Player Matchup

Pele
Pele
BlooPlatoon
Pele
Level 25
God Stats
8W - 6L
1,758 SR
Queue Stats
23W - 16L
1,617 Elo+
Party 2
Hachiman
Hachiman
Brungi
Hachiman
Level 17
God Stats
7W - 10L
1,345 SR
Queue Stats
61W - 53L
1,305 Elo+
Party 2
Jormungandr
Jormungandr
CamGun
Jormungandr
Level 17
God Stats
3W - 5L
1,356 SR
Queue Stats
122W - 121L
1,305 Elo+
Party 2
Neith
Neith
DrWusky
Neith
Level 20
God Stats
2W - 2L
1,722 SR
Queue Stats
199W - 186L
1,361 Elo+
Party 2
Thor
Thor
HudGorthSokc
Thor
Level 8
God Stats
2W - 2L
1,554 SR
Queue Stats
7W - 11L
1,259 Elo+
Party 2
Team Averages
Level 17
1,547 SR
1,369 Elo+

VS

Team Averages
Level 19
1,581 SR
1,343 Elo+
Jormungandr
Jormungandr
EzraYrin
Jormungandr
Level 28
God Stats
45W - 33L
1,601 SR
Queue Stats
77W - 76L
1,522 Elo+
Solo
Kukulkan
Kukulkan
MFDOOM32
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,302 Elo+
Solo
Artemis
Artemis
Strictstream
Artemis
Level 19
God Stats
15W - 13L
1,575 SR
Queue Stats
21W - 21L
1,409 Elo+
Party 1
Nemesis
Nemesis
Toned_Chaos
Nemesis
Level 31
God Stats
12W - 9L
1,727 SR
Queue Stats
23W - 26L
1,417 Elo+
Party 1
Thor
Thor
h09emepp
Thor
Level 12
God Stats
0W - 4L
1,500 SR
Queue Stats
9W - 27L
1,067 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 4
13,049
621
10,363
16,433
8,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hachiman
Brungi
Hachiman
15
0 / 4 / 4
10,578
504
2,460
7,993
2,468
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
CamGun
Jormungandr
17
1 / 5 / 10
12,145
578
5,495
22,478
19,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
DrWusky
Neith
19
8 / 1 / 8
12,316
586
21,987
11,950
5,135
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
4 / 4 / 4
10,200
486
5,764
15,900
5,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EzraYrin
Jormungandr
17
5 / 3 / 1
10,899
519
8,537
12,306
11,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
MFDOOM32
Kukulkan
15
2 / 4 / 1
9,690
461
8,451
8,787
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
Strictstream
Artemis
16
4 / 6 / 1
10,324
492
15,032
17,750
7,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Toned_Chaos
Nemesis
16
4 / 6 / 4
10,408
496
9,640
17,531
8,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
3
0 / 5 / 0
5,930
282
0
3,760
2,434
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
24
Kills
15
16
Deaths
24
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
11
2
4
6.5
W
Hachiman
Brungi
Hachiman
0
4
4
0.5
W
Jormungandr
CamGun
Jormungandr
1
5
10
1.2
W
Neith
DrWusky
Neith
8
1
8
12
L
Jormungandr
EzraYrin
Jormungandr
5
3
1
1.83
W
4
4
4
1.5
L
Kukulkan
MFDOOM32
Kukulkan
2
4
1
0.63
L
Artemis
Strictstream
Artemis
4
6
1
0.75
L
Nemesis
Toned_Chaos
Nemesis
4
6
4
1
L
Thor
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,069
Damage
41,660
74,754
Taken
60,134
41,362
Mitigated
32,208
16,238
Healing
9,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,363
2,451
0
5,638
16,433
8,505
494
4,434
11,626
0
80,250
W
Hachiman
Brungi
Hachiman
2,460
720
0
1,995
7,993
2,468
4,428
2,633
4,934
0
42,513
W
Jormungandr
CamGun
Jormungandr
5,495
970
0
840
22,478
19,316
717
857
21,569
41,601
0
W
Neith
DrWusky
Neith
21,987
13,760
0
3,837
11,950
5,135
9,518
1,260
10,643
0
101,941
L
Jormungandr
EzraYrin
Jormungandr
8,537
1,063
0
2,514
12,306
11,429
400
458
11,848
54,467
0
W
5,764
2,061
0
3,928
15,900
5,938
868
6,758
8,994
0
32,893
L
Kukulkan
MFDOOM32
Kukulkan
8,451
685
0
410
8,787
3,176
414
266
8,521
52,703
0
L
Artemis
Strictstream
Artemis
15,032
7,496
0
5,290
17,750
7,141
1,259
2,925
14,661
0
73,590
L
Nemesis
Toned_Chaos
Nemesis
9,640
4,799
0
1,260
17,531
8,028
623
1,657
15,874
0
76,844
L
Thor
0
0
0
0
3,760
2,434
0
96
3,664
0
84

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,288
Gold Earned
47,251
478
Minions Killed
473
0
Camps Cleared
0
1,940,533
Distance Traveled
1,491,314
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,049
621
120
6
0
432,891
0
W
Hachiman
10,578
504
98
5
0
383,245
5
W
Jormungandr
12,145
578
57
3
0
385,773
0
W
Neith
12,316
586
146
7
0
368,680
1
L
Jormungandr
10,899
519
124
6
0
391,453
1
W
Thor
10,200
486
57
3
0
369,944
0
L
Kukulkan
9,690
461
102
5
0
349,584
4
L
Artemis
10,324
492
125
6
0
317,244
0
L
Nemesis
10,408
496
122
6
0
406,565
1
L
Thor
5,930
282
0
0
0
26,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role