Player Matchup

Cerberus
Cerberus
FanDeYonaguni
Cerberus
Level 29
God Stats
8W - 7L
1,570 SR
Queue Stats
91W - 84L
1,379 Elo+
Solo
Ra
Ra
Krazystyle
Ra
Level 36
God Stats
9W - 13L
1,240 SR
Queue Stats
13W - 19L
1,134 Elo+
Party 1
Loki
Loki
Nadsaw
Loki
Level 17
God Stats
4W - 3L
1,509 SR
Queue Stats
29W - 58L
1,223 Elo+
Solo
Chernobog
Chernobog
Thanantos73
Chernobog
Level 7
God Stats
4W - 7L
1,457 SR
Queue Stats
16W - 27L
1,185 Elo+
Solo
Freya
Freya
skitterati
Freya
Level 12
God Stats
3W - 3L
1,437 SR
Queue Stats
12W - 22L
1,134 Elo+
Party 1
Team Averages
Level 20
1,443 SR
1,211 Elo+

VS

Team Averages
Level 15
1,549 SR
1,369 Elo+
Thoth
Thoth
FranKiller_730
Thoth
Level 27
God Stats
9W - 9L
1,578 SR
Queue Stats
136W - 143L
1,414 Elo+
Party 3
Ymir
Ymir
LPS_acuna
Ymir
Level 16
God Stats
1W - 3L
1,680 SR
Queue Stats
37W - 53L
1,465 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
MatsimusElShido
Morgan Le Fay
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,360 Elo+
Party 2
Neith
Neith
MxXSiXeLx 47
Neith
Level 15
God Stats
4W - 9L
1,727 SR
Queue Stats
60W - 82L
1,456 Elo+
Party 2
Bellona
Bellona
sebastian1244
Bellona
Level 5
God Stats
0W - 2L
1,258 SR
Queue Stats
3W - 11L
1,150 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FanDeYonaguni
Cerberus
20
8 / 3 / 16
14,445
1,032
29,971
22,046
26,725
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

20
12 / 3 / 10
15,562
1,112
21,581
10,978
3,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
Nadsaw
Loki
19
4 / 6 / 9
12,765
912
17,722
18,444
5,807
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
Thanantos73
Chernobog
20
2 / 2 / 11
13,382
956
15,404
9,420
3,715
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
20
5 / 1 / 7
13,078
934
8,977
15,916
6,318
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

202

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 9 / 5
14,844
1,060
21,539
25,368
7,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
20
4 / 7 / 6
13,834
988
7,598
31,422
22,659
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morgan Le Fay
MatsimusElShido
Morgan Le Fay
18
1 / 9 / 5
12,084
863
18,402
23,788
7,178
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
3 / 6 / 9
13,559
969
21,304
21,322
6,662
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bellona
16
0 / 0 / 0
8,660
619
0
0
0

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
40
31
Kills
15
15
Deaths
31
53
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
FanDeYonaguni
Cerberus
8
3
16
5.33
L
7
9
5
1.06
W
12
3
10
5.67
L
Ymir
4
7
6
1
L
Morgan Le Fay
MatsimusElShido
Morgan Le Fay
1
9
5
0.39
L
3
6
9
1.25
W
Loki
Nadsaw
Loki
4
6
9
1.42
W
Chernobog
Thanantos73
Chernobog
2
2
11
3.75
L
Bellona
0
0
0
0
W
Freya
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,655
Damage
68,843
76,804
Taken
101,900
45,843
Mitigated
44,229
12,455
Healing
9,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
FanDeYonaguni
Cerberus
29,971
1,142
0
2,167
22,046
26,725
0
12,621
9,425
46,388
0
L
21,539
2,478
347
4,890
25,368
7,730
0
15,790
9,578
48,432
3,707
W
21,581
2,265
3,900
746
10,978
3,278
0
9,289
1,689
50,307
0
L
Ymir
7,598
2,386
0
0
31,422
22,659
0
17,386
14,036
36,112
0
L
Morgan Le Fay
MatsimusElShido
Morgan Le Fay
18,402
3,692
0
720
23,788
7,178
0
15,002
8,786
31,664
0
L
21,304
11,435
0
3,097
21,322
6,662
0
12,351
8,971
0
35,547
W
Loki
Nadsaw
Loki
17,722
4,259
0
0
18,444
5,807
0
9,767
8,677
0
23,367
W
Chernobog
Thanantos73
Chernobog
15,404
8,467
0
1,726
9,420
3,715
0
6,161
3,259
0
57,001
L
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Freya
8,977
3,498
0
3,916
15,916
6,318
0
9,201
6,715
18,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,232
Gold Earned
62,981
242
Minions Killed
201
3
Camps Cleared
5
1,271,670
Distance Traveled
935,265
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,445
1,032
44
3
1
244,406
0
L
Thoth
14,844
1,060
63
5
4
233,250
0
W
Ra
15,562
1,112
76
5
0
276,101
0
L
Ymir
13,834
988
79
6
1
225,063
0
L
Morgan Le Fay
12,084
863
19
1
0
241,066
0
L
Neith
13,559
969
40
3
0
235,886
0
W
Loki
12,765
912
8
1
1
266,378
2
W
Chernobog
13,382
956
94
7
1
202,355
0
L
Bellona
8,660
619
0
0
0
0
0
W
Freya
13,078
934
20
1
0
282,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role