Player Matchup

Izanami
Izanami
Apep21
Izanami
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Borgith69
Jormungandr
Level 17
God Stats
17W - 24L
1,301 SR
Queue Stats
17W - 25L
1,166 Elo+
Party 1
Amaterasu
Amaterasu
SHMOOPY_Jr
Amaterasu
Level 13
God Stats
4W - 0L
1,274 SR
Queue Stats
132W - 156L
1,076 Elo+
Solo
Hel
Hel
SaxyKangaroo
Hel
Level 17
God Stats
12W - 13L
1,329 SR
Queue Stats
17W - 25L
1,166 Elo+
Party 1
Cthulhu
Cthulhu
apolobertino
Cthulhu
Level 27
God Stats
17W - 10L
1,778 SR
Queue Stats
35W - 31L
1,306 Elo+
Solo
Team Averages
Level 15
1,436 SR
1,243 Elo+

VS

Team Averages
Level 17
1,418 SR
1,365 Elo+
Arachne
Arachne
Elchi_rrete
Arachne
Level 16
God Stats
2W - 3L
1,582 SR
Queue Stats
10W - 11L
1,222 Elo+
Solo
Thor
Thor
Oruzuki
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
m5d30yr68
Morgan Le Fay
Level 29
God Stats
1W - 7L
1,228 SR
Queue Stats
108W - 167L
1,080 Elo+
Solo
Merlin
Merlin
pendragon1412
Merlin
Level 7
God Stats
0W - 2L
1,278 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Freya
Freya
rabiddog20xx
Freya
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 7L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Apep21
Izanami
20
25 / 1 / 2
15,098
656
28,872
17,719
8,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Borgith69
Jormungandr
15
0 / 4 / 4
10,328
449
5,531
13,739
7,385
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amaterasu
SHMOOPY_Jr
Amaterasu
16
8 / 4 / 9
10,962
477
14,354
21,278
9,150
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
5 / 2 / 17
12,196
530
13,432
15,918
6,704
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
apolobertino
Cthulhu
20
10 / 3 / 8
13,024
566
11,490
13,301
6,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Elchi_rrete
Arachne
14
4 / 6 / 1
9,712
422
8,145
15,983
5,953
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
Oruzuki
Thor
14
1 / 13 / 0
8,821
384
7,336
16,922
5,462
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
m5d30yr68
Morgan Le Fay
12
0 / 12 / 2
7,934
345
3,930
16,949
11,150
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
2 / 15 / 1
8,466
368
9,456
20,042
6,377
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 5 / 3
11,251
489
18,623
28,806
15,781
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
21
48
Kills
14
14
Deaths
51
40
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
Apep21
Izanami
25
1
2
26
W
Jormungandr
Borgith69
Jormungandr
0
4
4
0.5
L
Arachne
Elchi_rrete
Arachne
4
6
1
0.75
L
Thor
Oruzuki
Thor
1
13
0
0.08
W
Amaterasu
SHMOOPY_Jr
Amaterasu
8
4
9
3.13
W
5
2
17
6.75
W
Cthulhu
apolobertino
Cthulhu
10
3
8
4.67
L
Morgan Le Fay
m5d30yr68
Morgan Le Fay
0
12
2
0.08
L
2
15
1
0.17
L
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,679
Damage
47,490
81,955
Taken
98,702
38,704
Mitigated
44,723
30,526
Healing
24,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Apep21
Izanami
28,872
21,357
556
8,220
17,719
8,505
7,570
3,109
14,560
0
147,154
W
Jormungandr
Borgith69
Jormungandr
5,531
825
0
1,300
13,739
7,385
862
10,103
3,544
48,503
0
L
Arachne
Elchi_rrete
Arachne
8,145
6,377
0
3,679
15,983
5,953
1,080
4,376
11,607
0
36,554
L
Thor
Oruzuki
Thor
7,336
2,497
0
750
16,922
5,462
196
6,663
10,259
0
40,538
W
Amaterasu
SHMOOPY_Jr
Amaterasu
14,354
9,289
0
2,955
21,278
9,150
370
7,494
13,624
0
38,970
W
13,432
677
7,300
9,402
15,918
6,704
2,117
6,114
9,664
64,658
0
W
Cthulhu
apolobertino
Cthulhu
11,490
785
0
793
13,301
6,960
823
4,559
8,554
63,746
0
L
Morgan Le Fay
m5d30yr68
Morgan Le Fay
3,930
826
0
510
16,949
11,150
365
4,696
12,253
27,604
0
L
9,456
1,937
0
3,625
20,042
6,377
611
5,133
14,909
38,144
0
L
18,623
7,504
0
16,215
28,806
15,781
1,436
9,585
19,221
65,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,608
Gold Earned
46,184
588
Minions Killed
302
0
Camps Cleared
0
2,181,009
Distance Traveled
1,657,514
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,098
656
224
10
0
440,031
0
W
Jormungandr
10,328
449
93
4
0
369,932
4
L
Arachne
9,712
422
60
3
0
373,839
0
L
Thor
8,821
384
58
3
0
297,904
0
W
Amaterasu
10,962
477
60
3
0
490,541
5
W
Hel
12,196
530
96
4
0
447,565
0
W
Cthulhu
13,024
566
115
5
0
432,940
5
L
Morgan Le Fay
7,934
345
33
1
0
302,146
0
L
Merlin
8,466
368
51
2
0
345,366
0
L
Freya
11,251
489
100
4
0
338,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role