Player Matchup

Janus
Janus
DingusGaming
Janus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,426 Elo+
Party 1
Anhur
Anhur
PersephoneAngel
Anhur
Level 149
God Stats
2W - 0L
1,557 SR
Queue Stats
18W - 24L
1,568 Elo+
Party 1
Ganesha
Ganesha
SorryImBaked420
Ganesha
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,282 Elo+
Party 1
Chaac
Chaac
SuperiorJeffie
Chaac
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,378 Elo+
Party 1
Fenrir
Fenrir
x69xMetalxHeadx
Fenrir
Level 144
God Stats
1W - 0L
1,561 SR
Queue Stats
20W - 22L
1,558 Elo+
Party 1
Team Averages
Level 67
1,524 SR
1,442 Elo+

VS

Team Averages
Level 17
1,534 SR
1,550 Elo+
Ra
Ra
SmurfKilledMe
Ra
Level 23
God Stats
0W - 3L
1,528 SR
Queue Stats
112W - 92L
1,641 Elo+
Solo
Tyr
Tyr
ThisGameDied
Tyr
Level 22
God Stats
1W - 3L
1,548 SR
Queue Stats
72W - 55L
1,684 Elo+
Solo
Xbalanque
Xbalanque
TroubleOnMyLeft
Xbalanque
Level 8
God Stats
2W - 5L
1,337 SR
Queue Stats
13W - 14L
1,447 Elo+
Party 2
Ymir
Ymir
TroubleOnMyRight
Ymir
Level 8
God Stats
4W - 5L
1,390 SR
Queue Stats
13W - 14L
1,447 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
heyyheyyheyy
Morgan Le Fay
Level 25
God Stats
2W - 1L
1,867 SR
Queue Stats
146W - 131L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 7
9,452
450
7,232
10,540
3,140
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
9 / 3 / 3
12,677
604
14,767
12,387
4,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
1 / 6 / 9
9,654
460
2,291
9,122
3,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 8 / 4
9,934
473
3,754
20,415
12,486
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
4 / 2 / 4
11,275
537
7,508
15,871
11,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 5
12,419
591
14,312
15,542
6,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
10 / 4 / 5
11,988
571
19,248
20,646
14,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
TroubleOnMyLeft
Xbalanque
10
5 / 3 / 2
8,200
390
4,658
7,842
2,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 5 / 4
9,574
456
2,615
13,455
6,251
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
heyyheyyheyy
Morgan Le Fay
9
3 / 2 / 2
7,941
378
3,585
3,993
1,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
45
16
Kills
27
27
Deaths
18
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
8
7
0.44
W
9
3
3
3.5
L
7
4
5
2.38
W
1
6
9
0.92
W
2
8
4
0.5
L
10
4
5
3.13
L
Xbalanque
TroubleOnMyLeft
Xbalanque
5
3
2
2
L
2
5
4
0.8
L
Morgan Le Fay
heyyheyyheyy
Morgan Le Fay
3
2
2
2
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,552
Damage
44,418
68,335
Taken
61,478
34,587
Mitigated
30,402
8,251
Healing
18,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,232
841
0
1,322
10,540
3,140
603
4,662
5,878
53,472
0
W
14,767
7,616
0
2,781
12,387
4,018
4,482
5,011
7,376
0
95,983
L
14,312
483
873
6,281
15,542
6,156
0
4,851
10,647
105,290
0
W
2,291
783
0
0
9,122
3,783
1,186
1,845
7,277
19,361
0
W
3,754
1,135
0
3,143
20,415
12,486
1,002
5,296
15,119
0
30,730
L
19,248
2,829
0
7,607
20,646
14,004
192
2,751
17,815
0
83,504
L
Xbalanque
TroubleOnMyLeft
Xbalanque
4,658
2,756
0
1,613
7,842
2,038
2,949
953
6,845
0
18,471
L
2,615
285
95
789
13,455
6,251
490
1,090
12,365
48,224
0
L
Morgan Le Fay
heyyheyyheyy
Morgan Le Fay
3,585
498
0
902
3,993
1,953
0
0
3,993
19,548
0
W
7,508
2,092
0
1,005
15,871
11,160
1,830
3,698
12,173
0
77,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,992
Gold Earned
50,122
488
Minions Killed
488
0
Camps Cleared
0
1,951,340
Distance Traveled
1,471,900
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,452
450
85
4
0
376,924
4
W
Anhur
12,677
604
191
9
0
411,854
6
L
Ra
12,419
591
196
9
0
440,931
1
W
Ganesha
9,654
460
21
1
0
364,284
1
W
Chaac
9,934
473
57
3
0
340,993
5
L
Tyr
11,988
571
133
6
0
448,377
4
L
Xbalanque
8,200
390
31
1
0
187,002
0
L
Ymir
9,574
456
95
5
0
272,854
2
L
Morgan Le Fay
7,941
378
33
2
0
122,736
1
W
Fenrir
11,275
537
134
6
0
457,285
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role