Player Matchup

Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
JuicyPitaya
Odin
Level 149
God Stats
2W - 1L
1,592 SR
Queue Stats
46W - 33L
1,601 Elo+
Party 1
Anhur
Anhur
Tribuwu
Anhur
Level 158
God Stats
3W - 3L
1,638 SR
Queue Stats
15W - 13L
1,578 Elo+
Party 1
Hades
Hades
pimpim666
Hades
Level 138
God Stats
0W - 1L
1,715 SR
Queue Stats
33W - 29L
1,606 Elo+
Party 1
Team Averages
Level 146
1,589 SR
1,557 Elo+

VS

Team Averages
Level 121
1,620 SR
1,557 Elo+
Ah Muzen Cab
Ah Muzen Cab
Geraghty
Ah Muzen Cab
Level 148
God Stats
1W - 0L
1,479 SR
Queue Stats
40W - 44L
1,576 Elo+
Party 2
Anubis
Anubis
LlamaOfLag
Anubis
Level 64
God Stats
2W - 1L
1,589 SR
Queue Stats
23W - 30L
1,511 Elo+
Solo
Hercules
Hercules
SaucyXI
Hercules
Level 136
God Stats
4W - 2L
1,715 SR
Queue Stats
28W - 26L
1,559 Elo+
Party 2
Ne Zha
Ne Zha
TheCraigBox
Ne Zha
Level 129
God Stats
5W - 0L
1,605 SR
Queue Stats
68W - 59L
1,577 Elo+
Solo
Ymir
Ymir
TheGeneticGecko
Ymir
Level 130
God Stats
6W - 5L
1,713 SR
Queue Stats
78W - 71L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
0 / 3 / 2
6,831
683
5,950
5,461
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
 
Sylvanus
12
0 / 4 / 5
6,645
665
4,359
13,438
9,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 2 / 2
8,011
801
8,913
11,609
8,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Tribuwu
Anhur
13
2 / 6 / 1
7,246
725
5,060
10,238
3,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hades
pimpim666
Hades
13
2 / 6 / 2
7,829
783
9,014
14,091
10,461
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Geraghty
Ah Muzen Cab
16
7 / 1 / 7
10,018
1,002
13,764
8,178
3,585
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
LlamaOfLag
Anubis
16
8 / 3 / 4
9,888
989
15,174
7,739
4,646
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
SaucyXI
Hercules
14
2 / 0 / 13
8,973
897
5,233
12,304
11,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
15
4 / 1 / 6
8,932
893
6,364
6,376
2,185
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 2 / 13
7,656
766
6,481
10,541
9,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
64
7
Kills
21
21
Deaths
7
12
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
2
0.33
L
Sylvanus
 
Sylvanus
0
4
5
0.63
W
Ah Muzen Cab
Geraghty
Ah Muzen Cab
7
1
7
10.5
L
3
2
2
2
W
Anubis
LlamaOfLag
Anubis
8
3
4
3.33
W
Hercules
SaucyXI
Hercules
2
0
13
8.5
W
Ne Zha
4
1
6
7
W
0
2
13
3.25
L
Anhur
Tribuwu
Anhur
2
6
1
0.42
L
Hades
pimpim666
Hades
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,296
Damage
47,016
54,837
Taken
45,138
34,125
Mitigated
30,696
7,876
Healing
14,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,950
393
0
334
5,461
1,480
0
2,294
3,167
27,471
0
L
Sylvanus
 
Sylvanus
4,359
834
249
1,538
13,438
9,807
300
5,364
8,074
8,144
1,116
W
Ah Muzen Cab
Geraghty
Ah Muzen Cab
13,764
7,431
0
3,621
8,178
3,585
2,110
2,145
5,872
0
46,760
L
8,913
972
0
1,140
11,609
8,414
0
5,138
6,471
1,945
14,551
W
Anubis
LlamaOfLag
Anubis
15,174
711
0
3,486
7,739
4,646
363
3,836
3,725
38,565
0
W
Hercules
SaucyXI
Hercules
5,233
1,333
0
6,028
12,304
11,079
260
6,548
5,191
0
11,086
W
Ne Zha
6,364
1,767
0
958
6,376
2,185
632
2,017
4,132
0
27,630
W
6,481
2,140
0
736
10,541
9,201
0
5,166
4,783
12,042
0
L
Anhur
Tribuwu
Anhur
5,060
2,351
0
1,253
10,238
3,963
1
1,991
8,247
0
22,407
L
Hades
pimpim666
Hades
9,014
636
0
3,362
14,091
10,461
0
7,164
6,927
27,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,562
Gold Earned
45,467
214
Minions Killed
239
5
Camps Cleared
11
954,094
Distance Traveled
1,012,267
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,831
683
71
7
0
215,324
3
L
Sylvanus
6,645
665
10
1
0
168,575
2
W
Ah Muzen Cab
10,018
1,002
92
9
4
224,981
0
L
Odin
8,011
801
20
2
1
230,044
2
W
Anubis
9,888
989
63
6
4
190,233
2
W
Hercules
8,973
897
17
2
0
214,178
3
W
Ne Zha
8,932
893
42
4
2
213,166
2
W
Ymir
7,656
766
25
3
1
169,709
0
L
Anhur
7,246
725
50
5
3
174,837
0
L
Hades
7,829
783
63
6
1
165,314
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role