Player Matchup

Ra
Ra
K2K10
Ra
Level 156
God Stats
5W - 6L
1,606 SR
Queue Stats
537W - 535L
1,501 Elo+
Party 2
Kali
Kali
Savung
Kali
Level 121
God Stats
4W - 9L
1,376 SR
Queue Stats
444W - 476L
1,481 Elo+
Solo
Merlin
Merlin
Uknowthis01
Merlin
Level 86
God Stats
3W - 4L
1,384 SR
Queue Stats
163W - 153L
1,501 Elo+
Party 2
Hun Batz
Hun Batz
a comatose duck
Hun Batz
Level 118
God Stats
9W - 6L
1,459 SR
Queue Stats
521W - 526L
1,519 Elo+
Party 2
Ullr
Ullr
thesnipersnake
Ullr
Level 115
God Stats
4W - 1L
1,945 SR
Queue Stats
337W - 339L
1,504 Elo+
Party 2
Team Averages
Level 119
1,554 SR
1,501 Elo+

VS

Team Averages
Level 94
1,480 SR
1,458 Elo+
Vamana
Vamana
AK47combat
Vamana
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,557 Elo+
Solo
Sylvanus
Sylvanus
DRACjt04
Sylvanus
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,382 Elo+
Party 1
Persephone
Persephone
PhtmNinja253
Persephone
Level 140
God Stats
10W - 7L
1,606 SR
Queue Stats
251W - 253L
1,487 Elo+
Solo
Hades
Hades
echo659
Hades
Level 66
God Stats
2W - 0L
1,532 SR
Queue Stats
24W - 34L
1,418 Elo+
Party 1
Gilgamesh
Gilgamesh
squishy060
Gilgamesh
Level 79
God Stats
1W - 1L
1,264 SR
Queue Stats
60W - 68L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
19
1 / 9 / 13
11,413
713
15,163
18,874
15,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
Savung
Kali
18
12 / 11 / 3
13,411
838
15,877
20,632
8,091
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
20
4 / 10 / 11
13,099
819
23,330
17,749
7,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
15
2 / 10 / 7
9,748
609
10,214
19,842
27,496
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
4 / 12 / 6
11,971
748
15,114
23,009
9,378
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AK47combat
Vamana
19
6 / 7 / 24
12,709
794
15,523
20,996
12,097
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
DRACjt04
Sylvanus
20
8 / 5 / 28
13,155
822
11,238
19,566
14,134
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Persephone
PhtmNinja253
Persephone
20
7 / 3 / 26
13,086
818
16,263
13,469
5,950
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
echo659
Hades
20
23 / 5 / 19
14,585
912
30,430
27,490
21,315
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
squishy060
Gilgamesh
20
8 / 3 / 33
14,571
911
13,420
30,796
31,239
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
182
23
Kills
52
52
Deaths
23
40
Assists
130
Player
Kills
Deaths
Assists
KDA
W
Vamana
AK47combat
Vamana
6
7
24
2.57
W
Sylvanus
DRACjt04
Sylvanus
8
5
28
4.4
L
Ra
1
9
13
0.83
W
Persephone
PhtmNinja253
Persephone
7
3
26
6.67
L
Kali
Savung
Kali
12
11
3
1.23
L
Merlin
4
10
11
0.95
L
Hun Batz
2
10
7
0.55
W
Hades
echo659
Hades
23
5
19
6.5
W
Gilgamesh
squishy060
Gilgamesh
8
3
33
8.17
L
4
12
6
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,698
Damage
86,874
100,106
Taken
112,317
67,733
Mitigated
84,735
23,449
Healing
57,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
AK47combat
Vamana
15,523
6,522
919
5,584
20,996
12,097
615
10,290
10,706
0
33,884
W
Sylvanus
DRACjt04
Sylvanus
11,238
2,937
7,885
6,391
19,566
14,134
1,046
4,997
14,569
23,135
0
L
Ra
15,163
307
3,831
4,015
18,874
15,624
371
9,794
9,080
42,693
0
W
Persephone
PhtmNinja253
Persephone
16,263
2,811
3,550
4,826
13,469
5,950
2,268
5,515
7,951
33,873
0
L
Kali
Savung
Kali
15,877
6,761
1,825
4,391
20,632
8,091
136
14,533
6,099
0
23,702
L
Merlin
23,330
1,126
1,154
2,059
17,749
7,144
349
9,203
8,425
43,698
0
L
Hun Batz
10,214
1,074
793
1,990
19,842
27,496
440
12,323
7,519
733
19,507
W
Hades
echo659
Hades
30,430
2,781
2,343
11,413
27,490
21,315
1,616
10,911
16,579
49,856
0
W
Gilgamesh
squishy060
Gilgamesh
13,420
1,855
2,567
11,617
30,796
31,239
814
7,513
23,283
0
29,910
L
15,114
7,699
994
2,397
23,009
9,378
2,138
12,078
10,931
0
23,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,642
Gold Earned
68,106
160
Minions Killed
151
0
Camps Cleared
0
1,233,857
Distance Traveled
1,539,964
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,709
794
36
2
0
320,337
0
W
Sylvanus
13,155
822
23
1
0
262,791
2
L
Ra
11,413
713
64
4
0
265,966
3
W
Persephone
13,086
818
34
2
0
313,787
0
L
Kali
13,411
838
11
1
0
262,305
0
L
Merlin
13,099
819
49
3
0
242,207
2
L
Hun Batz
9,748
609
13
1
0
246,637
4
W
Hades
14,585
912
34
2
0
281,571
1
W
Gilgamesh
14,571
911
24
2
0
361,478
0
L
Ullr
11,971
748
23
1
0
216,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role