Player Matchup

Chaac
Chaac
 
Chaac
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
AzureShadowHaseo
Artemis
Level 28
God Stats
39W - 42L
1,602 SR
Queue Stats
87W - 90L
1,359 Elo+
Party 1
Scylla
Scylla
ContraryHat6494
Scylla
Level 18
God Stats
6W - 11L
1,363 SR
Queue Stats
53W - 68L
1,351 Elo+
Solo
Neith
Neith
SoCLM21
Neith
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Olorun
Olorun
Socl_twisted
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 16
1,493 SR
1,442 Elo+

VS

Team Averages
Level 19
1,574 SR
1,407 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Narsilz
Apollo
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,249 Elo+
Solo
Pele
Pele
Penguinmst
Pele
Level 9
God Stats
5W - 2L
1,579 SR
Queue Stats
5W - 2L
1,503 Elo+
Party 3
Medusa
Medusa
PixelKing08
Medusa
Level 57
God Stats
10W - 6L
1,790 SR
Queue Stats
18W - 19L
1,442 Elo+
Party 3
Ymir
Ymir
deadinside909
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
0 / 7 / 7
8,907
891
2,985
24,361
23,147
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
6 / 8 / 7
11,692
1,169
19,790
18,692
8,630
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
6 / 10 / 4
11,388
1,139
14,110
18,437
7,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
SoCLM21
Neith
16
0 / 13 / 10
9,255
926
9,703
20,766
9,543
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
15
3 / 15 / 5
9,575
958
11,732
20,072
9,615
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
19
8 / 1 / 34
12,094
1,209
16,583
9,591
8,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Narsilz
Apollo
18
3 / 4 / 28
10,403
1,040
4,748
9,751
4,022
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
15 / 4 / 26
12,296
1,230
24,185
14,734
5,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
20
21 / 4 / 19
13,682
1,368
32,894
15,872
5,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 2 / 37
11,715
1,172
15,904
14,593
14,899
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
197
15
Kills
53
53
Deaths
15
33
Assists
144
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
7
7
0.5
W
Aphrodite
 
Aphrodite
8
1
34
25
L
6
8
7
1.19
L
6
10
4
0.8
W
Apollo
Narsilz
Apollo
3
4
28
4.25
W
15
4
26
7
W
Medusa
21
4
19
7.63
L
Neith
SoCLM21
Neith
0
13
10
0.38
L
Olorun
3
15
5
0.37
W
6
2
37
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,320
Damage
94,314
102,328
Taken
64,541
58,808
Mitigated
39,097
8,951
Healing
20,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,985
493
0
1,245
24,361
23,147
0
9,255
15,106
0
14,226
W
Aphrodite
 
Aphrodite
16,583
4,210
4,987
6,099
9,591
8,701
0
4,558
5,033
29,654
0
L
19,790
10,677
0
2,782
18,692
8,630
0
4,571
14,121
0
45,958
L
14,110
1,166
452
750
18,437
7,873
0
4,174
14,263
37,254
0
W
Apollo
Narsilz
Apollo
4,748
3,494
0
1,173
9,751
4,022
0
2,620
7,131
0
23,972
W
24,185
7,827
0
2,431
14,734
5,623
0
6,518
8,216
0
41,133
W
Medusa
32,894
22,718
0
6,273
15,872
5,852
0
5,967
9,905
0
52,737
L
Neith
SoCLM21
Neith
9,703
6,423
0
1,549
20,766
9,543
0
8,918
11,848
0
25,467
L
Olorun
11,732
6,538
484
1,689
20,072
9,615
0
5,569
14,503
20,541
0
W
15,904
2,221
0
0
14,593
14,899
0
6,179
8,414
19,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,817
Gold Earned
60,190
180
Minions Killed
149
3
Camps Cleared
5
763,975
Distance Traveled
855,837
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,907
891
13
1
1
165,761
0
W
Aphrodite
12,094
1,209
21
2
0
194,822
0
L
Artemis
11,692
1,169
44
4
1
144,602
0
L
Scylla
11,388
1,139
69
7
1
177,556
1
W
Apollo
10,403
1,040
42
4
2
142,405
0
W
Pele
12,296
1,230
45
5
0
180,476
0
W
Medusa
13,682
1,368
30
3
3
159,264
1
L
Neith
9,255
926
29
3
0
136,612
1
L
Olorun
9,575
958
25
3
0
139,444
1
W
Ymir
11,715
1,172
11
1
0
178,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role