Player Matchup

Horus
Horus
CanOfToona
Horus
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 65L
1,701 Elo+
Party 2
Arachne
Arachne
Flojaroo
Arachne
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 59L
1,699 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Implodingcow
Morgan Le Fay
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 59L
1,568 Elo+
Solo
Vulcan
Vulcan
Zamaniego
Vulcan
Level 148
God Stats
2W - 0L
1,791 SR
Queue Stats
85W - 39L
1,924 Elo+
Solo
Hades
Hades
ZomBillyMays
Hades
Level 128
God Stats
2W - 0L
1,325 SR
Queue Stats
29W - 13L
1,664 Elo+
Party 2
Team Averages
Level 123
1,523 SR
1,711 Elo+

VS

Team Averages
Level 123
1,544 SR
1,583 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Hinners
Poseidon
Level 104
God Stats
7W - 5L
1,646 SR
Queue Stats
378W - 333L
1,627 Elo+
Party 1
Geb
Geb
Maximumavi
Geb
Level 101
God Stats
0W - 4L
1,368 SR
Queue Stats
153W - 120L
1,658 Elo+
Party 1
Fafnir
Fafnir
diazarrazate97
Fafnir
Level 105
God Stats
5W - 8L
1,536 SR
Queue Stats
744W - 750L
1,570 Elo+
Solo
Da Ji
Da Ji
thegoldenlegion
Da Ji
Level 159
God Stats
5W - 6L
1,669 SR
Queue Stats
253W - 286L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
3 / 3 / 14
9,546
868
7,864
8,702
9,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
Flojaroo
Arachne
15
2 / 4 / 13
9,157
832
7,920
10,564
4,135
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Implodingcow
Morgan Le Fay
15
3 / 3 / 15
9,127
830
12,262
8,627
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
Zamaniego
Vulcan
19
10 / 1 / 9
11,021
1,002
19,646
6,398
2,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 5 / 11
9,152
832
18,878
14,916
8,115
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
0 / 5 / 11
7,277
662
6,812
14,783
15,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Poseidon
Hinners
Poseidon
15
5 / 4 / 7
8,501
773
8,701
9,736
5,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
0 / 5 / 12
7,794
709
7,235
17,072
20,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 3 / 10
8,527
775
8,044
21,990
21,045
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
8 / 5 / 6
8,756
796
9,510
10,806
5,117
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
62
21
Kills
16
16
Deaths
22
62
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
5
11
1.1
W
Horus
3
3
14
3.33
W
Arachne
Flojaroo
Arachne
2
4
13
2.13
L
Poseidon
Hinners
Poseidon
5
4
7
2.13
W
Morgan Le Fay
Implodingcow
Morgan Le Fay
3
3
15
3.5
L
0
5
12
1.2
W
Vulcan
Zamaniego
Vulcan
10
1
9
14.5
W
3
5
11
1.7
L
3
3
10
2.67
L
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,570
Damage
40,302
49,207
Taken
74,387
28,020
Mitigated
67,335
22,820
Healing
32,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,812
1,614
9,764
4,963
14,783
15,304
0
11,692
3,091
12,719
0
W
Horus
7,864
4,087
3,003
2,335
8,702
9,998
0
4,690
4,012
0
9,268
W
Arachne
Flojaroo
Arachne
7,920
5,425
8
2,827
10,564
4,135
937
6,235
4,329
0
10,654
L
Poseidon
Hinners
Poseidon
8,701
1,061
467
463
9,736
5,426
0
8,154
1,582
35,826
0
W
Morgan Le Fay
Implodingcow
Morgan Le Fay
12,262
1,253
1,639
2,728
8,627
3,235
1,248
5,129
3,498
20,494
0
L
7,235
1,237
1,749
1,420
17,072
20,443
0
11,639
5,433
15,687
0
W
Vulcan
Zamaniego
Vulcan
19,646
9,128
1,368
1,961
6,398
2,537
1,113
4,501
1,897
41,182
0
W
18,878
1,113
1,144
5,807
14,916
8,115
0
10,036
4,679
35,576
0
L
8,044
1,760
1,598
9,017
21,990
21,045
12
12,792
9,198
16,454
0
L
9,510
2,390
1,607
1,500
10,806
5,117
0
6,509
4,297
0
15,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,003
Gold Earned
40,855
128
Minions Killed
123
0
Camps Cleared
0
1,118,840
Distance Traveled
934,670
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,277
662
12
1
0
161,787
3
W
Horus
9,546
868
3
0
0
221,401
0
W
Arachne
9,157
832
12
1
0
237,856
0
L
Poseidon
8,501
773
65
6
0
195,458
1
W
Morgan Le Fay
9,127
830
13
1
0
223,146
3
L
Geb
7,794
709
13
1
0
194,073
0
W
Vulcan
11,021
1,002
52
5
0
249,645
1
W
Hades
9,152
832
48
4
0
186,792
0
L
Fafnir
8,527
775
19
2
0
215,682
0
L
Da Ji
8,756
796
14
1
0
167,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role