Player Matchup

Kali
Kali
BestowalFoot37
Kali
Level 27
God Stats
34W - 10L
1,546 SR
Queue Stats
141W - 136L
1,408 Elo+
Solo
Anubis
Anubis
CTE_Servero
Anubis
Level 26
God Stats
27W - 31L
1,506 SR
Queue Stats
105W - 131L
1,372 Elo+
Solo
Ymir
Ymir
Dr SWOLE Squad
Ymir
Level 29
God Stats
17W - 23L
1,441 SR
Queue Stats
139W - 164L
1,443 Elo+
Solo
Izanami
Izanami
cow12
Izanami
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 97L
1,403 Elo+
Solo
Hades
Hades
pro_100_neo_79
Hades
Level 27
God Stats
15W - 9L
1,491 SR
Queue Stats
30W - 30L
1,390 Elo+
Solo
Team Averages
Level 25
1,497 SR
1,403 Elo+

VS

Team Averages
Level 24
1,653 SR
1,500 Elo+
Izanami
Izanami
Bonjjjj
Izanami
Level 65
God Stats
4W - 3L
1,795 SR
Queue Stats
158W - 154L
1,469 Elo+
Party 1
Terra
Terra
FalseSafety
Terra
Level 28
God Stats
1W - 2L
1,565 SR
Queue Stats
46W - 39L
1,340 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MairMair50
Morgan Le Fay
Level 5
God Stats
0W - 1L
1,820 SR
Queue Stats
1W - 3L
1,277 Elo+
Solo
Fenrir
Fenrir
Timrek2k
Fenrir
Level 6
God Stats
0W - 2L
1,239 SR
Queue Stats
20W - 17L
1,625 Elo+
Party 1
Anubis
Anubis
paulgonzalez12
Anubis
Level 14
God Stats
2W - 1L
1,844 SR
Queue Stats
2W - 1L
1,792 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 1 / 6
7,645
695
6,448
7,799
3,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
13
5 / 1 / 2
7,292
663
4,965
5,058
2,243
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 1 / 8
6,707
610
4,300
10,580
5,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
cow12
Izanami
11
5 / 3 / 3
6,946
631
4,644
7,673
2,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
8 / 1 / 3
6,573
598
6,240
6,131
2,174
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bonjjjj
Izanami
7
0 / 7 / 2
4,988
453
4,406
7,452
3,354
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
1 / 5 / 1
5,143
468
2,655
7,639
2,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
MairMair50
Morgan Le Fay
7
0 / 6 / 2
4,670
425
2,387
5,835
1,533
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Timrek2k
Fenrir
9
5 / 5 / 1
6,555
596
7,429
8,630
6,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 6 / 0
4,702
427
3,176
5,608
2,100
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
29
Kills
7
7
Deaths
29
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
1
6
11
L
Izanami
Bonjjjj
Izanami
0
7
2
0.14
W
Anubis
5
1
2
6
W
3
1
8
7
L
1
5
1
0.3
L
Morgan Le Fay
MairMair50
Morgan Le Fay
0
6
2
0.17
L
Fenrir
Timrek2k
Fenrir
5
5
1
1.1
W
Izanami
cow12
Izanami
5
3
3
2.17
L
1
6
0
0.17
W
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,597
Damage
20,053
37,241
Taken
35,164
14,873
Mitigated
15,481
18,664
Healing
3,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,448
3,151
0
5,345
7,799
3,090
579
1,031
6,608
0
31,743
L
Izanami
Bonjjjj
Izanami
4,406
3,673
0
558
7,452
3,354
11
1,814
5,638
0
22,794
W
Anubis
4,965
467
0
2,383
5,058
2,243
693
1,595
3,340
48,732
0
W
4,300
914
0
5,013
10,580
5,158
234
1,843
8,620
23,630
0
L
2,655
374
258
725
7,639
2,020
0
4,917
2,722
8,630
0
L
Morgan Le Fay
MairMair50
Morgan Le Fay
2,387
684
0
12
5,835
1,533
0
3,557
2,278
14,465
0
L
Fenrir
Timrek2k
Fenrir
7,429
2,444
0
944
8,630
6,474
0
2,537
6,093
0
17,803
W
Izanami
cow12
Izanami
4,644
3,444
274
3,654
7,673
2,208
479
285
7,150
0
39,573
L
3,176
891
0
582
5,608
2,100
62
2,680
2,928
14,742
0
W
6,240
647
145
1,850
6,131
2,174
1,037
3,464
2,542
26,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,163
Gold Earned
26,058
312
Minions Killed
129
0
Camps Cleared
0
980,433
Distance Traveled
970,462
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,645
695
57
5
0
234,537
0
L
Izanami
4,988
453
50
5
0
179,303
0
W
Anubis
7,292
663
97
9
0
194,036
0
W
Ymir
6,707
610
44
4
0
187,593
0
L
Terra
5,143
468
12
1
0
193,627
0
L
Morgan Le Fay
4,670
425
24
2
0
202,107
1
L
Fenrir
6,555
596
21
2
0
208,411
1
W
Izanami
6,946
631
68
6
0
168,760
0
L
Anubis
4,702
427
22
2
0
187,014
0
W
Hades
6,573
598
46
4
0
195,507
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role