - 603L
1,600 Elo+
Solo
Agni
Agni
RolloQt
Agni
Level 121
God Stats
14W - 12L
1,782 SR
Queue Stats
184W - 191L
1,590 Elo+
Solo
Hachiman
Hachiman
Rushma_Suave
Hachiman
Level 142
God Stats
5W - 3L
1,646 SR
Queue Stats
44W - 40L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
SlyMojo
He Bo
14
3 / 3 / 8
9,195
707
9,835
10,200
4,006
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Zyrdax
Hercules
15
9 / 1 / 5
10,444
803
8,998
12,951
14,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
2 / 4 / 11
9,163
705
4,541
8,313
2,500
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 5
8,787
676
9,311
14,283
11,648
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
RolloQt
Agni
12
0 / 5 / 6
8,118
624
5,773
7,456
2,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Rushma_Suave
Hachiman
14
6 / 5 / 1
9,489
730
9,328
10,370
3,736
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
14
Kills
8
8
Deaths
14
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
L
Agni
RolloQt
Agni
0
5
6
0.6
L
Hachiman
Rushma_Suave
Hachiman
6
5
1
1.3
W
He Bo
SlyMojo
He Bo
3
3
8
2.33
W
Hercules
Zyrdax
Hercules
9
1
5
11.5
W
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,374
Damage
24,412
31,464
Taken
32,109
20,543
Mitigated
17,626
8,625
Healing
8,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,311
1,322
57
5,505
14,283
11,648
0
4,641
9,155
0
36,405
L
Agni
RolloQt
Agni
5,773
640
0
710
7,456
2,242
0
1,714
5,612
24,617
0
L
Hachiman
Rushma_Suave
Hachiman
9,328
4,030
0
2,175
10,370
3,736
309
3,480
6,641
0
32,738
W
He Bo
SlyMojo
He Bo
9,835
901
0
3,771
10,200
4,006
390
2,082
7,808
42,329
0
W
Hercules
Zyrdax
Hercules
8,998
1,922
581
4,273
12,951
14,037
0
1,829
10,740
0
23,981
W
4,541
1,439
0
0
8,313
2,500
485
1,015
7,143
0
20,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,802
Gold Earned
26,394
143
Minions Killed
147
0
Camps Cleared
0
706,857
Distance Traveled
689,778
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,787
676
57
4
0
232,722
1
L
Agni
8,118
624
42
3
0
213,891
5
L
Hachiman
9,489
730
48
4
0
243,165
0
W
He Bo
9,195
707
65
5
0
234,959
2
W
Hercules
10,444
803
36
3
0
269,986
1
W
Anhur
9,163
705
42
3
0
201,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role