Player Matchup

Hel
Hel
NYState_OfMind_
Hel
Level 44
God Stats
3W - 5L
1,448 SR
Queue Stats
16W - 20L
1,467 Elo+
Party 2
Arachne
Arachne
NickkMulkey
Arachne
Level 8
God Stats
6W - 11L
1,297 SR
Queue Stats
7W - 13L
1,323 Elo+
Party 2
Scylla
Scylla
ReDS_267
Scylla
Level 44
God Stats
6W - 6L
1,467 SR
Queue Stats
657W - 683L
1,484 Elo+
Party 2
Bellona
Bellona
XZ3R0HUNT3RX-
Bellona
Level 36
God Stats
45W - 43L
1,725 SR
Queue Stats
365W - 390L
1,452 Elo+
Party 2
Izanami
Izanami
wobass
Izanami
Level 18
God Stats
135W - 114L
1,552 SR
Queue Stats
709W - 737L
1,487 Elo+
Party 2
Team Averages
Level 30
1,498 SR
1,442 Elo+

VS

Team Averages
Level 23
1,450 SR
1,399 Elo+
Anhur
Anhur
DaPuffin1048
Anhur
Level 12
God Stats
8W - 6L
1,425 SR
Queue Stats
11W - 11L
1,336 Elo+
Party 1
Loki
Loki
PVTTimbrwolf
Loki
Level 7
God Stats
0W - 2L
1,256 SR
Queue Stats
1W - 3L
1,335 Elo+
Party 1
Baron Samedi
Baron Samedi
Porter5150
Baron Samedi
Level 10
God Stats
9W - 9L
1,316 SR
Queue Stats
12W - 12L
1,293 Elo+
Party 1
Thanatos
Thanatos
Stark1312
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,528 Elo+
Party 3
Hercules
Hercules
drkowo
Hercules
Level 84
God Stats
9W - 3L
1,754 SR
Queue Stats
149W - 133L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 28
13,006
1,182
23,433
11,075
5,611
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
NickkMulkey
Arachne
18
9 / 0 / 20
11,868
1,079
9,193
6,720
3,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
ReDS_267
Scylla
20
14 / 1 / 22
12,720
1,156
21,634
8,307
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
19
9 / 1 / 28
12,259
1,114
16,279
16,398
12,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
wobass
Izanami
19
6 / 1 / 18
10,793
981
16,104
11,225
4,833
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

296

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 12 / 2
9,451
859
10,881
17,832
7,286
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
0 / 13 / 1
9,118
829
6,760
19,131
8,333
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
Porter5150
Baron Samedi
16
0 / 7 / 3
9,998
909
6,945
18,281
10,329
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
Stark1312
Thanatos
15
1 / 13 / 1
9,822
893
10,286
20,054
6,500
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hercules
drkowo
Hercules
16
3 / 3 / 1
10,534
958
13,977
20,792
12,561
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
12
48
Kills
4
4
Deaths
48
116
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
12
2
0.08
W
10
1
28
24
W
Arachne
NickkMulkey
Arachne
9
0
20
19
L
0
13
1
0.04
L
Baron Samedi
Porter5150
Baron Samedi
0
7
3
0.21
W
Scylla
ReDS_267
Scylla
14
1
22
25
L
Thanatos
Stark1312
Thanatos
1
13
1
0.12
W
Bellona
9
1
28
23
L
Hercules
drkowo
Hercules
3
3
1
1.17
W
Izanami
wobass
Izanami
6
1
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,643
Damage
48,849
53,725
Taken
96,090
29,902
Mitigated
45,009
17,450
Healing
9,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,881
6,738
0
0
17,832
7,286
0
7,819
9,867
0
31,365
W
23,433
2,320
4,294
6,178
11,075
5,611
0
2,006
9,069
49,883
0
W
Arachne
NickkMulkey
Arachne
9,193
6,161
0
1,915
6,720
3,629
0
1,216
5,504
0
18,352
L
6,760
1,406
0
78
19,131
8,333
0
8,082
10,916
0
19,252
L
Baron Samedi
Porter5150
Baron Samedi
6,945
189
1,328
1,866
18,281
10,329
0
10,577
7,458
33,750
0
W
Scylla
ReDS_267
Scylla
21,634
1,209
0
1,890
8,307
3,085
0
381
7,926
35,245
0
L
Thanatos
Stark1312
Thanatos
10,286
3,135
0
3,762
20,054
6,500
0
11,352
8,608
0
22,625
W
Bellona
16,279
6,792
0
1,238
16,398
12,744
0
1,804
14,594
0
25,528
L
Hercules
drkowo
Hercules
13,977
1,929
0
2,442
20,792
12,561
0
6,407
14,174
0
26,479
W
Izanami
wobass
Izanami
16,104
11,772
0
1,935
11,225
4,833
0
1,538
9,687
0
34,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,646
Gold Earned
48,923
188
Minions Killed
169
7
Camps Cleared
1
1,165,841
Distance Traveled
951,921
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,451
859
45
4
0
158,965
2
W
Hel
13,006
1,182
65
6
0
207,718
2
W
Arachne
11,868
1,079
17
2
1
294,558
2
L
Loki
9,118
829
22
2
0
172,649
3
L
Baron Samedi
9,998
909
50
5
0
197,619
0
W
Scylla
12,720
1,156
34
3
3
227,152
2
L
Thanatos
9,822
893
25
2
1
217,812
0
W
Bellona
12,259
1,114
23
2
0
237,093
0
L
Hercules
10,534
958
27
2
0
204,876
0
W
Izanami
10,793
981
49
4
3
199,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role