Player Matchup

Yemoja
Yemoja
Ex0tic_JayS-_-
Yemoja
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 16L
1,533 Elo+
Solo
Anubis
Anubis
PurpleSleet9630
Anubis
Level 39
God Stats
4W - 3L
1,206 SR
Queue Stats
100W - 110L
1,390 Elo+
Party 1
Artemis
Artemis
Thitiki
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,262 Elo+
Party 1
Hades
Hades
Valgrin1234
Hades
Level 18
God Stats
7W - 7L
1,539 SR
Queue Stats
123W - 130L
1,432 Elo+
Party 1
Thanatos
Thanatos
toddy-e-baum
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,496 Elo+
Solo
Team Averages
Level 17
1,449 SR
1,423 Elo+

VS

Team Averages
Level 10
1,531 SR
1,377 Elo+
Thor
Thor
JayTheeDon
Thor
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 4L
1,747 Elo+
Solo
Hades
Hades
Raccoon_Psycho46
Hades
Level 18
God Stats
4W - 8L
1,517 SR
Queue Stats
102W - 130L
1,424 Elo+
Solo
Sol
Sol
Rosaliaa
Sol
Level 9
God Stats
23W - 11L
1,427 SR
Queue Stats
44W - 39L
1,098 Elo+
Solo
Jormungandr
Jormungandr
SterileSlime
Jormungandr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,183 Elo+
Solo
Apollo
Apollo
smto_2007
Apollo
Level 8
God Stats
3W - 4L
1,710 SR
Queue Stats
29W - 55L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 4
7,656
479
3,718
10,054
8,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
2 / 7 / 1
7,303
456
10,982
11,381
5,321
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
Thitiki
Artemis
11
1 / 7 / 3
6,920
433
4,012
11,462
3,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 4 / 1
7,832
490
5,636
10,513
5,080
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
toddy-e-baum
Thanatos
13
6 / 5 / 3
8,323
520
8,174
11,507
3,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 0 / 2
10,013
626
12,367
9,754
3,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 2 / 8
8,438
527
9,736
11,886
5,695
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
4 / 3 / 3
9,049
566
9,189
7,442
2,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
SterileSlime
Jormungandr
11
1 / 4 / 6
7,606
475
3,678
13,904
8,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
smto_2007
Apollo
13
2 / 4 / 2
7,957
497
5,914
8,004
2,308
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
13
Kills
25
26
Deaths
13
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
W
14
0
2
15
L
2
7
1
0.36
W
4
2
8
4
W
4
3
3
1.83
W
Jormungandr
SterileSlime
Jormungandr
1
4
6
1
L
Artemis
Thitiki
Artemis
1
7
3
0.36
L
2
4
1
0.63
W
Apollo
smto_2007
Apollo
2
4
2
0.75
L
Thanatos
toddy-e-baum
Thanatos
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,522
Damage
40,884
54,917
Taken
50,990
25,724
Mitigated
22,320
16,558
Healing
16,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,718
1,305
2,541
336
10,054
8,431
574
3,340
6,714
16,796
0
W
12,367
3,640
0
4,513
9,754
3,901
0
1,217
8,537
0
55,922
L
10,982
1,061
0
2,942
11,381
5,321
418
8,158
3,223
40,148
0
W
9,736
500
465
5,421
11,886
5,695
319
5,398
6,488
47,975
0
W
9,189
2,105
0
2,901
7,442
2,362
3,035
4,854
2,588
45,892
3,163
W
Jormungandr
SterileSlime
Jormungandr
3,678
1,075
0
1,440
13,904
8,054
233
6,537
7,367
18,714
0
L
Artemis
Thitiki
Artemis
4,012
2,610
0
915
11,462
3,134
981
368
11,094
0
27,712
L
5,636
869
91
3,409
10,513
5,080
932
7,053
3,460
33,893
0
W
Apollo
smto_2007
Apollo
5,914
3,526
0
1,765
8,004
2,308
1,256
2,330
5,674
0
35,830
L
Thanatos
toddy-e-baum
Thanatos
8,174
2,467
271
6,053
11,507
3,758
0
3,245
8,262
0
37,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,034
Gold Earned
43,063
279
Minions Killed
359
0
Camps Cleared
0
1,275,538
Distance Traveled
1,492,594
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,656
479
22
1
0
253,068
3
W
Thor
10,013
626
94
6
0
339,006
0
L
Anubis
7,303
456
63
4
0
220,364
5
W
Hades
8,438
527
75
5
0
308,237
0
W
Sol
9,049
566
95
6
0
295,998
2
W
Jormungandr
7,606
475
19
1
0
293,006
3
L
Artemis
6,920
433
52
3
0
231,883
0
L
Hades
7,832
490
75
5
0
263,835
0
W
Apollo
7,957
497
76
5
0
256,347
0
L
Thanatos
8,323
520
67
4
0
306,388
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role