Player Matchup

Khepri
Khepri
Firelord2003
Khepri
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 91L
1,557 Elo+
Party 2
Tiamat
Tiamat
MeOwZeRsMoMmY
Tiamat
Level 98
God Stats
7W - 11L
1,446 SR
Queue Stats
332W - 271L
1,455 Elo+
Party 2
Ra
Ra
UnTalPica
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 79
1,482 SR
1,504 Elo+

VS

Team Averages
Level 91
1,499 SR
1,480 Elo+
Chernobog
Chernobog
 
Chernobog
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
ClownInDaCut
Guan Yu
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 43L
1,607 Elo+
Party 1
Janus
Janus
greenpony101
Janus
Level 98
God Stats
2W - 3L
1,496 SR
Queue Stats
15W - 41L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
3 / 4 / 0
7,450
745
3,408
10,924
6,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 5 / 2
6,254
625
6,864
8,547
3,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 6 / 1
6,026
603
2,553
5,261
1,288
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
7 / 0 / 6
8,650
865
7,788
6,638
2,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
ClownInDaCut
Guan Yu
12
7 / 1 / 5
8,034
803
11,365
10,014
9,891
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 2 / 10
7,220
722
3,592
6,815
2,173
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
15
15
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
7
0
6
10
W
Guan Yu
ClownInDaCut
Guan Yu
7
1
5
9.5
L
Khepri
3
4
0
0.75
L
0
5
2
0.2
L
0
6
1
0.08
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,825
Damage
22,745
24,732
Taken
23,467
11,759
Mitigated
14,447
4,677
Healing
9,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
7,788
4,041
0
1,376
6,638
2,383
1,452
3,727
2,690
0
30,789
W
Guan Yu
ClownInDaCut
Guan Yu
11,365
2,473
1,141
3,962
10,014
9,891
237
3,303
6,556
0
25,098
L
Khepri
3,408
441
0
1,014
10,924
6,691
0
2,288
8,636
10,983
0
L
6,864
233
0
2,443
8,547
3,780
0
949
7,598
18,767
0
L
2,553
416
727
493
5,261
1,288
56
355
4,906
14,820
0
W
3,592
674
43
2,868
6,815
2,173
124
5,121
1,396
15,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,730
Gold Earned
23,904
86
Minions Killed
103
0
Camps Cleared
0
464,301
Distance Traveled
562,401
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,650
865
48
5
0
184,159
1
W
Guan Yu
8,034
803
27
3
0
204,112
0
L
Khepri
7,450
745
23
2
0
162,574
2
L
Tiamat
6,254
625
35
4
0
180,334
2
L
Ra
6,026
603
28
3
0
121,393
0
W
Janus
7,220
722
28
3
0
174,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role